Player Matchup

Merlin
Merlin
Anime Addict502
Merlin
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
252W - 282L
1,530 Elo+
Party 2
Shiva
Shiva
Avi123abc
Shiva
Level 150
God Stats
0W - 1L
1,721 SR
Queue Stats
135W - 165L
1,530 Elo+
Party 2
Fenrir
Fenrir
DoctorNiffler
Fenrir
Level 146
God Stats
20W - 20L
1,526 SR
Queue Stats
340W - 351L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
DrDaddy1400
Jormungandr
Level 110
God Stats
10W - 8L
1,525 SR
Queue Stats
17W - 27L
1,483 Elo+
Party 2
Ishtar
Ishtar
RELLScv
Ishtar
Level 158
God Stats
3W - 7L
1,430 SR
Queue Stats
144W - 164L
1,525 Elo+
Party 2
Team Averages
Level 142
1,540 SR
1,521 Elo+

VS

Team Averages
Level 137
1,479 SR
1,532 Elo+
Thanatos
Thanatos
BrisTheMuu
Thanatos
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 122L
1,571 Elo+
Party 1
Bacchus
Bacchus
EviIMonkeyz
Bacchus
Level 142
God Stats
8W - 5L
1,414 SR
Queue Stats
472W - 446L
1,591 Elo+
Solo
Anubis
Anubis
M0bKiller1
Anubis
Level 125
God Stats
5W - 2L
1,444 SR
Queue Stats
87W - 88L
1,468 Elo+
Party 1
Neith
Neith
RenaissanceLight
Neith
Level 128
God Stats
41W - 36L
1,596 SR
Queue Stats
279W - 268L
1,533 Elo+
Solo
Vamana
Vamana
lmmortall
Vamana
Level 144
God Stats
5W - 4L
1,443 SR
Queue Stats
192W - 178L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,006
500
5,882
10,627
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Avi123abc
Shiva
11
1 / 2 / 2
6,658
476
3,438
12,203
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 5 / 0
7,158
511
8,025
14,382
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
DrDaddy1400
Jormungandr
13
2 / 3 / 0
8,020
573
7,101
15,103
9,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
RELLScv
Ishtar
13
0 / 0 / 1
6,823
487
3,383
7,298
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrisTheMuu
Thanatos
14
5 / 1 / 5
8,500
607
9,220
12,199
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
EviIMonkeyz
Bacchus
13
1 / 0 / 5
7,642
546
5,429
7,655
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
M0bKiller1
Anubis
14
7 / 3 / 3
8,895
635
12,707
8,799
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 1
7,858
561
5,268
6,525
2,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
lmmortall
Vamana
14
2 / 2 / 0
8,222
587
10,764
13,879
11,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
15
15
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Shiva
Avi123abc
Shiva
1
2
2
1
W
Thanatos
BrisTheMuu
Thanatos
5
1
5
7.5
L
4
5
0
0.8
L
Jormungandr
DrDaddy1400
Jormungandr
2
3
0
0.67
W
Bacchus
EviIMonkeyz
Bacchus
1
0
5
3.5
W
Anubis
M0bKiller1
Anubis
7
3
3
2.83
L
Ishtar
RELLScv
Ishtar
0
0
1
0.5
W
0
1
1
0.5
W
Vamana
lmmortall
Vamana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,829
Damage
43,388
59,613
Taken
49,057
30,118
Mitigated
30,560
16,054
Healing
21,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,882
615
0
2,578
10,627
2,890
0
5,757
4,870
54,947
0
L
Shiva
Avi123abc
Shiva
3,438
320
97
2,419
12,203
8,776
0
6,675
5,528
0
23,517
W
Thanatos
BrisTheMuu
Thanatos
9,220
2,614
0
9,625
12,199
4,663
0
1,397
10,644
0
59,172
L
8,025
1,633
0
3,601
14,382
5,738
0
3,933
10,449
0
48,014
L
Jormungandr
DrDaddy1400
Jormungandr
7,101
2,831
0
5,244
15,103
9,426
0
677
14,426
63,516
0
W
Bacchus
EviIMonkeyz
Bacchus
5,429
1,097
0
2,434
7,655
7,713
0
1,331
6,027
22,563
0
W
Anubis
M0bKiller1
Anubis
12,707
1,079
0
3,219
8,799
4,376
255
2,692
5,655
73,756
0
L
Ishtar
RELLScv
Ishtar
3,383
2,011
0
2,115
7,298
3,288
0
1,094
6,204
0
64,468
W
5,268
2,438
0
2,628
6,525
2,676
480
0
6,525
0
78,224
W
Vamana
lmmortall
Vamana
10,764
6,209
0
3,946
13,879
11,132
134
6,656
7,223
0
73,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
41,117
408
Minions Killed
481
0
Camps Cleared
0
1,306,331
Distance Traveled
1,401,192
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,006
500
112
8
0
244,580
0
L
Shiva
6,658
476
27
2
0
285,387
2
W
Thanatos
8,500
607
71
5
0
319,899
0
L
Fenrir
7,158
511
69
5
0
283,860
4
L
Jormungandr
8,020
573
104
7
0
235,403
0
W
Bacchus
7,642
546
22
2
0
286,044
5
W
Anubis
8,895
635
128
9
0
270,605
2
L
Ishtar
6,823
487
96
7
0
257,101
2
W
Neith
7,858
561
142
10
0
269,541
2
W
Vamana
8,222
587
118
8
0
255,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role