Player Matchup

Medusa
Medusa
Cabrawl3r
Medusa
Level 148
God Stats
1W - 1L
1,335 SR
Queue Stats
12W - 18L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
MajorMuffins75
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,567 Elo+
Party 1
Merlin
Merlin
Styder
Merlin
Level 124
God Stats
1W - 2L
1,283 SR
Queue Stats
76W - 97L
1,449 Elo+
Solo
Nike
Nike
cookiecrums97
Nike
Level 82
God Stats
3W - 1L
1,642 SR
Queue Stats
89W - 47L
1,635 Elo+
Solo
Heimdallr
Heimdallr
wRECk19
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,506 Elo+
Party 1
Team Averages
Level 118
1,452 SR
1,530 Elo+

VS

Team Averages
Level 137
1,509 SR
1,516 Elo+
Ullr
Ullr
Afrodi
Ullr
Level 156
God Stats
1W - 1L
1,580 SR
Queue Stats
19W - 17L
1,634 Elo+
Party 2
Thor
Thor
Alucard10
Thor
Level 158
God Stats
16W - 13L
1,638 SR
Queue Stats
539W - 512L
1,483 Elo+
Party 2
Aphrodite
Aphrodite
AzAz3l_xxv
Aphrodite
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
332W - 331L
1,513 Elo+
Solo
King Arthur
King Arthur
YandereOtaku247
King Arthur
Level 99
God Stats
1W - 6L
1,297 SR
Queue Stats
214W - 190L
1,493 Elo+
Solo
Bellona
Bellona
alonso1461
Bellona
Level 156
God Stats
2W - 5L
1,528 SR
Queue Stats
231W - 237L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cabrawl3r
Medusa
19
5 / 3 / 12
11,430
816
33,567
22,256
14,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
MajorMuffins75
Aphrodite
20
4 / 1 / 16
11,560
826
15,614
20,698
20,204
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Styder
Merlin
18
4 / 2 / 14
11,225
802
22,082
10,412
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 12
10,999
786
8,470
20,937
26,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
wRECk19
Heimdallr
15
1 / 7 / 7
9,638
688
13,874
19,213
11,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Afrodi
Ullr
15
1 / 4 / 11
9,195
657
12,492
15,206
7,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
17
6 / 5 / 7
10,229
731
16,845
15,347
7,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
AzAz3l_xxv
Aphrodite
18
2 / 4 / 11
10,193
728
13,989
19,709
15,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
YandereOtaku247
King Arthur
15
3 / 3 / 9
9,137
653
17,838
23,017
27,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
alonso1461
Bellona
16
3 / 5 / 9
10,008
715
14,694
30,745
43,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
62
20
Kills
15
16
Deaths
21
61
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ullr
Afrodi
Ullr
1
4
11
1.63
L
Thor
6
5
7
1.9
L
Aphrodite
AzAz3l_xxv
Aphrodite
2
4
11
1.88
W
Medusa
Cabrawl3r
Medusa
5
3
12
3.67
W
Aphrodite
MajorMuffins75
Aphrodite
4
1
16
12
W
Merlin
Styder
Merlin
4
2
14
5.5
L
King Arthur
YandereOtaku247
King Arthur
3
3
9
2.5
L
Bellona
alonso1461
Bellona
3
5
9
1.5
W
6
3
12
4
W
Heimdallr
wRECk19
Heimdallr
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,607
Damage
75,858
93,516
Taken
104,024
79,291
Mitigated
102,111
42,664
Healing
46,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Afrodi
Ullr
12,492
5,944
2,380
1,907
15,206
7,261
950
5,959
9,247
0
26,884
L
Thor
16,845
1,403
1,859
1,280
15,347
7,880
0
5,983
9,364
0
24,106
L
Aphrodite
AzAz3l_xxv
Aphrodite
13,989
1,983
12,347
9,407
19,709
15,227
376
6,484
13,225
31,767
0
W
Medusa
Cabrawl3r
Medusa
33,567
18,362
1,340
4,639
22,256
14,930
4,656
3,935
17,672
0
61,353
W
Aphrodite
MajorMuffins75
Aphrodite
15,614
2,373
16,299
13,348
20,698
20,204
982
2,320
17,957
36,666
0
W
Merlin
Styder
Merlin
22,082
1,044
1,237
1,684
10,412
5,826
1,224
1,608
8,713
45,558
0
L
King Arthur
YandereOtaku247
King Arthur
17,838
187
3,271
4,506
23,017
27,762
80
7,505
15,512
0
23,898
L
Bellona
alonso1461
Bellona
14,694
4,253
1,954
7,644
30,745
43,981
206
11,765
18,980
0
29,548
W
8,470
520
1,086
1,914
20,937
26,945
485
2,555
17,841
0
11,799
W
Heimdallr
wRECk19
Heimdallr
13,874
5,000
222
895
19,213
11,386
367
3,571
15,447
0
19,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,852
Gold Earned
48,762
184
Minions Killed
137
0
Camps Cleared
0
1,421,457
Distance Traveled
1,435,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,195
657
37
3
0
257,141
0
L
Thor
10,229
731
22
2
0
263,591
0
L
Aphrodite
10,193
728
52
4
0
256,630
0
W
Medusa
11,430
816
51
4
0
283,640
0
W
Aphrodite
11,560
826
59
4
0
306,846
0
W
Merlin
11,225
802
57
4
0
271,362
0
L
King Arthur
9,137
653
7
1
0
313,591
0
L
Bellona
10,008
715
19
1
0
344,999
0
W
Nike
10,999
786
6
0
0
297,081
0
W
Heimdallr
9,638
688
11
1
0
262,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role