Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
IamOffBeat
Maui
Level 66
God Stats
81W - 102L
1,459 SR
Queue Stats
158W - 203L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
Seblunky
Cernunnos
Level 109
God Stats
9W - 7L
1,638 SR
Queue Stats
159W - 195L
1,547 Elo+
Party 2
Awilix
Awilix
TheSwoosh7
Awilix
Level 114
God Stats
17W - 19L
1,464 SR
Queue Stats
494W - 527L
1,536 Elo+
Party 2
Hercules
Hercules
shmurda4hire
Hercules
Level 118
God Stats
3W - 8L
1,454 SR
Queue Stats
180W - 201L
1,501 Elo+
Solo
Team Averages
Level 102
1,503 SR
1,507 Elo+

VS

Team Averages
Level 92
1,610 SR
1,551 Elo+
Anubis
Anubis
BaldQuackHead-_-
Anubis
Level 84
God Stats
33W - 20L
1,598 SR
Queue Stats
342W - 322L
1,455 Elo+
Solo
Merlin
Merlin
Dslop
Merlin
Level 124
God Stats
11W - 6L
1,722 SR
Queue Stats
144W - 134L
1,515 Elo+
Party 1
Ratatoskr
Ratatoskr
Germhim
Ratatoskr
Level 21
God Stats
3W - 0L
1,804 SR
Queue Stats
40W - 33L
1,529 Elo+
Party 1
Maui
Maui
Juandissimos
Maui
Level 125
God Stats
5W - 8L
1,424 SR
Queue Stats
165W - 140L
1,545 Elo+
Party 1
Ra
Ra
WakeUpPluto
Ra
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 26L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 3 / 0
7,421
530
4,479
10,380
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 3
8,040
574
4,401
12,651
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Seblunky
Cernunnos
11
0 / 7 / 2
6,457
461
7,868
14,093
6,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Awilix
TheSwoosh7
Awilix
12
2 / 4 / 3
7,368
526
6,135
13,666
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
shmurda4hire
Hercules
13
1 / 3 / 2
7,614
544
3,759
11,711
10,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
8,924
637
14,081
9,980
4,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Dslop
Merlin
14
0 / 0 / 2
7,880
563
6,380
5,625
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Germhim
Ratatoskr
14
6 / 4 / 5
8,527
609
11,946
13,535
5,597
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 1 / 8
8,323
595
5,009
10,305
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 0 / 7
7,843
560
8,043
9,945
5,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
19
19
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
0
0.33
W
6
3
2
2.33
W
Merlin
Dslop
Merlin
0
0
2
1
W
Ratatoskr
Germhim
Ratatoskr
6
4
5
2.13
L
4
2
3
2.75
W
3
1
8
7
L
Cernunnos
Seblunky
Cernunnos
0
7
2
0.14
L
Awilix
TheSwoosh7
Awilix
2
4
3
0.88
W
4
0
7
7.5
L
Hercules
shmurda4hire
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,642
Damage
45,459
62,501
Taken
49,390
37,950
Mitigated
28,453
11,613
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,479
394
182
2,175
10,380
4,362
0
5,908
4,472
58,098
0
W
14,081
525
0
4,235
9,980
4,930
276
1,358
8,622
66,413
0
W
Merlin
Dslop
Merlin
6,380
167
0
1,000
5,625
2,428
486
2,020
3,605
75,762
0
W
Ratatoskr
Germhim
Ratatoskr
11,946
4,085
0
1,723
13,535
5,597
0
1,680
11,855
0
63,925
L
4,401
1,106
0
2,696
12,651
11,920
0
8,531
3,976
21,657
0
W
5,009
1,720
0
2,264
10,305
9,838
81
1,149
9,156
31,134
0
L
Cernunnos
Seblunky
Cernunnos
7,868
3,029
0
2,671
14,093
6,173
0
6,160
7,933
0
46,827
L
Awilix
TheSwoosh7
Awilix
6,135
2,861
0
753
13,666
5,284
0
7,019
6,647
0
41,295
W
8,043
1,536
587
4,000
9,945
5,660
180
2,673
7,272
41,030
0
L
Hercules
shmurda4hire
Hercules
3,759
1,030
0
3,136
11,711
10,211
0
5,751
5,960
0
44,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,900
Gold Earned
41,497
360
Minions Killed
398
0
Camps Cleared
0
1,452,509
Distance Traveled
1,394,396
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,421
530
114
8
0
288,389
3
W
Anubis
8,924
637
101
7
0
241,316
0
W
Merlin
7,880
563
112
8
0
272,457
0
W
Ratatoskr
8,527
609
89
6
0
325,085
0
L
Maui
8,040
574
21
2
0
286,615
1
W
Maui
8,323
595
43
3
0
260,640
0
L
Cernunnos
6,457
461
83
6
0
254,231
2
L
Awilix
7,368
526
74
5
0
348,709
3
W
Ra
7,843
560
53
4
0
294,898
2
L
Hercules
7,614
544
68
5
0
274,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role