Player Matchup

Lancelot
Lancelot
XMS12X
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,379 Elo+
Party 2
Janus
Janus
outcastedrebel9
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
stouwarrt
Sun Wukong
Level 44
God Stats
1W - 1L
1,264 SR
Queue Stats
6W - 4L
1,333 Elo+
Party 2
Team Averages
Level 93
1,421 SR
1,382 Elo+

VS

Team Averages
Level 65
1,534 SR
1,519 Elo+
Hachiman
Hachiman
DonnySolos
Hachiman
Level 10
God Stats
4W - 0L
1,661 SR
Queue Stats
6W - 6L
1,709 Elo+
Party 1
Bellona
Bellona
FlameSolos
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,405 Elo+
Party 1
Anubis
Anubis
TrevahGotcha
Anubis
Level 120
God Stats
4W - 2L
1,441 SR
Queue Stats
45W - 53L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
XMS12X
Lancelot
10
0 / 5 / 5
6,635
664
4,264
12,219
4,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 3 / 2
8,922
892
11,382
6,957
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
stouwarrt
Sun Wukong
11
2 / 5 / 5
7,399
740
5,798
13,075
8,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DonnySolos
Hachiman
13
4 / 4 / 7
8,573
857
6,311
10,173
3,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
FlameSolos
Bellona
12
4 / 2 / 7
8,026
803
8,484
13,457
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
15
5 / 1 / 8
9,239
924
12,004
6,598
3,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
13
13
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DonnySolos
Hachiman
4
4
7
1.88
W
Bellona
FlameSolos
Bellona
4
2
7
3.75
W
Anubis
5
1
8
9
L
Lancelot
XMS12X
Lancelot
0
5
5
0.5
L
5
3
2
2
L
Sun Wukong
stouwarrt
Sun Wukong
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,444
Damage
26,799
32,251
Taken
30,228
14,881
Mitigated
18,797
3,965
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DonnySolos
Hachiman
6,311
4,775
0
1,215
10,173
3,710
756
5,232
4,639
0
19,322
W
Bellona
FlameSolos
Bellona
8,484
664
147
920
13,457
11,901
35
3,934
9,263
0
19,420
W
Anubis
12,004
70
0
2,906
6,598
3,186
563
1,545
4,923
48,171
0
L
Lancelot
XMS12X
Lancelot
4,264
645
119
1,933
12,219
4,070
0
4,293
7,547
0
17,583
L
11,382
541
0
750
6,957
2,779
87
1,924
4,743
36,020
0
L
Sun Wukong
stouwarrt
Sun Wukong
5,798
1,095
111
1,052
13,075
8,032
0
5,890
6,976
0
21,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,956
Gold Earned
25,838
117
Minions Killed
138
0
Camps Cleared
0
534,427
Distance Traveled
590,603
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,573
857
33
3
0
194,739
0
W
Bellona
8,026
803
24
2
0
198,664
0
W
Anubis
9,239
924
81
8
0
197,200
0
L
Lancelot
6,635
664
23
2
0
197,391
1
L
Janus
8,922
892
65
7
0
156,697
0
L
Sun Wukong
7,399
740
29
3
0
180,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role