Player Matchup

Baron Samedi
Baron Samedi
Agasuwooo
Baron Samedi
Level 135
God Stats
42W - 33L
1,691 SR
Queue Stats
167W - 182L
1,428 Elo+
Solo
Skadi
Skadi
Aleee9807
Skadi
Level 110
God Stats
41W - 32L
1,541 SR
Queue Stats
211W - 217L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
Krinftw
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,560 Elo+
Party 3
Cabrakan
Cabrakan
T2K_DingBong
Cabrakan
Level 99
God Stats
2W - 3L
1,661 SR
Queue Stats
386W - 367L
1,440 Elo+
Party 1
Arachne
Arachne
lX_WISNIEWSKI_Xl
Arachne
Level 122
God Stats
23W - 19L
1,179 SR
Queue Stats
69W - 54L
1,580 Elo+
Party 3
Team Averages
Level 98
1,514 SR
1,489 Elo+

VS

Team Averages
Level 108
1,472 SR
1,418 Elo+
Fenrir
Fenrir
BigBossProspect
Fenrir
Level 133
God Stats
3W - 5L
1,457 SR
Queue Stats
20W - 21L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
Deedawgyy
Danzaburou
Level 84
God Stats
14W - 17L
1,386 SR
Queue Stats
258W - 256L
1,316 Elo+
Solo
Nu Wa
Nu Wa
Nightflyer107
Nu Wa
Level 69
God Stats
145W - 150L
1,497 SR
Queue Stats
182W - 206L
1,400 Elo+
Solo
Ares
Ares
Smitty xDAx
Ares
Level 129
God Stats
11W - 11L
1,911 SR
Queue Stats
264W - 241L
1,451 Elo+
Party 2
Ix Chel
Ix Chel
unseasonedbreads
Ix Chel
Level 126
God Stats
2W - 4L
1,107 SR
Queue Stats
88W - 90L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agasuwooo
Baron Samedi
9
0 / 5 / 0
5,442
419
1,549
7,199
4,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Aleee9807
Skadi
10
2 / 4 / 2
6,492
499
5,310
8,634
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Krinftw
Heimdallr
10
2 / 5 / 2
6,523
502
4,098
10,540
3,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
T2K_DingBong
Cabrakan
9
1 / 3 / 3
5,979
460
4,157
10,523
11,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
2 / 6 / 2
7,262
559
7,048
13,907
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
8,276
637
5,943
10,484
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Deedawgyy
Danzaburou
13
4 / 2 / 5
7,757
597
8,140
9,476
3,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 3 / 9
6,882
529
6,800
6,275
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 5
7,341
565
5,136
6,662
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 1 / 5
8,348
642
9,301
7,598
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
23
23
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Agasuwooo
Baron Samedi
0
5
0
0
L
Skadi
Aleee9807
Skadi
2
4
2
0.75
W
7
0
2
8
W
Danzaburou
Deedawgyy
Danzaburou
4
2
5
3.25
L
Heimdallr
Krinftw
Heimdallr
2
5
2
0.6
W
0
3
9
1.5
W
4
1
5
6.5
L
Cabrakan
T2K_DingBong
Cabrakan
1
3
3
0.83
L
2
6
2
0.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,162
Damage
35,320
50,803
Taken
40,495
27,593
Mitigated
19,387
6,397
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Agasuwooo
Baron Samedi
1,549
187
0
564
7,199
4,247
0
4,023
3,176
27,890
0
L
Skadi
Aleee9807
Skadi
5,310
2,853
0
686
8,634
3,309
0
3,126
5,508
0
37,859
W
5,943
789
99
3,461
10,484
5,684
588
333
10,133
0
65,366
W
Danzaburou
Deedawgyy
Danzaburou
8,140
3,620
0
4,733
9,476
3,590
1,285
1,485
7,815
0
52,493
L
Heimdallr
Krinftw
Heimdallr
4,098
1,696
0
2,040
10,540
3,598
0
6,318
4,222
0
41,126
W
6,800
2,573
108
302
6,275
2,037
329
235
5,994
50,577
0
W
5,136
206
0
1,026
6,662
5,105
117
1,154
5,218
17,838
0
L
Cabrakan
T2K_DingBong
Cabrakan
4,157
659
0
1,645
10,523
11,584
0
2,867
7,656
27,326
0
L
7,048
5,410
0
1,462
13,907
4,855
0
4,903
9,004
0
44,779
W
9,301
933
156
1,910
7,598
2,971
636
1,901
5,629
56,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,698
Gold Earned
38,604
271
Minions Killed
379
0
Camps Cleared
0
1,145,524
Distance Traveled
1,317,460
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,442
419
35
3
0
172,548
2
L
Skadi
6,492
499
67
5
0
223,301
5
W
Fenrir
8,276
637
99
8
0
279,033
1
W
Danzaburou
7,757
597
82
6
0
229,291
0
L
Heimdallr
6,523
502
63
5
0
223,377
0
W
Nu Wa
6,882
529
75
6
0
249,457
0
W
Ares
7,341
565
24
2
0
272,535
0
L
Cabrakan
5,979
460
38
3
0
253,214
0
L
Arachne
7,262
559
68
5
0
273,084
0
W
Ix Chel
8,348
642
99
8
0
287,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role