Player Matchup

Scylla
Scylla
JinSouL00na
Scylla
Level 125
God Stats
10W - 8L
1,691 SR
Queue Stats
409W - 382L
1,486 Elo+
Solo
Fenrir
Fenrir
Modernkilla5432
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Tyr
Tyr
Schankle
Tyr
Level 72
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 3L
1,685 Elo+
Party 1
Sobek
Sobek
Shkdwn
Sobek
Level 128
God Stats
4W - 2L
1,538 SR
Queue Stats
233W - 107L
1,793 Elo+
Party 1
Sol
Sol
TheRealEmDawg
Sol
Level 15
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Team Averages
Level 72
1,455 SR
1,502 Elo+

VS

Team Averages
Level 103
1,436 SR
1,543 Elo+
Hercules
Hercules
AlbinoHappyBear_
Hercules
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 42L
1,582 Elo+
Party 3
Ix Chel
Ix Chel
Major-M1stakes
Ix Chel
Level 65
God Stats
1W - 5L
1,308 SR
Queue Stats
151W - 140L
1,571 Elo+
Solo
Janus
Janus
aczacney2017
Janus
Level 69
God Stats
62W - 59L
1,506 SR
Queue Stats
71W - 78L
1,411 Elo+
Party 3
Odin
Odin
dfisherx17
Odin
Level 124
God Stats
1W - 1L
1,337 SR
Queue Stats
69W - 81L
1,451 Elo+
Party 3
Rama
Rama
maaxskcs01
Rama
Level 159
God Stats
5W - 0L
1,530 SR
Queue Stats
19W - 14L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 1 / 2
4,819
964
3,834
5,090
1,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
3,842
768
224
991
338
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

9
1 / 1 / 1
4,622
924
3,665
5,882
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Shkdwn
Sobek
9
1 / 2 / 0
4,548
910
3,356
7,082
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
3,915
783
178
1,245
390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
4,181
836
1,356
2,474
2,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
2 / 1 / 2
4,617
923
2,984
3,506
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 3
4,610
922
3,388
3,934
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
4,381
876
3,044
4,001
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 0 / 3
4,862
972
3,626
3,717
1,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
5
5
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Scylla
1
1
2
2
W
2
1
2
3
L
0
0
0
0
L
1
1
1
1.5
L
Sobek
Shkdwn
Sobek
1
2
0
0.5
L
0
1
0
0
W
0
2
3
0.75
W
1
0
1
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,257
Damage
14,398
20,290
Taken
17,632
13,504
Mitigated
8,415
5,350
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,356
132
0
606
2,474
2,056
0
1,166
1,264
0
5,118
L
Scylla
3,834
467
0
840
5,090
1,886
0
2,176
2,914
12,157
0
W
2,984
368
779
278
3,506
1,261
111
1,886
1,581
8,051
0
L
224
0
0
10
991
338
0
69
922
0
964
L
3,665
652
0
1,267
5,882
5,024
0
1,544
4,338
0
8,400
L
Sobek
Shkdwn
Sobek
3,356
344
0
3,192
7,082
5,866
0
2,220
4,862
10,266
0
L
178
52
0
41
1,245
390
0
363
882
3,031
0
W
3,388
93
0
0
3,934
1,394
52
1,643
2,170
14,293
0
W
3,044
418
0
500
4,001
2,383
0
1,361
2,564
0
6,799
W
3,626
1,707
0
492
3,717
1,321
377
1,312
2,283
0
13,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,746
Gold Earned
22,651
63
Minions Killed
94
0
Camps Cleared
0
418,142
Distance Traveled
577,528
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,181
836
8
2
0
102,295
1
L
Scylla
4,819
964
25
5
0
114,245
3
W
Ix Chel
4,617
923
15
3
0
124,709
0
L
Fenrir
3,842
768
1
0
0
44,396
0
L
Tyr
4,622
924
12
2
0
121,577
0
L
Sobek
4,548
910
18
4
0
113,262
0
L
Sol
3,915
783
7
1
0
24,662
0
W
Janus
4,610
922
30
6
0
126,477
0
W
Odin
4,381
876
9
2
0
113,341
0
W
Rama
4,862
972
32
6
0
110,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role