Player Matchup

Chernobog
Chernobog
D4SL
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,228 Elo+
Party 1
Mercury
Mercury
NSGJA
Mercury
Level 49
God Stats
11W - 10L
1,279 SR
Queue Stats
28W - 32L
1,375 Elo+
Solo
Jormungandr
Jormungandr
Nick911
Jormungandr
Level 157
God Stats
19W - 17L
1,395 SR
Queue Stats
136W - 126L
1,502 Elo+
Solo
Hera
Hera
PrimeTimeAndy
Hera
Level 26
God Stats
1W - 1L
1,701 SR
Queue Stats
18W - 27L
1,343 Elo+
Party 1
Maui
Maui
epic5eric5
Maui
Level 47
God Stats
0W - 4L
1,134 SR
Queue Stats
14W - 22L
1,362 Elo+
Party 1
Team Averages
Level 59
1,402 SR
1,362 Elo+

VS

Team Averages
Level 81
1,442 SR
1,448 Elo+
Serqet
Serqet
Kush420King99
Serqet
Level 67
God Stats
4W - 7L
1,114 SR
Queue Stats
175W - 164L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
SlimShadow333
Amaterasu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,424 Elo+
Party 3
Martichoras
Martichoras
Synystyr_1
Martichoras
Level 36
God Stats
2W - 3L
1,507 SR
Queue Stats
118W - 127L
1,385 Elo+
Party 2
Nu Wa
Nu Wa
TheAngryGibbon
Nu Wa
Level 76
God Stats
22W - 13L
1,614 SR
Queue Stats
63W - 44L
1,482 Elo+
Solo
Maui
Maui
pokzsaz
Maui
Level 99
God Stats
4W - 4L
1,475 SR
Queue Stats
61W - 55L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
D4SL
Chernobog
10
0 / 2 / 2
6,106
436
3,938
9,927
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
NSGJA
Mercury
11
2 / 5 / 0
6,805
486
5,491
11,685
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Nick911
Jormungandr
12
1 / 2 / 2
7,301
522
9,512
12,886
9,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 0
7,644
546
7,306
10,505
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
5,928
423
2,866
12,084
7,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
8,373
598
9,394
9,626
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
SlimShadow333
Amaterasu
12
3 / 3 / 1
7,819
559
7,374
15,029
8,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Synystyr_1
Martichoras
11
1 / 1 / 4
7,381
527
8,907
7,854
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 1 / 6
8,036
574
9,631
4,953
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
pokzsaz
Maui
11
2 / 0 / 6
7,695
550
3,879
9,818
7,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
14
14
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
D4SL
Chernobog
0
2
2
0.5
W
5
0
5
7.5
L
Mercury
NSGJA
Mercury
2
5
0
0.4
L
Jormungandr
Nick911
Jormungandr
1
2
2
1
L
2
4
0
0.5
W
Amaterasu
SlimShadow333
Amaterasu
3
3
1
1.17
W
Martichoras
Synystyr_1
Martichoras
1
1
4
3
W
3
1
6
6
L
0
1
1
0.5
W
Maui
pokzsaz
Maui
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,113
Damage
39,185
57,087
Taken
47,280
27,517
Mitigated
26,048
7,228
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
D4SL
Chernobog
3,938
2,681
0
1,499
9,927
3,830
0
2,644
7,283
0
36,523
W
9,394
2,106
0
1,390
9,626
4,259
0
1,501
8,087
0
64,988
L
Mercury
NSGJA
Mercury
5,491
3,204
0
0
11,685
3,398
0
2,200
8,894
0
48,254
L
Jormungandr
Nick911
Jormungandr
9,512
2,492
0
1,319
12,886
9,319
0
1,018
11,868
52,874
54
L
7,306
2,388
0
1,000
10,505
3,345
0
4,293
5,984
62,803
0
W
Amaterasu
SlimShadow333
Amaterasu
7,374
2,239
0
3,652
15,029
8,100
0
7,829
6,157
0
48,139
W
Martichoras
Synystyr_1
Martichoras
8,907
4,086
0
2,698
7,854
3,958
1,362
3,126
4,728
0
60,532
W
9,631
2,260
0
625
4,953
2,063
81
3,158
1,795
58,226
0
L
2,866
802
1,382
2,028
12,084
7,625
0
3,355
8,729
13,680
0
W
Maui
pokzsaz
Maui
3,879
1,120
1,711
2,377
9,818
7,668
150
2,935
6,883
18,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
39,304
343
Minions Killed
389
0
Camps Cleared
0
1,467,653
Distance Traveled
1,427,155
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,106
436
60
4
0
282,766
0
W
Serqet
8,373
598
91
7
0
335,348
0
L
Mercury
6,805
486
73
5
0
328,703
0
L
Jormungandr
7,301
522
81
6
0
259,164
6
L
Hera
7,644
546
114
8
0
291,071
0
W
Amaterasu
7,819
559
87
6
0
281,298
0
W
Martichoras
7,381
527
100
7
0
240,600
2
W
Nu Wa
8,036
574
85
6
0
269,147
2
L
Maui
5,928
423
15
1
0
305,949
0
W
Maui
7,695
550
26
2
0
300,762
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role