Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AREStehOP
Charybdis
Level 68
God Stats
1W - 0L
1,603 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
Shplomph
Set
Level 119
God Stats
24W - 27L
1,506 SR
Queue Stats
311W - 278L
1,466 Elo+
Party 2
Thanatos
Thanatos
Skynado
Thanatos
Level 87
God Stats
31W - 30L
1,596 SR
Queue Stats
54W - 58L
1,455 Elo+
Solo
Bacchus
Bacchus
petey33x
Bacchus
Level 128
God Stats
6W - 3L
1,285 SR
Queue Stats
238W - 225L
1,466 Elo+
Party 2
Team Averages
Level 108
1,498 SR
1,477 Elo+

VS

Team Averages
Level 96
1,430 SR
1,495 Elo+
Hercules
Hercules
Crocker112
Hercules
Level 102
God Stats
0W - 1L
1,218 SR
Queue Stats
8W - 12L
1,482 Elo+
Party 1
Thanatos
Thanatos
FrostWolf072703
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
KING4GOLDD
Ix Chel
Level 152
God Stats
21W - 24L
1,525 SR
Queue Stats
533W - 510L
1,509 Elo+
Solo
Ra
Ra
MythicGod21
Ra
Level 97
God Stats
1W - 1L
1,408 SR
Queue Stats
5W - 9L
1,374 Elo+
Party 1
Awilix
Awilix
NubulaofStars
Awilix
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 76L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 1 / 2
5,507
918
5,415
4,722
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
AREStehOP
Charybdis
11
0 / 2 / 5
5,281
880
3,973
5,677
1,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 7
5,919
987
3,586
4,385
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Skynado
Thanatos
11
3 / 1 / 2
5,535
923
2,945
2,528
1,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
petey33x
Bacchus
10
1 / 1 / 7
5,151
859
4,038
4,777
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crocker112
Hercules
9
0 / 2 / 3
4,572
762
1,798
5,347
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
8
0 / 2 / 0
4,241
707
254
1,824
545
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
KING4GOLDD
Ix Chel
11
1 / 0 / 4
5,488
915
3,966
4,526
1,718
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 2
5,250
875
3,692
6,040
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 1
4,760
793
2,422
6,597
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
11
Kills
5
6
Deaths
11
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
2
4
W
Charybdis
AREStehOP
Charybdis
0
2
5
1.25
L
Hercules
Crocker112
Hercules
0
2
3
0.75
L
Thanatos
0
2
0
0
L
Ix Chel
KING4GOLDD
Ix Chel
1
0
4
3
L
2
5
2
0.6
L
2
2
1
1.25
W
4
1
7
7.5
W
Thanatos
Skynado
Thanatos
3
1
2
4
W
Bacchus
petey33x
Bacchus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,957
Damage
12,132
22,089
Taken
24,334
10,566
Mitigated
10,822
6,092
Healing
3,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,415
218
703
651
4,722
1,656
255
1,592
2,965
18,348
0
W
Charybdis
AREStehOP
Charybdis
3,973
2,471
0
734
5,677
1,878
1,663
2,152
3,433
0
17,136
L
Hercules
Crocker112
Hercules
1,798
285
44
503
5,347
4,107
127
2,389
2,742
0
6,367
L
Thanatos
254
80
0
258
1,824
545
0
117
1,683
0
2,003
L
Ix Chel
KING4GOLDD
Ix Chel
3,966
191
287
1,550
4,526
1,718
0
1,309
3,033
22,133
0
L
3,692
508
236
296
6,040
2,095
0
2,176
3,598
12,222
0
L
2,422
826
0
706
6,597
2,357
0
2,546
3,825
0
5,957
W
3,586
1,310
0
890
4,385
2,028
834
1,621
2,764
0
17,617
W
Thanatos
Skynado
Thanatos
2,945
482
0
2,430
2,528
1,099
0
547
1,946
0
13,128
W
Bacchus
petey33x
Bacchus
4,038
320
0
684
4,777
3,905
373
1,569
3,068
8,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,393
Gold Earned
24,311
147
Minions Killed
103
0
Camps Cleared
0
665,387
Distance Traveled
519,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,507
918
30
5
0
124,317
0
W
Charybdis
5,281
880
42
7
0
126,280
0
L
Hercules
4,572
762
17
3
0
105,340
0
L
Thanatos
4,241
707
4
1
0
40,768
0
L
Ix Chel
5,488
915
47
8
0
126,795
0
L
Ra
5,250
875
27
5
0
114,253
0
L
Awilix
4,760
793
8
1
0
132,215
0
W
Set
5,919
987
43
7
0
141,932
0
W
Thanatos
5,535
923
21
4
0
131,598
0
W
Bacchus
5,151
859
11
2
0
141,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role