Player Matchup

Horus
Horus
Silver III
Dudeinator
Horus
Silver III
Level 102
God Stats
21W - 19L
1,712 SR
Queue Stats
48W - 38L
1,486 MMR
Party 2
Cernunnos
Cernunnos
Silver II
TheLordsGamer
Cernunnos
Silver II
Level 44
God Stats
2W - 3L
1,537 SR
Queue Stats
20W - 13L
1,481 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
xMajide
Morgan Le Fay
Gold V
Level 59
God Stats
31W - 19L
1,693 SR
Queue Stats
37W - 30L
1,598 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 68
1,647 SR
1,522 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,675 SR
1,519 MMR
Scylla
Scylla
Silver III
Gxshers
Scylla
Silver III
Level 127
God Stats
14W - 9L
1,574 SR
Queue Stats
75W - 63L
1,500 MMR
Party 1
Ymir
Ymir
Silver III
TjxSins
Ymir
Silver III
Level 46
God Stats
13W - 9L
1,807 SR
Queue Stats
32W - 21L
1,500 MMR
Party 1
Kali
Kali
Silver II
crain921
Kali
Silver II
Level 129
God Stats
5W - 5L
1,644 SR
Queue Stats
58W - 54L
1,558 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 0 / 8
10,084
840
8,537
18,626
22,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
TheLordsGamer
Cernunnos
14
3 / 0 / 8
9,424
785
10,687
9,748
4,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xMajide
Morgan Le Fay
15
5 / 0 / 4
9,827
819
13,289
10,898
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Baron SamediAphroditeAchillesHerculesNe Zha

VS

Bans
IshtarNoxCupidSurtrRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gxshers
Scylla
12
0 / 5 / 0
7,651
638
14,869
8,884
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
TjxSins
Ymir
12
0 / 2 / 0
8,306
692
4,003
16,646
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kali
12
0 / 4 / 0
7,341
612
6,830
11,667
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
3
0
8
7
L
Scylla
Gxshers
Scylla
0
5
0
0
W
Cernunnos
TheLordsGamer
Cernunnos
3
0
8
7
L
Ymir
TjxSins
Ymir
0
2
0
0
L
Kali
0
4
0
0
W
Morgan Le Fay
xMajide
Morgan Le Fay
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,513
Damage
25,702
39,272
Taken
37,197
31,971
Mitigated
25,851
18,032
Healing
2,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
8,537
2,991
3,354
6,938
18,626
22,195
366
6,623
12,003
0
17,691
L
Scylla
Gxshers
Scylla
14,869
991
0
750
8,884
3,136
0
4,366
4,518
49,303
0
W
Cernunnos
TheLordsGamer
Cernunnos
10,687
5,921
0
3,405
9,748
4,455
2,473
5,519
4,229
0
46,196
L
Ymir
TjxSins
Ymir
4,003
497
0
760
16,646
17,072
0
5,904
10,742
14,078
0
L
Kali
6,830
1,764
0
952
11,667
5,643
0
3,091
8,576
0
29,020
W
Morgan Le Fay
xMajide
Morgan Le Fay
13,289
1,793
335
4,000
10,898
5,321
1,229
6,780
4,118
57,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
23,298
160
Minions Killed
128
0
Camps Cleared
0
751,181
Distance Traveled
691,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,084
840
11
1
0
255,246
0
L
Scylla
7,651
638
78
7
0
216,398
0
W
Cernunnos
9,424
785
66
6
0
251,919
0
L
Ymir
8,306
692
11
1
0
231,086
0
L
Kali
7,341
612
39
3
0
244,405
0
W
Morgan Le Fay
9,827
819
83
7
0
244,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role