Player Matchup

Ne Zha
Ne Zha
Gold III
EL_RonMcBong030
Ne Zha
Gold III
Level 174
God Stats
18W - 26L
1,587 SR
Queue Stats
529W - 562L
1,425 MMR
Party 2
Nike
Nike
Gold IV
dr_evilvsminnimi
Nike
Gold IV
Level 149
God Stats
21W - 29L
1,543 SR
Queue Stats
373W - 397L
1,375 MMR
Party 2
Hades
Hades
Bronze IV
uchiiwa_leo
Hades
Bronze IV
Level 67
God Stats
0W - 2L
1,420 SR
Queue Stats
3W - 11L
1,373 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,517 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,486 SR
1,410 MMR
Surtr
Surtr
Gold V
Balanarlt
Surtr
Gold V
Level 103
God Stats
2W - 3L
1,406 SR
Queue Stats
14W - 15L
1,631 MMR
Party 1
Janus
Janus
Silver I
GIxdiatorr
Janus
Silver I
Level 46
God Stats
74W - 94L
1,371 SR
Queue Stats
115W - 137L
1,147 MMR
Solo
Hercules
Hercules
Gold V
SheIix
Hercules
Gold V
Level 129
God Stats
13W - 9L
1,681 SR
Queue Stats
59W - 63L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 5
11,289
706
12,761
16,673
13,809
17
3 / 4 / 4
10,620
664
13,217
19,393
23,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 8 / 4
10,385
649
16,254
19,884
12,403
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AphroditeAchillesKumbhakarnaMartichorasChang'e

VS

Bans
Ao KuangPersephoneDiscordiaYu HuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Balanarlt
Surtr
16
2 / 4 / 10
11,291
706
13,792
20,087
19,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
19
6 / 4 / 6
13,187
824
16,198
11,880
5,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
SheIix
Hercules
19
6 / 0 / 8
12,231
764
14,269
18,400
31,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
14
14
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Surtr
Balanarlt
Surtr
2
4
10
1.75
L
2
2
5
2.25
W
Janus
6
4
6
2.25
W
Hercules
SheIix
Hercules
6
0
8
10
L
3
4
4
1.25
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,232
Damage
44,259
55,950
Taken
50,367
50,142
Mitigated
56,256
10,429
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Balanarlt
Surtr
13,792
4,763
0
2,820
20,087
19,181
588
8,017
11,607
800
34,927
L
12,761
2,612
0
5,930
16,673
13,809
723
4,725
11,414
0
63,766
W
Janus
16,198
754
0
3,316
11,880
5,873
1,578
3,283
8,241
95,670
0
W
Hercules
SheIix
Hercules
14,269
5,421
0
5,688
18,400
31,202
795
5,022
12,728
0
33,731
L
13,217
1,475
0
765
19,393
23,930
75
5,528
13,204
0
36,662
L
16,254
859
535
3,199
19,884
12,403
68
6,560
12,826
38,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
36,709
230
Minions Killed
228
0
Camps Cleared
0
890,643
Distance Traveled
950,444
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,291
706
40
3
0
302,688
0
L
Ne Zha
11,289
706
81
5
0
332,698
0
W
Janus
13,187
824
145
9
0
300,321
5
W
Hercules
12,231
764
43
3
0
347,435
2
L
Nike
10,620
664
79
5
0
307,317
0
L
Hades
10,385
649
70
4
0
250,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role