Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AceItChris
Mercury
Level 106
God Stats
0W - 3L
1,334 SR
Queue Stats
111W - 101L
1,495 Elo+
Solo
Artemis
Artemis
Bÿul
Artemis
Level 11
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
DriverHawk
Bacchus
Level 101
God Stats
0W - 2L
1,615 SR
Queue Stats
11W - 27L
1,310 Elo+
Party 1
Anubis
Anubis
SpareParsley359
Anubis
Level 9
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 72
1,386 SR
1,461 Elo+

VS

Team Averages
Level 85
1,544 SR
1,428 Elo+
Freya
Freya
 
Freya
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FRANKDIGITAL808
Atlas
Level 109
God Stats
12W - 12L
1,533 SR
Queue Stats
13W - 17L
1,430 Elo+
Party 2
Surtr
Surtr
KingForgiato223
Surtr
Level 89
God Stats
4W - 3L
1,327 SR
Queue Stats
8W - 10L
1,383 Elo+
Party 2
Martichoras
Martichoras
Shunc16HunniT
Martichoras
Level 92
God Stats
3W - 1L
1,639 SR
Queue Stats
11W - 16L
1,388 Elo+
Party 2
Thanatos
Thanatos
Uzmann4
Thanatos
Level 69
God Stats
2W - 0L
1,723 SR
Queue Stats
12W - 14L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 6 / 5
8,103
810
11,727
13,862
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
AceItChris
Mercury
14
5 / 5 / 2
8,120
812
9,444
12,291
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Bÿul
Artemis
12
0 / 4 / 1
6,618
662
2,200
7,593
3,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
DriverHawk
Bacchus
13
1 / 4 / 6
7,582
758
7,734
12,458
15,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 3 / 1
7,063
706
2,319
6,307
2,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 3 / 8
8,086
809
11,391
8,814
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 10
7,614
761
6,553
7,769
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 10
8,039
804
6,639
13,881
11,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
Shunc16HunniT
Martichoras
15
4 / 2 / 12
8,373
837
12,869
8,737
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Uzmann4
Thanatos
15
10 / 3 / 5
9,170
917
7,777
9,477
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
10
Kills
22
22
Deaths
11
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
5
0.92
W
Freya
 
Freya
3
3
8
2.33
L
Mercury
AceItChris
Mercury
5
5
2
1.2
L
Artemis
Bÿul
Artemis
0
4
1
0.13
L
Bacchus
DriverHawk
Bacchus
1
4
6
1
W
2
1
10
7
W
3
2
10
4
W
Martichoras
Shunc16HunniT
Martichoras
4
2
12
5
L
1
3
1
0.5
W
Thanatos
Uzmann4
Thanatos
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,424
Damage
45,229
52,511
Taken
48,678
33,926
Mitigated
30,605
8,700
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,727
723
922
2,437
13,862
5,738
1,080
5,361
8,283
30,780
0
W
Freya
 
Freya
11,391
3,289
0
1,544
8,814
3,710
828
2,451
6,135
24,798
0
L
Mercury
AceItChris
Mercury
9,444
4,308
0
1,553
12,291
6,411
816
4,804
7,337
0
22,293
L
Artemis
Bÿul
Artemis
2,200
785
0
365
7,593
3,229
561
824
6,725
0
12,989
L
Bacchus
DriverHawk
Bacchus
7,734
394
175
2,365
12,458
15,750
0
4,460
7,819
11,397
0
W
6,553
1,950
181
702
7,769
6,603
622
3,848
3,700
17,528
0
W
6,639
2,405
0
2,399
13,881
11,982
12
6,532
7,176
272
16,885
W
Martichoras
Shunc16HunniT
Martichoras
12,869
2,906
0
482
8,737
4,023
625
4,152
4,454
0
31,386
L
2,319
0
0
883
6,307
2,798
183
2,072
4,195
20,506
0
W
Thanatos
Uzmann4
Thanatos
7,777
1,208
62
4,134
9,477
4,287
625
4,797
4,524
0
21,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
41,282
154
Minions Killed
172
0
Camps Cleared
0
924,878
Distance Traveled
1,123,149
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,103
810
52
5
0
189,017
0
W
Freya
8,086
809
38
4
0
218,738
0
L
Mercury
8,120
812
25
3
0
211,563
0
L
Artemis
6,618
662
18
2
0
132,894
0
L
Bacchus
7,582
758
11
1
0
228,599
0
W
Atlas
7,614
761
27
3
0
226,030
1
W
Surtr
8,039
804
25
3
0
239,666
0
W
Martichoras
8,373
837
52
5
0
205,539
0
L
Anubis
7,063
706
48
5
0
162,805
0
W
Thanatos
9,170
917
30
3
0
233,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role