Player Matchup

Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BelongsToAReal_1
Chang'e
Level 119
God Stats
0W - 2L
1,282 SR
Queue Stats
70W - 58L
1,463 Elo+
Solo
Tyr
Tyr
Chopfernan117
Tyr
Level 63
God Stats
0W - 1L
1,474 SR
Queue Stats
55W - 79L
1,306 Elo+
Solo
Hou Yi
Hou Yi
Quaz502
Hou Yi
Level 85
God Stats
6W - 3L
1,662 SR
Queue Stats
234W - 196L
1,476 Elo+
Party 2
Maui
Maui
baumer2006
Maui
Level 39
God Stats
5W - 6L
1,535 SR
Queue Stats
48W - 46L
1,420 Elo+
Party 2
Team Averages
Level 85
1,491 SR
1,433 Elo+

VS

Team Averages
Level 101
1,582 SR
1,483 Elo+
Ah Puch
Ah Puch
Alexis_inuzuka
Ah Puch
Level 127
God Stats
4W - 5L
1,436 SR
Queue Stats
112W - 103L
1,443 Elo+
Solo
Danzaburou
Danzaburou
AlxndrSC
Danzaburou
Level 142
God Stats
10W - 13L
1,612 SR
Queue Stats
442W - 433L
1,365 Elo+
Solo
Mercury
Mercury
Krinftw
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,511 Elo+
Party 1
Neith
Neith
NTK xXKLEMXx
Neith
Level 88
God Stats
45W - 31L
1,647 SR
Queue Stats
96W - 71L
1,535 Elo+
Solo
Ymir
Ymir
lX_WISNIEWSKI_Xl
Ymir
Level 122
God Stats
3W - 0L
1,718 SR
Queue Stats
69W - 54L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 4 / 1
8,175
481
10,509
17,877
18,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,810
342
2,216
9,599
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 2
8,065
474
5,949
13,686
7,951
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Quaz502
Hou Yi
12
5 / 4 / 3
8,031
472
14,137
12,854
5,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 6
8,780
516
4,575
15,199
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 1
9,415
554
14,558
8,662
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
AlxndrSC
Danzaburou
13
3 / 1 / 4
8,326
490
9,819
11,037
4,926
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Krinftw
Mercury
14
4 / 3 / 2
8,518
501
6,164
13,621
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 1 / 0
9,901
582
12,253
12,877
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

12
2 / 6 / 4
6,994
411
6,680
14,413
7,372
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
11
Kills
18
18
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
1
0.63
W
4
1
1
4.5
W
Danzaburou
AlxndrSC
Danzaburou
3
1
4
5
L
0
4
0
0
L
1
4
2
0.5
W
Mercury
Krinftw
Mercury
4
3
2
1.67
W
5
1
0
5
L
Hou Yi
Quaz502
Hou Yi
5
4
3
1.63
L
3
2
6
3
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,386
Damage
49,474
69,215
Taken
60,610
51,397
Mitigated
27,974
18,123
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,509
3,643
0
6,981
17,877
18,794
0
295
17,582
0
65,442
W
14,558
917
0
3,963
8,662
4,333
433
1,955
6,707
86,906
0
W
Danzaburou
AlxndrSC
Danzaburou
9,819
4,144
0
3,432
11,037
4,926
0
1,336
9,652
0
54,298
L
2,216
62
816
1,823
9,599
3,363
0
7,409
2,190
20,040
0
L
5,949
1,337
0
699
13,686
7,951
686
3,859
9,827
0
55,335
W
Mercury
Krinftw
Mercury
6,164
2,061
0
774
13,621
5,371
0
1,161
12,460
0
70,110
W
12,253
8,359
0
6,965
12,877
5,972
1,336
0
12,042
0
85,916
L
Hou Yi
Quaz502
Hou Yi
14,137
7,391
0
3,458
12,854
5,529
0
3,243
9,611
0
56,327
L
4,575
1,103
0
4,346
15,199
15,760
0
6,432
8,767
28,194
0
W
6,680
1,555
225
2,012
14,413
7,372
0
2,339
12,025
31,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
43,154
347
Minions Killed
486
0
Camps Cleared
0
1,500,490
Distance Traveled
1,598,494
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,175
481
93
5
0
315,986
1
W
Ah Puch
9,415
554
123
7
0
312,892
0
W
Danzaburou
8,326
490
93
5
0
297,754
0
L
Chang'e
5,810
342
50
3
0
215,879
0
L
Tyr
8,065
474
82
5
0
344,349
0
W
Mercury
8,518
501
100
6
0
382,629
0
W
Neith
9,901
582
126
7
0
302,068
0
L
Hou Yi
8,031
472
86
5
0
305,890
8
L
Maui
8,780
516
36
2
0
318,386
0
W
Ymir
6,994
411
44
3
0
303,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role