Player Matchup

Danzaburou
Danzaburou
Platinum IV
BengalsMan97
Danzaburou
Platinum IV
Level 157
God Stats
2W - 2L
1,705 SR
Queue Stats
266W - 257L
1,803 MMR
Party 1
Ganesha
Ganesha
Gold I
taco32bell
Ganesha
Gold I
Level 122
God Stats
48W - 35L
1,663 SR
Queue Stats
244W - 243L
1,599 MMR
Party 1
Aphrodite
Aphrodite
Gold III
xCUJOxClutch
Aphrodite
Gold III
Level 109
God Stats
26W - 9L
1,917 SR
Queue Stats
94W - 81L
1,516 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,762 SR
1,639 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 68
1,809 SR
1,631 MMR
Horus
Horus
Silver I
Dudeinator
Horus
Silver I
Level 102
God Stats
21W - 19L
1,730 SR
Queue Stats
48W - 38L
1,595 MMR
Party 2
Rama
Rama
Silver II
TheLordsGamer
Rama
Silver II
Level 44
God Stats
17W - 7L
1,951 SR
Queue Stats
20W - 13L
1,590 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
xMajide
Morgan Le Fay
Gold V
Level 59
God Stats
31W - 19L
1,747 SR
Queue Stats
37W - 30L
1,707 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BengalsMan97
Danzaburou
15
6 / 0 / 3
9,296
845
11,633
6,941
3,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ganesha
taco32bell
Ganesha
13
0 / 1 / 9
8,562
778
8,633
15,189
15,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
xCUJOxClutch
Aphrodite
13
3 / 0 / 6
8,275
752
9,567
9,416
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MartichorasBaron SamediAo KuangAchillesAtlas

VS

Bans
Ne ZhaHerculesSurtrKuzenboIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 3 / 0
7,180
653
5,290
16,602
15,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 0
6,792
617
6,411
8,268
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
xMajide
Morgan Le Fay
12
0 / 4 / 0
6,873
625
10,948
9,831
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
1
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BengalsMan97
Danzaburou
6
0
3
7.5
L
Horus
0
3
0
0
L
0
2
0
0
W
Ganesha
taco32bell
Ganesha
0
1
9
4.5
W
Aphrodite
xCUJOxClutch
Aphrodite
3
0
6
6
L
Morgan Le Fay
xMajide
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,833
Damage
22,649
31,546
Taken
34,701
23,334
Mitigated
23,739
20,732
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BengalsMan97
Danzaburou
11,633
5,137
0
2,598
6,941
3,080
2,376
2,325
4,616
0
50,937
L
Horus
5,290
1,222
1,869
4,629
16,602
15,393
0
8,972
7,630
2,870
7,866
L
6,411
4,596
0
1,187
8,268
3,718
108
3,586
4,682
0
20,537
W
Ganesha
taco32bell
Ganesha
8,633
229
941
3,972
15,189
15,327
0
4,966
10,223
23,427
0
W
Aphrodite
xCUJOxClutch
Aphrodite
9,567
1,205
6,360
6,861
9,416
4,927
643
5,170
4,246
34,567
0
L
Morgan Le Fay
xMajide
Morgan Le Fay
10,948
1,868
0
889
9,831
4,628
60
5,642
4,189
45,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,133
Gold Earned
20,845
162
Minions Killed
120
0
Camps Cleared
0
620,041
Distance Traveled
587,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,296
845
90
8
0
208,978
0
L
Horus
7,180
653
6
1
0
214,181
0
L
Rama
6,792
617
48
4
0
186,844
0
W
Ganesha
8,562
778
0
0
0
206,976
0
W
Aphrodite
8,275
752
72
7
0
204,087
0
L
Morgan Le Fay
6,873
625
66
6
0
186,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role