Player Matchup

Xing Tian
Xing Tian
Adhmarr
Xing Tian
Level 160
God Stats
3W - 2L
1,514 SR
Queue Stats
133W - 122L
1,548 Elo+
Party 2
Janus
Janus
LogicFears
Janus
Level 147
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Mercury
Mercury
NTD Chris
Mercury
Level 111
God Stats
1W - 0L
1,634 SR
Queue Stats
6W - 9L
1,311 Elo+
Party 2
Hun Batz
Hun Batz
SERGinstinct
Hun Batz
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
dsslive
Ix Chel
Level 151
God Stats
16W - 15L
1,516 SR
Queue Stats
44W - 42L
1,532 Elo+
Solo
Team Averages
Level 142
1,486 SR
1,478 Elo+

VS

Team Averages
Level 143
1,434 SR
1,541 Elo+
Ishtar
Ishtar
CatholicGuilt
Ishtar
Level 159
God Stats
100W - 121L
1,466 SR
Queue Stats
698W - 701L
1,501 Elo+
Solo
Cerberus
Cerberus
Chaseyanity
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
SirHolyPlate
Nemesis
Level 128
God Stats
0W - 3L
1,233 SR
Queue Stats
364W - 337L
1,565 Elo+
Party 1
Ix Chel
Ix Chel
asphyxiatedkiae
Ix Chel
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 78L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
dashole
Sun Wukong
Level 153
God Stats
66W - 50L
1,471 SR
Queue Stats
389W - 359L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adhmarr
Xing Tian
9
1 / 1 / 4
4,372
874
4,000
5,036
3,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
11
1 / 1 / 4
5,054
1,011
4,035
1,956
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
NTD Chris
Mercury
9
3 / 2 / 3
4,939
988
3,160
4,027
1,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
SERGinstinct
Hun Batz
10
3 / 2 / 2
4,850
970
1,885
3,967
1,563
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
dsslive
Ix Chel
9
0 / 1 / 5
4,347
869
3,488
3,683
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,740
748
0
0
0
Cerberus
Chaseyanity
Cerberus
9
0 / 2 / 3
4,282
856
1,257
5,911
4,956
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
SirHolyPlate
Nemesis
11
2 / 1 / 2
4,948
990
3,658
4,604
1,800
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 3 / 0
4,938
988
2,140
4,090
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
dashole
Sun Wukong
10
2 / 2 / 1
4,680
936
2,978
4,804
3,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
8
Kills
7
7
Deaths
8
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Adhmarr
Xing Tian
1
1
4
3
L
0
0
0
0
L
Cerberus
Chaseyanity
Cerberus
0
2
3
0.75
W
Janus
1
1
4
3
W
Mercury
NTD Chris
Mercury
3
2
3
2.25
W
Hun Batz
SERGinstinct
Hun Batz
3
2
2
2
L
Nemesis
SirHolyPlate
Nemesis
2
1
2
3
L
3
3
0
1
L
Sun Wukong
dashole
Sun Wukong
2
2
1
1.25
W
Ix Chel
dsslive
Ix Chel
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,568
Damage
10,033
18,669
Taken
19,409
8,893
Mitigated
12,436
2,726
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Adhmarr
Xing Tian
4,000
204
0
466
5,036
3,735
0
431
4,420
6,469
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Chaseyanity
Cerberus
1,257
34
0
1,393
5,911
4,956
0
3,326
2,429
4,927
0
W
Janus
4,035
195
0
0
1,956
731
278
1,230
650
21,630
0
W
Mercury
NTD Chris
Mercury
3,160
822
0
295
4,027
1,618
0
794
3,192
0
5,061
W
Hun Batz
SERGinstinct
Hun Batz
1,885
562
0
722
3,967
1,563
0
675
3,253
0
10,179
L
Nemesis
SirHolyPlate
Nemesis
3,658
1,406
0
916
4,604
1,800
0
2,408
1,977
0
13,394
L
2,140
81
0
322
4,090
1,726
0
2,714
1,338
11,331
0
L
Sun Wukong
dashole
Sun Wukong
2,978
205
0
714
4,804
3,954
0
2,426
2,142
0
7,987
W
Ix Chel
dsslive
Ix Chel
3,488
642
646
597
3,683
1,246
365
267
3,333
12,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,562
Gold Earned
22,588
107
Minions Killed
80
0
Camps Cleared
0
592,867
Distance Traveled
445,015
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,372
874
7
1
0
124,798
0
L
Ishtar
3,740
748
0
0
0
0
0
L
Cerberus
4,282
856
18
4
0
102,564
1
W
Janus
5,054
1,011
45
9
0
105,435
3
W
Mercury
4,939
988
8
2
0
118,071
0
W
Hun Batz
4,850
970
20
4
0
131,808
0
L
Nemesis
4,948
990
19
4
0
126,045
0
L
Ix Chel
4,938
988
26
5
0
98,641
0
L
Sun Wukong
4,680
936
17
3
0
117,765
0
W
Ix Chel
4,347
869
27
5
0
112,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role