Player Matchup

Ra
Ra
Gold II
MSTCO
Ra
Gold II
Level 154
God Stats
1W - 2L
1,489 SR
Queue Stats
49W - 42L
1,569 MMR
Party 1
Apollo
Apollo
Gold III
RitoYane
Apollo
Gold III
Level 140
God Stats
6W - 5L
1,558 SR
Queue Stats
721W - 751L
1,460 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
StOokGoLoO
Ne Zha
Platinum V
Level 160
God Stats
6W - 10L
1,493 SR
Queue Stats
191W - 189L
1,661 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,513 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,634 SR
1,539 MMR
Vamana
Vamana
Platinum IV
BajaSTI
Vamana
Platinum IV
Level 187
God Stats
47W - 37L
1,544 SR
Queue Stats
453W - 441L
1,537 MMR
Party 2
Neith
Neith
Bronze III
ThegreatJorgeno
Neith
Bronze III
Level 45
God Stats
1W - 0L
1,710 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
taepacalypse
Sol
Gold I
Level 149
God Stats
49W - 40L
1,647 SR
Queue Stats
215W - 206L
1,581 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 3 / 1
8,287
753
5,513
9,281
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
RitoYane
Apollo
12
1 / 4 / 2
7,915
720
4,579
12,515
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
StOokGoLoO
Ne Zha
12
1 / 3 / 1
7,431
676
9,610
12,555
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangAtlasAphroditeMorgan Le FayHercules

VS

Bans
AchillesAthenaGebMartichorasCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BajaSTI
Vamana
15
5 / 1 / 4
9,074
825
12,270
9,208
9,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 4
8,310
755
6,051
9,658
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 5
8,703
791
13,619
7,217
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
10
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
BajaSTI
Vamana
5
1
4
7
L
Ra
1
3
1
0.5
L
Apollo
RitoYane
Apollo
1
4
2
0.5
L
Ne Zha
StOokGoLoO
Ne Zha
1
3
1
0.5
W
2
2
4
2
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
31,940
34,351
Taken
26,083
19,782
Mitigated
16,254
9,389
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BajaSTI
Vamana
12,270
6,583
0
2,203
9,208
9,847
676
2,528
5,920
0
38,004
L
Ra
5,513
242
2,146
2,937
9,281
4,868
0
3,221
5,845
41,876
0
L
Apollo
RitoYane
Apollo
4,579
1,696
0
810
12,515
5,165
0
4,563
7,541
0
12,473
L
Ne Zha
StOokGoLoO
Ne Zha
9,610
1,028
0
3,496
12,555
9,749
0
5,471
6,743
0
21,914
W
6,051
1,266
0
1,318
9,658
3,435
820
1,839
7,326
0
32,973
W
13,619
3,327
0
3,869
7,217
2,972
1,848
1,207
5,738
44,042
3,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
26,087
118
Minions Killed
165
0
Camps Cleared
0
595,748
Distance Traveled
671,293
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,074
825
39
4
0
250,403
0
L
Ra
8,287
753
81
7
0
210,657
4
L
Apollo
7,915
720
11
1
0
179,174
0
L
Ne Zha
7,431
676
26
2
0
205,917
0
W
Neith
8,310
755
62
6
0
190,757
0
W
Sol
8,703
791
64
6
0
230,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role