Player Matchup

Zeus
Zeus
Achilles3200
Zeus
Level 129
God Stats
21W - 13L
1,536 SR
Queue Stats
142W - 128L
1,443 Elo+
Party 2
Da Ji
Da Ji
DJCOOLKEV
Da Ji
Level 153
God Stats
10W - 12L
1,532 SR
Queue Stats
230W - 214L
1,560 Elo+
Solo
Anhur
Anhur
Ghostj2010
Anhur
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 11L
1,500 Elo+
Party 2
Terra
Terra
Thadais99
Terra
Level 127
God Stats
3W - 3L
1,691 SR
Queue Stats
169W - 177L
1,516 Elo+
Party 4
Horus
Horus
chuckycheeserton
Horus
Level 103
God Stats
8W - 7L
1,664 SR
Queue Stats
198W - 200L
1,496 Elo+
Party 4
Team Averages
Level 106
1,585 SR
1,503 Elo+

VS

Team Averages
Level 102
1,574 SR
1,474 Elo+
Hel
Hel
LA-ZUI-
Hel
Level 109
God Stats
1W - 1L
1,727 SR
Queue Stats
35W - 30L
1,490 Elo+
Party 3
Ix Chel
Ix Chel
MVP_DVO
Ix Chel
Level 121
God Stats
9W - 10L
1,586 SR
Queue Stats
66W - 73L
1,478 Elo+
Party 3
Ishtar
Ishtar
RobinDH27
Ishtar
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
311W - 293L
1,427 Elo+
Party 1
Guan Yu
Guan Yu
iFrxggss z
Guan Yu
Level 97
God Stats
15W - 12L
1,557 SR
Queue Stats
466W - 451L
1,553 Elo+
Party 1
Persephone
Persephone
iQueenLove-
Persephone
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 34L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,149
477
11,986
12,404
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
DJCOOLKEV
Da Ji
13
3 / 5 / 4
7,711
514
9,651
13,240
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
12
2 / 5 / 0
7,331
489
7,335
12,052
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Thadais99
Terra
11
1 / 1 / 4
7,146
476
4,594
14,941
10,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 3 / 0
7,376
492
7,166
18,869
17,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
0 / 2 / 7
7,288
486
3,093
13,567
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
MVP_DVO
Ix Chel
16
7 / 1 / 4
9,593
640
11,092
12,358
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
RobinDH27
Ishtar
14
3 / 2 / 1
8,375
558
7,805
11,989
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
iFrxggss z
Guan Yu
14
4 / 2 / 0
8,654
577
12,350
14,789
17,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
iQueenLove-
Persephone
13
4 / 5 / 4
8,713
581
12,406
10,812
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
18
19
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Da Ji
DJCOOLKEV
Da Ji
3
5
4
1
L
Anhur
2
5
0
0.4
W
Hel
0
2
7
1.75
W
Ix Chel
MVP_DVO
Ix Chel
7
1
4
9
W
Ishtar
RobinDH27
Ishtar
3
2
1
1.75
L
Terra
Thadais99
Terra
1
1
4
3
L
3
3
0
1
W
Guan Yu
iFrxggss z
Guan Yu
4
2
0
2
W
Persephone
iQueenLove-
Persephone
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,732
Damage
46,746
71,506
Taken
63,515
41,912
Mitigated
42,204
14,583
Healing
25,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,986
905
0
2,689
12,404
4,831
0
8,298
4,106
55,722
0
L
Da Ji
DJCOOLKEV
Da Ji
9,651
2,385
0
450
13,240
5,531
0
6,888
6,352
0
45,770
L
Anhur
7,335
2,077
0
2,192
12,052
4,027
0
1,645
10,407
0
51,968
W
Hel
3,093
275
3,739
6,092
13,567
10,787
0
6,551
7,016
19,224
0
W
Ix Chel
MVP_DVO
Ix Chel
11,092
1,457
510
6,546
12,358
5,486
52
3,392
8,966
80,866
0
W
Ishtar
RobinDH27
Ishtar
7,805
4,858
0
4,172
11,989
4,321
294
484
11,505
0
60,452
L
Terra
Thadais99
Terra
4,594
323
2,373
3,281
14,941
10,487
0
5,213
9,728
19,300
0
L
7,166
2,610
560
3,038
18,869
17,036
18
4,547
14,322
0
42,429
W
Guan Yu
iFrxggss z
Guan Yu
12,350
516
176
2,264
14,789
17,379
260
1,753
13,036
0
59,225
W
Persephone
iQueenLove-
Persephone
12,406
90
0
1,502
10,812
4,231
698
4,394
6,400
60,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,713
Gold Earned
42,623
296
Minions Killed
409
0
Camps Cleared
0
1,511,563
Distance Traveled
1,499,570
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,149
477
76
5
0
286,735
0
L
Da Ji
7,711
514
61
4
0
347,420
2
L
Anhur
7,331
489
85
6
0
284,304
6
W
Hel
7,288
486
23
2
0
319,436
0
W
Ix Chel
9,593
640
125
8
0
317,897
0
W
Ishtar
8,375
558
94
6
0
286,297
0
L
Terra
7,146
476
21
1
0
306,310
4
L
Horus
7,376
492
53
4
0
286,794
0
W
Guan Yu
8,654
577
80
5
0
286,204
0
W
Persephone
8,713
581
87
6
0
289,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role