Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
BootBeer55
Tsukuyomi
Level 126
God Stats
24W - 11L
1,529 SR
Queue Stats
327W - 292L
1,590 Elo+
Party 3
Janus
Janus
Wabonguss
Janus
Level 134
God Stats
3W - 4L
1,493 SR
Queue Stats
70W - 76L
1,522 Elo+
Party 3
Horus
Horus
dialektike
Horus
Level 167
God Stats
47W - 42L
1,558 SR
Queue Stats
1,254W - 1,234L
1,485 Elo+
Party 1
Anubis
Anubis
ksupremekai
Anubis
Level 237
God Stats
15W - 12L
1,618 SR
Queue Stats
826W - 849L
1,511 Elo+
Party 1
Team Averages
Level 162
1,540 SR
1,522 Elo+

VS

Team Averages
Level 127
1,540 SR
1,523 Elo+
Ra
Ra
GoldenBurger
Ra
Level 127
God Stats
10W - 14L
1,477 SR
Queue Stats
241W - 231L
1,567 Elo+
Party 2
Vamana
Vamana
KingK0opa
Vamana
Level 148
God Stats
1W - 2L
1,713 SR
Queue Stats
368W - 382L
1,596 Elo+
Party 2
Hachiman
Hachiman
MercsOdyssey
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 72L
1,508 Elo+
Solo
Ah Puch
Ah Puch
SpatialLlama513
Ah Puch
Level 128
God Stats
5W - 6L
1,674 SR
Queue Stats
639W - 618L
1,433 Elo+
Solo
Xing Tian
Xing Tian
Tim_of_Timopia
Xing Tian
Level 145
God Stats
2W - 6L
1,338 SR
Queue Stats
264W - 260L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
6 / 2 / 1
7,245
604
5,700
9,434
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
BootBeer55
Tsukuyomi
13
3 / 2 / 2
7,171
598
8,925
8,999
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Wabonguss
Janus
12
0 / 0 / 2
6,756
563
3,218
4,617
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
10
0 / 1 / 0
5,932
494
3,691
9,420
6,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
12
4 / 1 / 2
7,328
611
9,364
6,131
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,110
593
2,738
7,057
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
KingK0opa
Vamana
12
2 / 0 / 2
7,040
587
5,953
6,685
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
MercsOdyssey
Hachiman
8
0 / 4 / 2
5,049
421
1,040
8,059
1,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 0
6,993
583
8,170
12,158
3,457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Tim_of_Timopia
Xing Tian
7
1 / 1 / 1
5,310
443
3,095
10,027
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
13
Kills
6
6
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
1
3.25
W
Tsukuyomi
BootBeer55
Tsukuyomi
3
2
2
2
L
1
2
1
0.75
L
Vamana
KingK0opa
Vamana
2
0
2
3
L
Hachiman
MercsOdyssey
Hachiman
0
4
2
0.25
L
2
6
0
0.33
L
Xing Tian
Tim_of_Timopia
Xing Tian
1
1
1
1.5
W
Janus
Wabonguss
Janus
0
0
2
1
W
Horus
0
1
0
0
W
Anubis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,898
Damage
20,996
38,601
Taken
43,986
19,781
Mitigated
17,590
10,141
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,700
1,051
0
0
9,434
4,021
0
2,550
6,884
0
44,659
W
Tsukuyomi
BootBeer55
Tsukuyomi
8,925
1,562
0
2,544
8,999
4,037
0
5,749
3,250
0
52,092
L
2,738
122
264
2,122
7,057
2,586
0
2,604
4,453
63,997
0
L
Vamana
KingK0opa
Vamana
5,953
3,534
0
430
6,685
4,105
0
755
5,930
0
61,338
L
Hachiman
MercsOdyssey
Hachiman
1,040
603
0
1,406
8,059
1,173
0
4,655
3,404
0
19,974
L
8,170
258
0
3,803
12,158
3,457
0
317
11,841
57,273
0
L
Xing Tian
Tim_of_Timopia
Xing Tian
3,095
198
0
2,677
10,027
6,269
0
4,251
5,776
12,553
0
W
Janus
Wabonguss
Janus
3,218
47
0
500
4,617
1,720
0
1,343
3,274
64,077
0
W
Horus
3,691
1,536
2,511
3,276
9,420
6,735
0
2,535
6,885
0
16,077
W
Anubis
9,364
584
0
1,310
6,131
3,268
0
2,046
4,085
59,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
31,502
385
Minions Killed
346
0
Camps Cleared
0
1,286,985
Distance Traveled
1,226,852
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,245
604
68
6
0
264,943
0
W
Tsukuyomi
7,171
598
68
6
0
285,502
4
L
Ra
7,110
593
111
9
0
257,569
0
L
Vamana
7,040
587
103
9
0
288,912
1
L
Hachiman
5,049
421
39
3
0
228,774
0
L
Ah Puch
6,993
583
81
7
0
216,478
0
L
Xing Tian
5,310
443
12
1
0
235,119
2
W
Janus
6,756
563
126
11
0
275,552
2
W
Horus
5,932
494
15
1
0
262,787
4
W
Anubis
7,328
611
108
9
0
198,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role