Player Matchup

Baba Yaga
Baba Yaga
Blizetta
Baba Yaga
Level 145
God Stats
39W - 17L
1,729 SR
Queue Stats
149W - 114L
1,549 Elo+
Solo
Ishtar
Ishtar
D4SL
Ishtar
Level 17
God Stats
3W - 2L
1,462 SR
Queue Stats
12W - 18L
1,210 Elo+
Party 1
Hun Batz
Hun Batz
PrimeTimeAndy
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
S0upp
Cthulhu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,301 Elo+
Party 1
Gilgamesh
Gilgamesh
epic5eric5
Gilgamesh
Level 47
God Stats
3W - 2L
1,510 SR
Queue Stats
14W - 22L
1,350 Elo+
Party 1
Team Averages
Level 59
1,540 SR
1,349 Elo+

VS

Team Averages
Level 75
1,530 SR
1,457 Elo+
Mercury
Mercury
 
Mercury
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
HollywodJoe
Yu Huang
Level 80
God Stats
3W - 1L
1,446 SR
Queue Stats
14W - 9L
1,473 Elo+
Party 2
Chang'e
Chang'e
Pinckney
Chang'e
Level 158
God Stats
65W - 56L
1,550 SR
Queue Stats
231W - 226L
1,477 Elo+
Solo
Cabrakan
Cabrakan
SmallMemberedMan
Cabrakan
Level 27
God Stats
1W - 1L
1,915 SR
Queue Stats
13W - 9L
1,473 Elo+
Party 2
Neith
Neith
iPhuckYoo
Neith
Level 64
God Stats
7W - 14L
1,241 SR
Queue Stats
280W - 276L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Blizetta
Baba Yaga
16
0 / 0 / 0
9,048
646
5,005
4,988
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
D4SL
Ishtar
11
0 / 1 / 2
6,074
434
5,443
7,528
2,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
PrimeTimeAndy
Hun Batz
12
2 / 4 / 0
7,312
522
5,419
13,361
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
S0upp
Cthulhu
11
2 / 2 / 2
7,273
520
5,815
10,789
8,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
epic5eric5
Gilgamesh
14
5 / 1 / 0
8,657
618
7,352
12,516
8,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 3 / 0
7,085
506
3,130
11,082
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
HollywodJoe
Yu Huang
12
0 / 1 / 0
7,093
507
1,585
7,832
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Pinckney
Chang'e
8
0 / 3 / 1
5,642
403
5,415
7,911
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 4
6,628
473
2,894
9,100
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
iPhuckYoo
Neith
12
4 / 2 / 2
7,423
530
10,652
8,512
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
9
Kills
8
8
Deaths
10
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
0
1
W
Baba Yaga
Blizetta
Baba Yaga
0
0
0
0
W
Ishtar
D4SL
Ishtar
0
1
2
1
L
Yu Huang
HollywodJoe
Yu Huang
0
1
0
0
L
Chang'e
Pinckney
Chang'e
0
3
1
0.17
W
Hun Batz
PrimeTimeAndy
Hun Batz
2
4
0
0.5
W
Cthulhu
S0upp
Cthulhu
2
2
2
1.5
L
1
1
4
3
W
Gilgamesh
epic5eric5
Gilgamesh
5
1
0
5
L
Neith
iPhuckYoo
Neith
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,034
Damage
23,676
49,182
Taken
44,437
26,515
Mitigated
20,271
11,679
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,130
1,764
0
1,440
11,082
3,561
0
2,381
8,701
0
38,247
W
Baba Yaga
Blizetta
Baba Yaga
5,005
0
0
1,294
4,988
1,977
1,164
789
4,199
93,889
0
W
Ishtar
D4SL
Ishtar
5,443
4,236
0
2,129
7,528
2,837
0
696
6,832
0
38,963
L
Yu Huang
HollywodJoe
Yu Huang
1,585
386
0
1,788
7,832
2,872
0
3,268
4,564
52,720
0
L
Chang'e
Pinckney
Chang'e
5,415
512
120
2,594
7,911
2,389
0
0
7,911
29,020
0
W
Hun Batz
PrimeTimeAndy
Hun Batz
5,419
1,420
0
500
13,361
5,244
0
1,238
12,123
0
52,644
W
Cthulhu
S0upp
Cthulhu
5,815
604
1,686
2,001
10,789
8,081
0
1,394
9,395
23,902
0
L
2,894
410
0
3,195
9,100
7,781
0
2,344
6,756
13,389
0
W
Gilgamesh
epic5eric5
Gilgamesh
7,352
3,300
0
4,069
12,516
8,376
830
5,777
6,739
0
56,972
L
Neith
iPhuckYoo
Neith
10,652
4,436
0
4,139
8,512
3,668
925
2,827
5,685
0
59,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
33,871
430
Minions Killed
295
0
Camps Cleared
0
1,452,094
Distance Traveled
1,221,334
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,085
506
52
4
0
349,252
0
W
Baba Yaga
9,048
646
170
12
0
311,497
1
W
Ishtar
6,074
434
64
5
0
261,742
0
L
Yu Huang
7,093
507
100
7
0
232,092
4
L
Chang'e
5,642
403
39
3
0
162,967
0
W
Hun Batz
7,312
522
82
6
0
312,913
0
W
Cthulhu
7,273
520
11
1
0
295,014
0
L
Cabrakan
6,628
473
26
2
0
242,103
2
W
Gilgamesh
8,657
618
103
7
0
270,928
0
L
Neith
7,423
530
78
6
0
234,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role