Player Matchup

Morgan Le Fay
Morgan Le Fay
ADuckLord
Morgan Le Fay
Level 83
God Stats
2W - 2L
1,687 SR
Queue Stats
11W - 19L
1,501 Elo+
Party 2
Kali
Kali
R1char92
Kali
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 190L
1,532 Elo+
Solo
Terra
Terra
lilE955
Terra
Level 30
God Stats
5W - 1L
1,688 SR
Queue Stats
13W - 9L
1,659 Elo+
Party 2
Team Averages
Level 89
1,625 SR
1,564 Elo+

VS

Team Averages
Level 124
1,511 SR
1,627 Elo+
Cupid
Cupid
SkarletXXxx
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,759 Elo+
Party 1
Ne Zha
Ne Zha
Slothyboy11
Ne Zha
Level 158
God Stats
2W - 2L
1,534 SR
Queue Stats
34W - 27L
1,519 Elo+
Party 1
Scylla
Scylla
cleotrapa
Scylla
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 41L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ADuckLord
Morgan Le Fay
16
3 / 0 / 2
10,010
715
11,263
7,226
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
14
3 / 2 / 0
9,944
710
8,912
12,718
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
lilE955
Terra
14
0 / 0 / 5
9,754
697
4,324
10,971
11,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,573
612
5,395
12,524
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
14
0 / 2 / 2
8,659
619
9,220
10,325
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
cleotrapa
Scylla
15
2 / 2 / 0
9,459
676
9,523
5,859
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
2
2
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ADuckLord
Morgan Le Fay
3
0
2
4
W
Kali
3
2
0
1.5
L
0
2
2
0.5
L
Ne Zha
0
2
2
0.5
L
Scylla
cleotrapa
Scylla
2
2
0
1
W
Terra
lilE955
Terra
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,499
Damage
24,138
30,915
Taken
28,708
20,711
Mitigated
12,175
7,744
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ADuckLord
Morgan Le Fay
11,263
680
0
760
7,226
2,952
835
1,705
5,521
49,070
0
W
Kali
8,912
2,509
0
3,919
12,718
6,013
0
3,399
9,319
0
41,966
L
5,395
3,221
830
3,187
12,524
5,135
66
7,571
4,792
0
19,583
L
Ne Zha
9,220
753
0
1,066
10,325
4,752
170
6,085
4,158
0
45,976
L
Scylla
cleotrapa
Scylla
9,523
884
0
280
5,859
2,288
420
1,694
4,095
48,737
0
W
Terra
lilE955
Terra
4,324
632
1,041
2,024
10,971
11,746
146
4,493
6,478
14,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
26,691
163
Minions Killed
190
0
Camps Cleared
0
848,136
Distance Traveled
830,833
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,010
715
95
7
0
283,486
0
W
Kali
9,944
710
52
4
0
275,880
3
L
Cupid
8,573
612
36
3
0
299,019
0
L
Ne Zha
8,659
619
50
4
0
282,545
0
L
Scylla
9,459
676
104
7
0
249,269
1
W
Terra
9,754
697
16
1
0
288,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role