Player Matchup

Hou Yi
Hou Yi
BLOODYBOOTI
Hou Yi
Level 232
God Stats
7W - 6L
1,925 SR
Queue Stats
503W - 520L
1,465 Elo+
Party 2
Sobek
Sobek
DoltishOlive16
Sobek
Level 155
God Stats
7W - 4L
1,478 SR
Queue Stats
200W - 194L
1,509 Elo+
Solo
Hera
Hera
SD MUNCHiES
Hera
Level 123
God Stats
6W - 1L
1,670 SR
Queue Stats
200W - 202L
1,454 Elo+
Party 2
Baba Yaga
Baba Yaga
WolfShinPro
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,495 Elo+
Solo
Surtr
Surtr
petpuppy
Surtr
Level 224
God Stats
5W - 16L
1,162 SR
Queue Stats
480W - 490L
1,475 Elo+
Party 2
Team Averages
Level 150
1,547 SR
1,480 Elo+

VS

Team Averages
Level 138
1,286 SR
1,546 Elo+
Mercury
Mercury
ESCAY3
Mercury
Level 142
God Stats
0W - 1L
1,244 SR
Queue Stats
19W - 19L
1,561 Elo+
Party 1
Rama
Rama
Kingzknight
Rama
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 9L
1,808 Elo+
Party 1
Anubis
Anubis
OhVector-_-
Anubis
Level 112
God Stats
6W - 10L
1,193 SR
Queue Stats
359W - 378L
1,431 Elo+
Solo
Yu Huang
Yu Huang
Yolo231195
Yu Huang
Level 155
God Stats
3W - 7L
1,203 SR
Queue Stats
434W - 471L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
elpulgoso0
Ratatoskr
Level 142
God Stats
4W - 6L
1,292 SR
Queue Stats
894W - 951L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
6 / 3 / 6
9,139
914
7,463
10,312
4,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
8 / 3 / 10
9,556
956
8,836
15,890
23,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 15
8,621
862
7,965
5,841
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
WolfShinPro
Baba Yaga
16
4 / 2 / 10
9,614
961
11,451
9,542
4,823
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
petpuppy
Surtr
13
1 / 6 / 12
8,378
838
3,803
15,888
16,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ESCAY3
Mercury
12
1 / 4 / 11
7,974
797
4,484
10,797
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 3 / 6
9,115
912
9,566
9,209
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
3 / 4 / 7
8,251
825
7,936
7,409
3,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
Yolo231195
Yu Huang
16
3 / 4 / 9
8,718
872
8,611
7,872
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
elpulgoso0
Ratatoskr
12
2 / 5 / 8
7,658
766
5,303
11,949
9,531
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
57
20
Kills
16
17
Deaths
20
53
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
6
3
6
3
W
8
3
10
4.33
L
Mercury
ESCAY3
Mercury
1
4
11
1.63
L
7
3
6
3.33
L
Anubis
3
4
7
1.63
W
1
3
15
2.83
W
Baba Yaga
WolfShinPro
Baba Yaga
4
2
10
4.5
L
Yu Huang
Yolo231195
Yu Huang
3
4
9
1.88
L
Ratatoskr
elpulgoso0
Ratatoskr
2
5
8
1.2
W
Surtr
petpuppy
Surtr
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,518
Damage
35,900
57,473
Taken
47,236
51,552
Mitigated
32,916
17,317
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,463
3,412
349
2,441
10,312
4,186
3,207
4,432
5,677
0
15,442
W
8,836
698
643
5,473
15,890
23,899
553
5,074
10,692
19,160
0
L
Mercury
ESCAY3
Mercury
4,484
905
1,095
2,078
10,797
10,693
275
5,202
5,595
0
8,862
L
9,566
7,815
157
1,135
9,209
4,721
1,200
6,026
3,183
0
19,245
L
Anubis
7,936
350
78
1,540
7,409
3,953
571
5,309
2,100
16,289
0
W
7,965
1,705
1,179
114
5,841
2,470
2,450
1,926
3,781
19,467
0
W
Baba Yaga
WolfShinPro
Baba Yaga
11,451
630
1,457
3,270
9,542
4,823
1,774
1,823
7,719
33,946
0
L
Yu Huang
Yolo231195
Yu Huang
8,611
548
909
313
7,872
4,018
641
6,034
1,838
28,126
0
L
Ratatoskr
elpulgoso0
Ratatoskr
5,303
453
1,774
2,638
11,949
9,531
149
5,775
6,174
0
8,876
W
Surtr
petpuppy
Surtr
3,803
1,061
738
1,653
15,888
16,174
604
3,292
12,331
112
7,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,308
Gold Earned
41,716
107
Minions Killed
105
0
Camps Cleared
0
907,964
Distance Traveled
926,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,139
914
14
1
0
161,086
0
W
Sobek
9,556
956
15
2
0
193,805
0
L
Mercury
7,974
797
7
1
0
215,867
0
L
Rama
9,115
912
26
3
0
150,686
0
L
Anubis
8,251
825
14
1
0
164,893
0
W
Hera
8,621
862
25
3
0
169,099
0
W
Baba Yaga
9,614
961
47
5
0
210,422
0
L
Yu Huang
8,718
872
48
5
0
183,708
0
L
Ratatoskr
7,658
766
10
1
0
211,470
0
W
Surtr
8,378
838
6
1
0
173,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role