Player Matchup

Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver III
Eastside92
Poseidon
Silver III
Level 65
God Stats
14W - 10L
1,605 SR
Queue Stats
118W - 116L
1,197 MMR
Solo
Chernobog
Chernobog
Silver IV
OG_Chamber1107
Chernobog
Silver IV
Level 88
God Stats
1W - 0L
1,695 SR
Queue Stats
11W - 22L
1,130 MMR
Solo
Mulan
Mulan
Silver III
SHIN1GAMI LO12D
Mulan
Silver III
Level 158
God Stats
13W - 14L
1,615 SR
Queue Stats
288W - 320L
1,068 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,583 SR
1,279 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,608 SR
1,127 MMR
Loki
Loki
Gold V
GhostHawk285
Loki
Gold V
Level 84
God Stats
2W - 2L
1,843 SR
Queue Stats
135W - 156L
1,186 MMR
Solo
Surtr
Surtr
Silver V
PaulsDeep9138
Surtr
Silver V
Level 68
God Stats
6W - 13L
1,555 SR
Queue Stats
53W - 80L
995 MMR
Party 1
Cernunnos
Cernunnos
Silver II
Ravens-Cri
Cernunnos
Silver II
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 193L
1,145 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Selisaro
Zhong Kui
Silver III
Level 183
God Stats
2W - 1L
1,645 SR
Queue Stats
19W - 17L
1,179 MMR
Solo
Persephone
Persephone
Silver IV
hoIogrm
Persephone
Silver IV
Level 63
God Stats
26W - 38L
1,497 SR
Queue Stats
57W - 85L
1,131 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 2 / 2
7,337
611
7,606
9,243
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
 
Kuzenbo
10
3 / 2 / 4
6,702
559
4,279
12,535
15,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Eastside92
Poseidon
13
5 / 2 / 1
7,918
660
8,285
6,703
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
OG_Chamber1107
Chernobog
11
6 / 1 / 2
6,961
580
8,416
7,822
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 6
7,108
592
6,228
10,236
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
BacchusKaliThanatos

VS

Bans
ArachneMartichorasXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,717
560
3,320
7,594
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 0
5,738
478
5,442
10,683
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Ravens-Cri
Cernunnos
9
1 / 6 / 0
5,330
444
6,710
9,102
3,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
Selisaro
Zhong Kui
12
3 / 6 / 0
7,140
595
8,870
15,783
10,524
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
hoIogrm
Persephone
9
0 / 1 / 2
5,426
452
6,839
6,316
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
7
7
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
2
2
3
W
Kuzenbo
 
Kuzenbo
3
2
4
2.5
W
Poseidon
Eastside92
Poseidon
5
2
1
2.75
L
3
1
0
3
W
Chernobog
OG_Chamber1107
Chernobog
6
1
2
7
L
0
4
0
0
L
Cernunnos
Ravens-Cri
Cernunnos
1
6
0
0.17
W
0
0
6
3
L
Zhong Kui
Selisaro
Zhong Kui
3
6
0
0.5
L
Persephone
hoIogrm
Persephone
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,814
Damage
31,181
46,539
Taken
49,478
31,256
Mitigated
27,715
13,906
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,606
4,909
0
1,927
9,243
3,653
488
2,367
6,786
0
39,172
W
Kuzenbo
 
Kuzenbo
4,279
2,250
48
2,509
12,535
15,522
140
3,766
8,769
20,612
0
W
Poseidon
Eastside92
Poseidon
8,285
1,992
0
1,723
6,703
2,663
0
4,824
1,879
59,958
0
L
3,320
847
0
1,413
7,594
2,614
0
0
7,531
0
49,711
W
Chernobog
OG_Chamber1107
Chernobog
8,416
4,432
0
4,075
7,822
3,564
528
3,073
4,749
0
51,684
L
5,442
1,961
0
2,200
10,683
9,092
0
703
9,489
1,033
37,759
L
Cernunnos
Ravens-Cri
Cernunnos
6,710
3,331
0
1,762
9,102
3,437
0
2,197
6,905
0
35,647
W
6,228
894
0
3,624
10,236
5,854
214
1,875
7,722
0
49,897
L
Zhong Kui
Selisaro
Zhong Kui
8,870
1,350
0
6,171
15,783
10,524
0
7,582
7,205
64,011
0
L
Persephone
hoIogrm
Persephone
6,839
236
0
774
6,316
2,048
0
2,080
4,234
27,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,026
Gold Earned
30,351
392
Minions Killed
344
0
Camps Cleared
0
1,178,673
Distance Traveled
1,168,343
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,337
611
86
7
0
264,957
0
W
Kuzenbo
6,702
559
23
2
0
222,814
0
W
Poseidon
7,918
660
105
9
0
236,936
2
L
Loki
6,717
560
80
7
0
279,503
6
W
Chernobog
6,961
580
87
7
0
235,377
2
L
Surtr
5,738
478
55
5
0
202,330
0
L
Cernunnos
5,330
444
56
5
0
213,771
0
W
Mulan
7,108
592
91
8
0
218,589
2
L
Zhong Kui
7,140
595
122
10
0
229,534
0
L
Persephone
5,426
452
31
3
0
243,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role