Player Matchup

Tyr
Tyr
AvastYT
Tyr
Level 136
God Stats
222W - 229L
1,423 SR
Queue Stats
701W - 742L
1,451 Elo+
Solo
Ix Chel
Ix Chel
Furk80
Ix Chel
Level 114
God Stats
1W - 1L
1,710 SR
Queue Stats
77W - 72L
1,540 Elo+
Party 2
Atlas
Atlas
merto06
Atlas
Level 68
God Stats
1W - 1L
1,733 SR
Queue Stats
34W - 27L
1,586 Elo+
Party 2
Team Averages
Level 106
1,622 SR
1,526 Elo+

VS

Team Averages
Level 92
1,661 SR
1,431 Elo+
Chronos
Chronos
Megai
Chronos
Level 146
God Stats
2W - 3L
1,714 SR
Queue Stats
42W - 47L
1,390 Elo+
Solo
Artemis
Artemis
asierandres101
Artemis
Level 105
God Stats
2W - 0L
1,495 SR
Queue Stats
44W - 43L
1,495 Elo+
Party 1
Ymir
Ymir
jalovee
Ymir
Level 25
God Stats
8W - 2L
1,774 SR
Queue Stats
28W - 37L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
4 / 1 / 2
7,844
713
5,382
8,598
7,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Furk80
Ix Chel
13
2 / 4 / 4
7,737
703
10,865
10,817
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
merto06
Atlas
13
0 / 1 / 6
8,169
743
9,526
11,511
11,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Megai
Chronos
14
1 / 1 / 4
7,989
726
6,879
10,099
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 4 / 2
8,439
767
11,270
9,886
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
jalovee
Ymir
13
1 / 1 / 4
8,108
737
4,378
10,868
9,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
6
Kills
6
6
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
4
1
2
5
L
Ix Chel
Furk80
Ix Chel
2
4
4
1
W
Chronos
Megai
Chronos
1
1
4
3
W
4
4
2
1.25
W
Ymir
jalovee
Ymir
1
1
4
3
L
Atlas
merto06
Atlas
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,773
Damage
22,527
30,926
Taken
30,853
24,341
Mitigated
18,782
9,689
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,382
401
0
3,047
8,598
7,606
0
1,869
6,729
0
19,034
L
Ix Chel
Furk80
Ix Chel
10,865
1,014
1,192
2,964
10,817
5,223
0
4,212
6,605
40,417
0
W
Chronos
Megai
Chronos
6,879
1,048
0
2,619
10,099
4,600
682
6,250
3,719
36,158
0
W
11,270
4,445
0
1,627
9,886
4,224
348
7,164
2,533
0
44,066
W
Ymir
jalovee
Ymir
4,378
1,003
1,828
1,432
10,868
9,958
0
7,043
3,564
11,389
0
L
Atlas
merto06
Atlas
9,526
3,525
0
2,486
11,511
11,512
0
5,210
6,301
22,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,750
Gold Earned
24,536
120
Minions Killed
139
0
Camps Cleared
0
617,115
Distance Traveled
598,163
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,844
713
23
2
0
228,459
0
L
Ix Chel
7,737
703
77
7
0
178,842
0
W
Chronos
7,989
726
66
6
0
212,125
2
W
Artemis
8,439
767
52
5
0
193,293
0
W
Ymir
8,108
737
21
2
0
192,745
1
L
Atlas
8,169
743
20
2
0
209,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role