Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AyyJayWayy
Ix Chel
Level 157
God Stats
1W - 1L
1,352 SR
Queue Stats
109W - 114L
1,450 Elo+
Solo
Bakasura
Bakasura
Bigmike3001
Bakasura
Level 157
God Stats
16W - 9L
1,501 SR
Queue Stats
53W - 50L
1,595 Elo+
Party 2
Ishtar
Ishtar
JamesTacos87
Ishtar
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 50L
1,602 Elo+
Party 2
Maui
Maui
celticpride1997
Maui
Level 140
God Stats
8W - 10L
1,850 SR
Queue Stats
35W - 39L
1,591 Elo+
Party 2
Team Averages
Level 144
1,541 SR
1,548 Elo+

VS

Team Averages
Level 138
1,586 SR
1,535 Elo+
Maui
Maui
AgNt SilverFang
Maui
Level 184
God Stats
14W - 16L
1,565 SR
Queue Stats
226W - 231L
1,521 Elo+
Party 1
Discordia
Discordia
Denkasourus Rex
Discordia
Level 127
God Stats
20W - 7L
1,751 SR
Queue Stats
298W - 267L
1,528 Elo+
Solo
Cernunnos
Cernunnos
ImHazama
Cernunnos
Level 166
God Stats
3W - 3L
1,436 SR
Queue Stats
130W - 111L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
SillyBunny75237
Ao Kuang
Level 148
God Stats
6W - 2L
1,677 SR
Queue Stats
220W - 189L
1,542 Elo+
Solo
Susano
Susano
bloom0823
Susano
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 125L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 3 / 0
6,002
500
5,784
8,898
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
AyyJayWayy
Ix Chel
11
0 / 2 / 0
6,165
514
4,100
6,784
3,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Bigmike3001
Bakasura
12
2 / 1 / 1
6,717
560
5,998
9,505
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
10
0 / 3 / 1
5,988
499
4,457
8,086
2,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 3 / 1
5,264
439
1,639
10,918
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
6,696
558
3,300
7,097
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Denkasourus Rex
Discordia
12
4 / 0 / 2
6,944
579
7,837
4,917
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ImHazama
Cernunnos
12
4 / 1 / 1
7,363
614
6,533
8,156
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
13
2 / 0 / 0
7,488
624
4,320
8,143
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
bloom0823
Susano
11
2 / 2 / 3
6,235
520
5,557
11,009
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
12
12
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
0
0.33
W
0
0
7
3.5
L
Ix Chel
AyyJayWayy
Ix Chel
0
2
0
0
L
Bakasura
Bigmike3001
Bakasura
2
1
1
2.5
W
Discordia
Denkasourus Rex
Discordia
4
0
2
5
W
Cernunnos
ImHazama
Cernunnos
4
1
1
4.5
L
Ishtar
0
3
1
0.17
W
Ao Kuang
2
0
0
2
W
Susano
bloom0823
Susano
2
2
3
1.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,978
Damage
27,547
44,191
Taken
39,322
22,546
Mitigated
17,655
12,283
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,784
356
0
1,000
8,898
3,243
0
4,373
4,525
47,293
0
W
3,300
976
0
2,609
7,097
5,383
17
1,994
4,968
15,416
0
L
Ix Chel
AyyJayWayy
Ix Chel
4,100
835
0
2,433
6,784
3,673
0
4,114
2,670
44,952
0
L
Bakasura
Bigmike3001
Bakasura
5,998
3,985
0
3,442
9,505
4,198
0
1,988
7,517
0
47,749
W
Discordia
Denkasourus Rex
Discordia
7,837
183
0
1,460
4,917
1,927
0
2,814
2,103
61,494
0
W
Cernunnos
ImHazama
Cernunnos
6,533
2,586
0
4,004
8,156
3,095
476
838
6,916
0
61,005
L
Ishtar
4,457
2,655
0
2,484
8,086
2,989
0
558
7,528
0
47,078
W
Ao Kuang
4,320
675
0
2,946
8,143
2,870
0
3,151
4,572
62,008
0
W
Susano
bloom0823
Susano
5,557
1,427
0
980
11,009
4,380
70
2,726
7,833
0
47,880
L
1,639
308
321
2,603
10,918
8,443
0
4,424
6,494
11,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
34,726
370
Minions Killed
405
0
Camps Cleared
0
1,212,609
Distance Traveled
1,253,564
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,002
500
93
8
0
237,804
0
W
Maui
6,696
558
14
1
0
241,648
1
L
Ix Chel
6,165
514
76
6
0
202,684
2
L
Bakasura
6,717
560
105
9
0
329,465
3
W
Discordia
6,944
579
107
9
0
239,160
0
W
Cernunnos
7,363
614
116
10
0
226,716
0
L
Ishtar
5,988
499
84
7
0
209,189
2
W
Ao Kuang
7,488
624
111
9
0
265,463
0
W
Susano
6,235
520
57
5
0
280,577
1
L
Maui
5,264
439
12
1
0
233,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role