Player Matchup

Aphrodite
Aphrodite
BdBow
Aphrodite
Level 22
God Stats
8W - 4L
1,618 SR
Queue Stats
13W - 25L
1,309 Elo+
Party 3
Apollo
Apollo
HotKillaZ
Apollo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 106L
1,378 Elo+
Solo
Hades
Hades
Jittlz
Hades
Level 47
God Stats
83W - 90L
1,452 SR
Queue Stats
106W - 164L
1,353 Elo+
Party 3
Da Ji
Da Ji
KolbyJackBreez5
Da Ji
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 138L
1,372 Elo+
Party 3
Vulcan
Vulcan
YellowFlashKag3
Vulcan
Level 51
God Stats
5W - 4L
1,500 SR
Queue Stats
135W - 166L
1,353 Elo+
Party 3
Team Averages
Level 42
1,514 SR
1,353 Elo+

VS

Team Averages
Level 48
1,561 SR
1,387 Elo+
Danzaburou
Danzaburou
I0I_I0l_I0I_I0I
Danzaburou
Level 43
God Stats
16W - 13L
1,727 SR
Queue Stats
60W - 72L
1,389 Elo+
Party 2
Bacchus
Bacchus
JoggingCelery64
Bacchus
Level 41
God Stats
4W - 8L
1,786 SR
Queue Stats
55W - 77L
1,298 Elo+
Solo
Nemesis
Nemesis
MMFOOTBALL98
Nemesis
Level 78
God Stats
14W - 12L
1,500 SR
Queue Stats
486W - 448L
1,501 Elo+
Party 2
Anubis
Anubis
iiTz-_-Rain
Anubis
Level 28
God Stats
1W - 1L
1,335 SR
Queue Stats
28W - 31L
1,364 Elo+
Party 1
Hercules
Hercules
looser_boy
Hercules
Level 49
God Stats
4W - 2L
1,459 SR
Queue Stats
102W - 100L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BdBow
Aphrodite
13
1 / 7 / 2
8,106
427
5,763
13,861
7,923
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
HotKillaZ
Apollo
12
0 / 6 / 2
7,686
405
9,176
18,126
7,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Jittlz
Hades
16
7 / 8 / 2
11,243
592
21,205
23,049
13,745
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 6 / 3
9,639
507
10,009
17,557
8,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 2 / 5
11,231
591
12,577
11,806
4,687
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I0I_I0l_I0I_I0I
Danzaburou
16
13 / 2 / 3
11,054
582
19,941
16,370
7,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 8
9,913
522
6,880
19,357
22,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
MMFOOTBALL98
Nemesis
18
7 / 2 / 5
11,794
621
11,778
17,652
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
14
2 / 6 / 3
8,738
460
8,197
15,525
7,774
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
looser_boy
Hercules
16
4 / 5 / 6
10,183
536
12,078
20,773
19,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
16
Kills
28
29
Deaths
16
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BdBow
Aphrodite
1
7
2
0.29
L
Apollo
HotKillaZ
Apollo
0
6
2
0.17
W
Danzaburou
I0I_I0l_I0I_I0I
Danzaburou
13
2
3
7.25
L
Hades
Jittlz
Hades
7
8
2
1
W
2
1
8
6
L
3
6
3
0.75
W
Nemesis
MMFOOTBALL98
Nemesis
7
2
5
4.75
L
5
2
5
3.75
W
Anubis
2
6
3
0.58
W
Hercules
looser_boy
Hercules
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,730
Damage
58,874
84,399
Taken
89,677
42,654
Mitigated
65,393
25,930
Healing
24,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BdBow
Aphrodite
5,763
1,273
1,324
3,676
13,861
7,923
278
3,664
9,991
35,681
0
L
Apollo
HotKillaZ
Apollo
9,176
8,048
0
4,635
18,126
7,813
517
2,175
15,899
0
52,697
W
Danzaburou
I0I_I0l_I0I_I0I
Danzaburou
19,941
11,278
0
7,020
16,370
7,186
1,029
6,124
10,246
0
87,686
L
Hades
Jittlz
Hades
21,205
789
130
8,504
23,049
13,745
2,377
5,862
16,692
81,469
0
W
6,880
462
2,356
2,894
19,357
22,468
312
7,489
11,868
30,210
0
L
10,009
2,233
0
4,392
17,557
8,486
0
1,230
16,200
0
63,176
W
Nemesis
MMFOOTBALL98
Nemesis
11,778
6,884
0
1,734
17,652
8,110
635
5,544
12,108
0
111,559
L
12,577
3,550
0
3,269
11,806
4,687
1,027
2,895
8,821
86,684
0
W
Anubis
8,197
417
0
4,024
15,525
7,774
568
10,921
4,604
49,618
0
W
Hercules
looser_boy
Hercules
12,078
3,909
0
6,633
20,773
19,855
467
10,693
10,080
0
67,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,905
Gold Earned
51,682
448
Minions Killed
457
0
Camps Cleared
0
1,706,484
Distance Traveled
1,838,177
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,106
427
49
3
0
318,159
0
L
Apollo
7,686
405
78
4
0
337,352
0
W
Danzaburou
11,054
582
96
5
0
354,990
0
L
Hades
11,243
592
107
6
0
310,988
0
W
Bacchus
9,913
522
36
2
0
366,600
0
L
Da Ji
9,639
507
85
4
0
363,047
0
W
Nemesis
11,794
621
142
7
0
438,905
6
L
Vulcan
11,231
591
129
7
0
376,938
0
W
Anubis
8,738
460
76
4
0
323,763
0
W
Hercules
10,183
536
107
6
0
353,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role