Player Matchup

Cupid
Cupid
LilxStich
Cupid
Level 38
God Stats
1W - 1L
1,497 SR
Queue Stats
4W - 6L
1,334 Elo+
Party 1
Jing Wei
Jing Wei
SaintFrenzy3
Jing Wei
Level 48
God Stats
3W - 5L
1,289 SR
Queue Stats
18W - 22L
1,333 Elo+
Solo
Ix Chel
Ix Chel
zSlowz7
Ix Chel
Level 24
God Stats
1W - 1L
1,228 SR
Queue Stats
3W - 8L
1,148 Elo+
Party 1
Team Averages
Level 37
1,338 SR
1,272 Elo+

VS

Team Averages
Level 37
1,546 SR
1,313 Elo+
Hel
Hel
TwizzyVirgo
Hel
Level 42
God Stats
10W - 21L
1,393 SR
Queue Stats
179W - 208L
1,261 Elo+
Solo
Cerberus
Cerberus
X_4ortySe7en_X
Cerberus
Level 41
God Stats
4W - 1L
1,777 SR
Queue Stats
60W - 62L
1,338 Elo+
Party 2
Heimdallr
Heimdallr
twymanderrick2
Heimdallr
Level 28
God Stats
2W - 3L
1,468 SR
Queue Stats
48W - 46L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LilxStich
Cupid
15
3 / 3 / 8
9,969
712
9,956
15,611
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
SaintFrenzy3
Jing Wei
16
9 / 2 / 6
11,069
791
17,044
13,006
5,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
zSlowz7
Ix Chel
16
3 / 1 / 11
10,549
754
10,965
9,326
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,803
700
10,546
16,313
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
12
1 / 6 / 3
9,429
674
5,928
18,881
10,102
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
twymanderrick2
Heimdallr
16
2 / 4 / 4
10,076
720
15,465
14,047
6,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
6
6
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
LilxStich
Cupid
3
3
8
2.33
W
Jing Wei
SaintFrenzy3
Jing Wei
9
2
6
6
L
3
5
2
0.8
L
Cerberus
1
6
3
0.42
L
Heimdallr
twymanderrick2
Heimdallr
2
4
4
1
W
Ix Chel
zSlowz7
Ix Chel
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
31,939
37,943
Taken
49,241
15,569
Mitigated
23,834
8,740
Healing
18,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
LilxStich
Cupid
9,956
4,999
78
4,448
15,611
6,465
372
6,994
8,617
0
35,704
W
Jing Wei
SaintFrenzy3
Jing Wei
17,044
14,369
0
1,654
13,006
5,458
2,812
4,927
8,079
0
50,627
L
10,546
1,090
4,393
6,561
16,313
6,804
78
3,027
13,286
42,756
0
L
Cerberus
5,928
164
1,488
3,561
18,881
10,102
0
3,961
14,920
18,393
0
L
Heimdallr
twymanderrick2
Heimdallr
15,465
8,913
0
2,975
14,047
6,928
513
4,012
10,035
0
55,588
W
Ix Chel
zSlowz7
Ix Chel
10,965
1,163
811
1,749
9,326
3,646
268
4,896
4,430
34,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
29,308
151
Minions Killed
173
0
Camps Cleared
0
850,195
Distance Traveled
724,907
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,969
712
43
3
0
260,002
0
W
Jing Wei
11,069
791
53
4
0
286,429
0
L
Hel
9,803
700
44
3
0
256,529
0
L
Cerberus
9,429
674
48
3
0
234,377
1
L
Heimdallr
10,076
720
81
6
0
234,001
1
W
Ix Chel
10,549
754
55
4
0
303,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role