Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Daftkharnage
Hou Yi
Level 67
God Stats
9W - 5L
1,520 SR
Queue Stats
110W - 97L
1,484 Elo+
Party 1
Anubis
Anubis
MrxClean
Anubis
Level 106
God Stats
58W - 26L
1,713 SR
Queue Stats
265W - 233L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
Venom2209
Ao Kuang
Level 129
God Stats
29W - 31L
1,625 SR
Queue Stats
435W - 404L
1,520 Elo+
Party 2
Horus
Horus
xTierseyx
Horus
Level 52
God Stats
2W - 1L
1,539 SR
Queue Stats
225W - 212L
1,338 Elo+
Solo
Team Averages
Level 99
1,579 SR
1,471 Elo+

VS

Team Averages
Level 100
1,273 SR
1,315 Elo+
Kuzenbo
Kuzenbo
Dukeyboy2000
Kuzenbo
Level 132
God Stats
6W - 11L
1,037 SR
Queue Stats
43W - 56L
1,114 Elo+
Party 3
Hera
Hera
NMAIS
Hera
Level 18
God Stats
0W - 4L
1,137 SR
Queue Stats
123W - 147L
1,233 Elo+
Party 3
Hercules
Hercules
Pooty420
Hercules
Level 145
God Stats
16W - 21L
1,514 SR
Queue Stats
144W - 151L
1,524 Elo+
Solo
Chaac
Chaac
eradd
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,237 Elo+
Solo
Ullr
Ullr
sawer01
Ullr
Level 138
God Stats
0W - 1L
1,176 SR
Queue Stats
74W - 74L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 1 / 2
9,623
642
11,441
8,459
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
13
5 / 4 / 6
8,274
552
6,723
13,622
5,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MrxClean
Anubis
15
7 / 4 / 8
10,104
674
13,229
11,619
6,936
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Venom2209
Ao Kuang
13
5 / 3 / 6
8,616
574
10,759
13,676
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
xTierseyx
Horus
11
2 / 2 / 6
7,591
506
4,161
11,644
10,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dukeyboy2000
Kuzenbo
10
3 / 4 / 3
7,416
494
5,413
11,918
13,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
NMAIS
Hera
9
0 / 8 / 0
5,725
382
2,756
7,941
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Pooty420
Hercules
15
6 / 4 / 1
9,303
620
14,846
18,315
8,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
eradd
Chaac
12
1 / 3 / 2
7,162
477
1,314
12,285
7,424
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
sawer01
Ullr
13
4 / 5 / 4
7,963
531
8,571
13,501
4,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
24
Kills
14
14
Deaths
24
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
2
6
W
Hou Yi
5
4
6
2
L
Kuzenbo
Dukeyboy2000
Kuzenbo
3
4
3
1.13
W
Anubis
MrxClean
Anubis
7
4
8
2.75
L
Hera
NMAIS
Hera
0
8
0
0
L
Hercules
Pooty420
Hercules
6
4
1
1.63
W
Ao Kuang
Venom2209
Ao Kuang
5
3
6
2.67
L
Chaac
eradd
Chaac
1
3
2
0.67
L
Ullr
sawer01
Ullr
4
5
4
1.2
W
Horus
xTierseyx
Horus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,313
Damage
32,900
59,020
Taken
63,960
35,017
Mitigated
36,973
18,485
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,441
2,799
0
1,931
8,459
7,018
105
649
7,810
77,638
226
W
Hou Yi
6,723
4,263
0
3,282
13,622
5,234
44
1,633
11,989
0
47,435
L
Kuzenbo
Dukeyboy2000
Kuzenbo
5,413
1,936
0
1,018
11,918
13,742
88
2,811
8,903
24,627
0
W
Anubis
MrxClean
Anubis
13,229
1,227
0
3,928
11,619
6,936
0
1,968
9,651
84,460
0
L
Hera
NMAIS
Hera
2,756
879
0
0
7,941
2,001
0
5,355
2,586
23,335
0
L
Hercules
Pooty420
Hercules
14,846
8,317
0
5,959
18,315
8,976
0
10,292
7,630
0
80,037
W
Ao Kuang
Venom2209
Ao Kuang
10,759
2,868
0
1,451
13,676
5,664
0
1,415
12,261
50,764
0
L
Chaac
eradd
Chaac
1,314
190
0
3,155
12,285
7,424
0
8,659
2,443
0
28,924
L
Ullr
sawer01
Ullr
8,571
3,697
0
2,751
13,501
4,830
544
6,304
7,195
0
55,051
W
Horus
xTierseyx
Horus
4,161
2,578
1,900
5,993
11,644
10,165
13
2,945
8,699
0
25,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,208
Gold Earned
37,569
415
Minions Killed
292
0
Camps Cleared
0
1,512,526
Distance Traveled
1,456,289
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,623
642
113
8
0
283,741
2
W
Hou Yi
8,274
552
69
5
0
295,207
1
L
Kuzenbo
7,416
494
23
2
0
295,604
0
W
Anubis
10,104
674
141
9
0
292,704
1
L
Hera
5,725
382
47
3
0
248,523
0
L
Hercules
9,303
620
117
8
0
333,500
5
W
Ao Kuang
8,616
574
67
4
0
347,213
1
L
Chaac
7,162
477
41
3
0
306,090
0
L
Ullr
7,963
531
64
4
0
272,572
1
W
Horus
7,591
506
25
2
0
293,661
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role