Player Matchup

Skadi
Skadi
DiamantNappe
Skadi
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 87L
1,447 Elo+
Solo
Cerberus
Cerberus
Ikaratlas
Cerberus
Level 190
God Stats
3W - 1L
1,818 SR
Queue Stats
297W - 300L
1,374 Elo+
Solo
King Arthur
King Arthur
Yskaronh
King Arthur
Level 67
God Stats
1W - 1L
1,330 SR
Queue Stats
69W - 83L
1,393 Elo+
Party 1
Charybdis
Charybdis
oh FreddoYT
Charybdis
Level 106
God Stats
4W - 4L
1,353 SR
Queue Stats
203W - 215L
1,430 Elo+
Solo
Tyr
Tyr
olbin
Tyr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 28L
1,361 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,401 Elo+

VS

Team Averages
Level 82
1,581 SR
1,496 Elo+
Athena
Athena
Biggie10001000
Athena
Level 61
God Stats
0W - 1L
1,610 SR
Queue Stats
12W - 18L
1,430 Elo+
Solo
Yu Huang
Yu Huang
BlueStyle34
Yu Huang
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 77L
1,508 Elo+
Solo
Ishtar
Ishtar
ULTRA-xBlo0d
Ishtar
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 89L
1,564 Elo+
Party 2
Artemis
Artemis
darkreaven38
Artemis
Level 47
God Stats
1W - 5L
1,715 SR
Queue Stats
64W - 81L
1,570 Elo+
Party 2
Cernunnos
Cernunnos
Сфинкс68рег
Cernunnos
Level 89
God Stats
3W - 4L
1,578 SR
Queue Stats
173W - 197L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 15
10,729
715
14,248
16,583
8,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Ikaratlas
Cerberus
17
2 / 5 / 16
10,619
708
13,811
31,460
22,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Yskaronh
King Arthur
18
2 / 6 / 19
10,915
728
6,103
17,918
25,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
oh FreddoYT
Charybdis
20
17 / 2 / 8
15,052
1,003
24,018
13,654
8,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
olbin
Tyr
18
5 / 4 / 13
10,802
720
12,480
22,274
29,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 10
10,632
709
9,892
21,602
34,460
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
BlueStyle34
Yu Huang
16
3 / 4 / 15
10,072
671
22,234
13,392
7,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
17
3 / 7 / 13
10,446
696
14,771
14,792
9,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
darkreaven38
Artemis
18
8 / 7 / 10
11,842
789
18,272
15,946
11,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 6 / 13
11,283
752
20,931
16,346
10,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
84
29
Kills
23
24
Deaths
29
71
Assists
61
Player
Kills
Deaths
Assists
KDA
L
5
5
10
2
L
Yu Huang
BlueStyle34
Yu Huang
3
4
15
2.63
W
3
7
15
1.5
W
Cerberus
Ikaratlas
Cerberus
2
5
16
2
L
Ishtar
3
7
13
1.36
W
King Arthur
Yskaronh
King Arthur
2
6
19
1.92
L
Artemis
darkreaven38
Artemis
8
7
10
1.86
W
Charybdis
oh FreddoYT
Charybdis
17
2
8
10.5
W
Tyr
olbin
Tyr
5
4
13
2.88
L
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,660
Damage
86,100
101,889
Taken
82,078
93,424
Mitigated
73,940
38,135
Healing
22,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,892
2,317
1,841
7,099
21,602
34,460
69
2,771
18,338
14,623
0
L
Yu Huang
BlueStyle34
Yu Huang
22,234
3,389
1,316
2,774
13,392
7,877
1,041
4,340
8,862
32,567
0
W
14,248
4,240
864
3,116
16,583
8,255
1,190
5,620
10,963
0
28,433
W
Cerberus
Ikaratlas
Cerberus
13,811
536
3,486
13,333
31,460
22,366
265
8,488
22,972
29,314
0
L
Ishtar
14,771
7,945
1,314
1,900
14,792
9,622
123
2,964
11,788
0
21,609
W
King Arthur
Yskaronh
King Arthur
6,103
1,105
1,216
1,681
17,918
25,006
231
6,362
11,556
2,948
10,414
L
Artemis
darkreaven38
Artemis
18,272
8,941
254
1,798
15,946
11,017
500
2,287
13,574
0
32,410
W
Charybdis
oh FreddoYT
Charybdis
24,018
8,538
2,340
4,672
13,654
8,191
5,244
4,645
9,009
0
64,132
W
Tyr
olbin
Tyr
12,480
2,075
1,100
6,327
22,274
29,606
506
7,011
15,263
0
18,604
L
20,931
9,078
683
3,072
16,346
10,964
2,595
2,998
13,250
0
44,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,117
Gold Earned
54,275
183
Minions Killed
140
0
Camps Cleared
0
1,372,256
Distance Traveled
1,227,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,632
709
6
0
0
298,402
0
L
Yu Huang
10,072
671
22
1
0
271,955
0
W
Skadi
10,729
715
17
1
0
245,156
0
W
Cerberus
10,619
708
46
3
0
268,885
0
L
Ishtar
10,446
696
9
1
0
250,514
0
W
King Arthur
10,915
728
8
1
0
288,358
0
L
Artemis
11,842
789
43
3
0
201,373
0
W
Charybdis
15,052
1,003
100
7
0
256,237
0
W
Tyr
10,802
720
12
1
0
313,620
0
L
Cernunnos
11,283
752
60
4
0
205,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role