Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
McBebSter
Thor
Level 125
God Stats
11W - 8L
1,535 SR
Queue Stats
373W - 312L
1,522 Elo+
Party 1
Bellona
Bellona
UNEASIERSAFE
Bellona
Level 108
God Stats
2W - 0L
1,461 SR
Queue Stats
40W - 37L
1,571 Elo+
Solo
Artio
Artio
flubbajubba15
Artio
Level 108
God Stats
3W - 4L
1,499 SR
Queue Stats
37W - 56L
1,445 Elo+
Party 1
Sol
Sol
priinou
Sol
Level 121
God Stats
3W - 3L
1,376 SR
Queue Stats
26W - 34L
1,470 Elo+
Party 1
Team Averages
Level 118
1,474 SR
1,502 Elo+

VS

Team Averages
Level 131
1,429 SR
1,563 Elo+
Surtr
Surtr
Blizetta
Surtr
Level 145
God Stats
0W - 3L
1,126 SR
Queue Stats
149W - 114L
1,561 Elo+
Solo
Horus
Horus
DNolc
Horus
Level 158
God Stats
6W - 9L
1,445 SR
Queue Stats
504W - 439L
1,576 Elo+
Party 2
Charybdis
Charybdis
LeopFP
Charybdis
Level 154
God Stats
15W - 13L
1,576 SR
Queue Stats
229W - 212L
1,599 Elo+
Party 2
Hera
Hera
MrLamps15
Hera
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 124L
1,462 Elo+
Solo
Camazotz
Camazotz
Po1ito
Camazotz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 28L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 0 / 0
6,829
525
5,381
8,548
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thor
12
1 / 1 / 5
6,673
513
7,121
11,618
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
UNEASIERSAFE
Bellona
13
3 / 1 / 0
7,963
613
12,942
14,335
13,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 4
6,497
500
4,397
9,954
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
13
6 / 1 / 2
8,008
616
10,223
10,001
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Blizetta
Surtr
12
1 / 3 / 0
6,733
518
8,036
15,819
11,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
DNolc
Horus
7
0 / 1 / 1
5,654
435
3,513
9,888
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
LeopFP
Charybdis
12
1 / 0 / 0
7,104
546
10,189
9,930
4,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
12
0 / 4 / 0
6,422
494
4,209
7,592
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Po1ito
Camazotz
11
1 / 4 / 0
6,981
537
7,566
14,676
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
0
1
L
Surtr
Blizetta
Surtr
1
3
0
0.33
L
Horus
DNolc
Horus
0
1
1
0.5
L
Charybdis
LeopFP
Charybdis
1
0
0
1
W
Thor
1
1
5
3.5
L
Hera
0
4
0
0
L
Camazotz
Po1ito
Camazotz
1
4
0
0.25
W
Bellona
UNEASIERSAFE
Bellona
3
1
0
3
W
1
0
4
3
W
Sol
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,064
Damage
33,513
54,456
Taken
57,905
35,407
Mitigated
33,508
19,235
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,381
4,561
0
3,200
8,548
3,244
0
448
8,100
0
64,622
L
Surtr
Blizetta
Surtr
8,036
3,743
0
6,376
15,819
11,880
0
0
15,819
840
46,002
L
Horus
DNolc
Horus
3,513
2,125
1,377
3,610
9,888
8,141
0
4,262
5,626
0
15,334
L
Charybdis
LeopFP
Charybdis
10,189
6,465
0
4,228
9,930
4,438
0
2,169
7,761
0
69,489
W
Thor
7,121
1,814
0
959
11,618
4,914
0
531
11,073
0
54,797
L
Hera
4,209
1,534
0
800
7,592
3,196
0
3,403
4,189
44,487
0
L
Camazotz
Po1ito
Camazotz
7,566
2,597
0
4,039
14,676
5,853
0
4,786
9,890
0
50,480
W
Bellona
UNEASIERSAFE
Bellona
12,942
6,004
0
5,246
14,335
13,852
293
306
14,029
0
71,229
W
4,397
871
1,039
3,074
9,954
9,883
0
1,007
8,881
20,548
0
W
Sol
10,223
2,657
0
5,717
10,001
3,514
0
2,525
7,372
65,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,970
Gold Earned
32,894
446
Minions Killed
404
0
Camps Cleared
0
1,380,316
Distance Traveled
1,303,407
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,829
525
108
8
0
260,060
2
L
Surtr
6,733
518
84
6
0
237,589
0
L
Horus
5,654
435
18
1
0
290,319
6
L
Charybdis
7,104
546
134
10
0
255,850
3
W
Thor
6,673
513
75
6
0
291,182
5
L
Hera
6,422
494
85
7
0
228,483
1
L
Camazotz
6,981
537
83
6
0
291,166
4
W
Bellona
7,963
613
123
9
0
280,800
2
W
Artio
6,497
500
25
2
0
297,740
5
W
Sol
8,008
616
115
9
0
250,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role