Player Matchup

Aphrodite
Aphrodite
Gold IV
GCF COLE
Aphrodite
Gold IV
Level 146
God Stats
10W - 3L
1,609 SR
Queue Stats
194W - 193L
1,464 MMR
Solo
Ravana
Ravana
Gold IV
Senpaisammm
Ravana
Gold IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,496 MMR
Party 2
Hou Yi
Hou Yi
Silver I
Skellten
Hou Yi
Silver I
Level 121
God Stats
0W - 1L
1,099 SR
Queue Stats
13W - 18L
1,396 MMR
Party 2
Chaac
Chaac
Gold V
Twiist_Feeds
Chaac
Gold V
Level 171
God Stats
18W - 17L
1,619 SR
Queue Stats
172W - 169L
1,457 MMR
Solo
Khepri
Khepri
Gold V
deucey7
Khepri
Gold V
Level 104
God Stats
1W - 3L
1,364 SR
Queue Stats
44W - 48L
1,403 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,438 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,633 SR
1,449 MMR
Athena
Athena
Gold III
I Stay Lonely
Athena
Gold III
Level 147
God Stats
37W - 23L
1,865 SR
Queue Stats
324W - 333L
1,438 MMR
Solo
Hachiman
Hachiman
Gold III
JaqRyan
Hachiman
Gold III
Level 127
God Stats
14W - 6L
1,424 SR
Queue Stats
152W - 150L
1,427 MMR
Solo
Hades
Hades
Gold V
RedSoxfanRRB11
Hades
Gold V
Level 107
God Stats
16W - 8L
1,749 SR
Queue Stats
456W - 474L
1,387 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
lxTopNotchx1
Danzaburou
Gold IV
Level 149
God Stats
21W - 16L
1,495 SR
Queue Stats
151W - 157L
1,451 MMR
Solo
Janus
Janus
Gold III
unicornfball17
Janus
Gold III
Level 138
God Stats
5W - 6L
1,630 SR
Queue Stats
78W - 89L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GCF COLE
Aphrodite
13
0 / 3 / 0
8,263
486
13,931
15,415
7,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
16
5 / 3 / 0
9,836
579
11,432
7,995
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Skellten
Hou Yi
14
1 / 2 / 1
8,727
513
5,210
12,098
5,594
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 7 / 0
9,450
556
13,844
21,203
17,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
deucey7
Khepri
12
0 / 0 / 3
7,820
460
4,194
11,029
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
FenrirAgniSusanoVamana

VS

Bans
AtlasHe BoHerculesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
8,204
483
4,864
13,740
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
JaqRyan
Hachiman
16
3 / 2 / 0
9,858
580
9,002
11,605
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 5 / 4
9,868
580
12,149
20,908
10,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
lxTopNotchx1
Danzaburou
16
7 / 0 / 4
10,331
608
11,864
12,197
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 3 / 2
8,815
519
7,054
12,285
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
11
Kills
15
15
Deaths
11
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
GCF COLE
Aphrodite
0
3
0
0
W
0
1
7
3.5
W
Hachiman
JaqRyan
Hachiman
3
2
0
1.5
W
3
5
4
1
L
Ravana
5
3
0
1.67
L
Hou Yi
Skellten
Hou Yi
1
2
1
0.75
L
5
7
0
0.71
L
Khepri
deucey7
Khepri
0
0
3
1.5
W
Danzaburou
lxTopNotchx1
Danzaburou
7
0
4
9
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,611
Damage
44,933
67,740
Taken
70,735
47,288
Mitigated
38,529
19,920
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
GCF COLE
Aphrodite
13,931
1,887
2,218
7,013
15,415
7,954
0
7,290
8,125
78,880
0
W
4,864
1,468
0
2,712
13,740
12,638
0
6,002
7,738
21,508
0
W
Hachiman
JaqRyan
Hachiman
9,002
5,320
0
3,424
11,605
4,238
1,069
575
11,030
0
79,149
W
12,149
2,040
0
7,708
20,908
10,980
1,670
920
19,988
77,009
0
L
Ravana
11,432
2,844
0
1,008
7,995
4,973
0
752
7,243
0
97,737
L
Hou Yi
Skellten
Hou Yi
5,210
3,477
0
3,785
12,098
5,594
0
1,482
10,616
0
68,330
L
13,844
3,632
0
4,411
21,203
17,872
312
12,556
8,647
0
67,700
L
Khepri
deucey7
Khepri
4,194
459
0
1,485
11,029
10,895
123
2,638
8,391
33,588
0
W
Danzaburou
lxTopNotchx1
Danzaburou
11,864
6,465
0
1,651
12,197
5,449
0
3,204
8,993
0
78,543
W
7,054
212
0
811
12,285
5,224
0
7,424
4,861
76,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,096
Gold Earned
47,076
520
Minions Killed
504
0
Camps Cleared
0
1,674,527
Distance Traveled
1,785,091
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,263
486
123
7
0
334,958
2
W
Athena
8,204
483
17
1
0
405,667
11
W
Hachiman
9,858
580
129
8
0
339,971
0
W
Hades
9,868
580
113
7
0
323,033
0
L
Ravana
9,836
579
128
8
0
377,810
2
L
Hou Yi
8,727
513
120
7
0
326,174
2
L
Chaac
9,450
556
103
6
0
310,723
4
L
Khepri
7,820
460
46
3
0
324,862
4
W
Danzaburou
10,331
608
117
7
0
367,537
0
W
Janus
8,815
519
128
8
0
348,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role