Player Matchup

Loki
Loki
Aklak907
Loki
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 141L
1,512 Elo+
Party 1
Martichoras
Martichoras
Cungii
Martichoras
Level 119
God Stats
2W - 1L
1,703 SR
Queue Stats
17W - 26L
1,077 Elo+
Party 1
Hachiman
Hachiman
Joining27club
Hachiman
Level 146
God Stats
4W - 2L
1,608 SR
Queue Stats
162W - 190L
1,446 Elo+
Party 1
Xing Tian
Xing Tian
SteadySways
Xing Tian
Level 133
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 7L
1,429 Elo+
Party 1
Ra
Ra
frankydeluxe420
Ra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,269 Elo+
Party 1
Team Averages
Level 122
1,515 SR
1,346 Elo+

VS

Team Averages
Level 114
1,462 SR
1,537 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Earthlion669683
Hou Yi
Level 64
God Stats
1W - 0L
1,615 SR
Queue Stats
25W - 14L
1,687 Elo+
Party 2
Fafnir
Fafnir
ReverseFlash758
Fafnir
Level 97
God Stats
1W - 2L
1,253 SR
Queue Stats
70W - 65L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
SpecificFaun141
Nu Wa
Level 127
God Stats
2W - 0L
1,640 SR
Queue Stats
100W - 98L
1,469 Elo+
Party 2
Cliodhna
Cliodhna
YOLOkatniss
Cliodhna
Level 121
God Stats
1W - 1L
1,300 SR
Queue Stats
103W - 117L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
4 / 6 / 4
9,785
753
10,704
12,846
8,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Cungii
Martichoras
15
3 / 4 / 2
8,807
677
11,382
11,662
4,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Joining27club
Hachiman
13
1 / 5 / 4
7,977
614
12,970
10,860
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
SteadySways
Xing Tian
15
0 / 3 / 6
7,981
614
8,893
12,098
12,508
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 6
8,041
619
11,935
9,852
3,613
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 2 / 16
9,806
754
5,012
25,705
22,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

16
2 / 2 / 14
9,618
740
9,638
8,063
4,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 13
10,687
822
5,139
13,959
21,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 3 / 14
10,718
824
20,122
12,368
5,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
YOLOkatniss
Cliodhna
18
13 / 1 / 9
11,186
860
14,268
10,577
5,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
8
Kills
23
23
Deaths
10
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
16
4.5
L
Loki
4
6
4
1
L
Martichoras
Cungii
Martichoras
3
4
2
1
W
2
2
14
4.5
L
Hachiman
Joining27club
Hachiman
1
5
4
0.6
W
2
2
13
4.25
W
5
3
14
4
L
Xing Tian
SteadySways
Xing Tian
0
3
6
1
W
Cliodhna
YOLOkatniss
Cliodhna
13
1
9
17.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,884
Damage
54,179
57,318
Taken
70,672
32,587
Mitigated
59,522
13,791
Healing
35,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,012
2,666
5,873
14,137
25,705
22,487
557
6,301
19,004
0
12,151
L
Loki
10,704
1,975
1,939
2,616
12,846
8,308
0
3,808
9,038
0
23,429
L
Martichoras
Cungii
Martichoras
11,382
2,071
31
1,511
11,662
4,231
0
6,054
5,608
0
24,550
W
9,638
3,832
1,026
939
8,063
4,103
2,064
1,866
6,024
0
27,305
L
Hachiman
Joining27club
Hachiman
12,970
5,648
435
1,178
10,860
3,927
0
5,675
5,185
0
25,841
W
5,139
1,394
460
2,965
13,959
21,118
620
5,247
8,257
10,858
0
W
20,122
3,256
1,876
3,519
12,368
5,973
2,935
3,967
7,960
43,397
0
L
Xing Tian
SteadySways
Xing Tian
8,893
670
1,496
1,544
12,098
12,508
0
5,879
6,219
15,177
0
W
Cliodhna
YOLOkatniss
Cliodhna
14,268
893
2,182
2,256
10,577
5,841
1,504
3,104
7,341
0
28,068
L
11,935
1,326
1,874
1,167
9,852
3,613
0
3,845
6,007
25,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
52,015
119
Minions Killed
124
0
Camps Cleared
0
1,058,073
Distance Traveled
1,239,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,806
754
12
1
0
272,715
0
L
Loki
9,785
753
27
2
0
236,233
0
L
Martichoras
8,807
677
26
2
0
197,287
0
W
Hou Yi
9,618
740
28
2
0
238,810
0
L
Hachiman
7,977
614
26
2
0
189,125
0
W
Fafnir
10,687
822
9
1
0
237,739
0
W
Nu Wa
10,718
824
49
4
0
208,323
0
L
Xing Tian
7,981
614
16
1
0
221,963
0
W
Cliodhna
11,186
860
26
2
0
281,530
0
L
Ra
8,041
619
24
2
0
213,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role