Player Matchup

Chiron
Chiron
DarkSummit33
Chiron
Level 109
God Stats
2W - 1L
1,783 SR
Queue Stats
78W - 81L
1,451 Elo+
Solo
Charybdis
Charybdis
Misrupt
Charybdis
Level 82
God Stats
4W - 9L
1,500 SR
Queue Stats
337W - 313L
1,524 Elo+
Party 1
Tyr
Tyr
Perrey111
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,565 Elo+
Party 1
Susano
Susano
PumaSquirrelYT
Susano
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 112L
1,434 Elo+
Party 1
Erlang Shen
Erlang Shen
brtklob
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,500 Elo+
Party 1
Team Averages
Level 85
1,557 SR
1,495 Elo+

VS

Team Averages
Level 120
1,580 SR
1,452 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Eric3000gt
Atlas
Level 127
God Stats
11W - 7L
1,664 SR
Queue Stats
337W - 351L
1,522 Elo+
Solo
Lancelot
Lancelot
Mexicantornado5
Lancelot
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,377 Elo+
Solo
Ganesha
Ganesha
OsoMcPrime
Ganesha
Level 158
God Stats
1W - 1L
1,734 SR
Queue Stats
67W - 98L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 3 / 5
10,394
866
16,887
12,139
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Misrupt
Charybdis
15
1 / 4 / 6
8,257
688
11,709
9,888
3,655
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 6 / 6
9,123
760
11,234
18,396
12,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 6
8,321
693
7,945
12,500
7,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
brtklob
Erlang Shen
14
1 / 3 / 7
7,800
650
4,991
14,522
9,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
9 / 4 / 7
10,506
876
18,700
11,905
6,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
15
1 / 3 / 18
9,705
809
9,387
17,917
25,884
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
16
5 / 2 / 12
10,313
859
13,963
17,622
22,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
16
6 / 2 / 12
9,672
806
11,296
13,228
8,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
OsoMcPrime
Ganesha
17
0 / 1 / 20
9,037
753
7,744
10,504
14,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
12
Kills
21
21
Deaths
12
30
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
4
7
3.13
W
Ymir
 
Ymir
1
3
18
3.33
L
Chiron
6
3
5
2.83
W
Atlas
5
2
12
5.5
W
Lancelot
6
2
12
6
L
Charybdis
Misrupt
Charybdis
1
4
6
1
W
Ganesha
OsoMcPrime
Ganesha
0
1
20
10
L
3
6
6
1
L
1
5
6
0.8
L
Erlang Shen
brtklob
Erlang Shen
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,766
Damage
61,090
67,445
Taken
71,176
38,473
Mitigated
78,238
14,895
Healing
24,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
18,700
5,165
3,611
1,989
11,905
6,229
1,407
0
11,905
38,801
0
W
Ymir
 
Ymir
9,387
934
1,910
1,815
17,917
25,884
110
0
17,917
15,390
0
L
Chiron
16,887
5,167
3,332
2,807
12,139
4,383
0
9,333
2,786
0
42,571
W
Atlas
13,963
3,478
1,491
4,519
17,622
22,630
775
0
17,622
23,014
1,420
W
Lancelot
11,296
2,000
2,304
2,580
13,228
8,538
852
0
13,228
0
19,755
L
Charybdis
Misrupt
Charybdis
11,709
6,974
486
733
9,888
3,655
0
8,032
1,856
0
28,730
W
Ganesha
OsoMcPrime
Ganesha
7,744
44
2,284
1,983
10,504
14,957
453
0
10,504
21,093
0
L
11,234
567
0
1,141
18,396
12,807
0
13,315
5,081
0
18,625
L
7,945
1,213
1,134
875
12,500
7,917
0
7,308
5,192
0
24,444
L
Erlang Shen
brtklob
Erlang Shen
4,991
1,373
0
4,387
14,522
9,711
0
10,366
4,156
0
13,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,895
Gold Earned
49,233
146
Minions Killed
125
0
Camps Cleared
0
1,061,457
Distance Traveled
1,198,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,506
876
43
4
0
210,336
0
W
Ymir
9,705
809
22
2
0
222,828
0
L
Chiron
10,394
866
56
5
0
232,710
0
W
Atlas
10,313
859
29
2
0
234,639
0
W
Lancelot
9,672
806
31
3
0
288,375
0
L
Charybdis
8,257
688
36
3
0
208,406
0
W
Ganesha
9,037
753
0
0
0
242,020
0
L
Tyr
9,123
760
15
1
0
245,380
0
L
Susano
8,321
693
28
2
0
203,271
0
L
Erlang Shen
7,800
650
11
1
0
171,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role