Player Matchup

Cthulhu
Cthulhu
BD_Bishop69
Cthulhu
Level 8
God Stats
22W - 24L
1,835 SR
Queue Stats
65W - 78L
1,582 Elo+
Solo
Hercules
Hercules
ScoopEm
Hercules
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
34W - 41L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tsunami989
Morgan Le Fay
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 14L
1,272 Elo+
Party 1
Fenrir
Fenrir
artonthxwall
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,265 Elo+
Party 2
Cupid
Cupid
stootdoots
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,632 Elo+
Party 1
Team Averages
Level 15
1,567 SR
1,447 Elo+

VS

Team Averages
Level 23
1,652 SR
1,549 Elo+
Sol
Sol
Eternal_Chaos246
Sol
Level 28
God Stats
8W - 2L
1,971 SR
Queue Stats
21W - 22L
1,856 Elo+
Solo
Ix Chel
Ix Chel
KWgeeez
Ix Chel
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Solo
Ullr
Ullr
LastWishes
Ullr
Level 20
God Stats
7W - 3L
1,500 SR
Queue Stats
147W - 132L
1,500 Elo+
Solo
Fafnir
Fafnir
jhonnny_007
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,263 Elo+
Solo
Serqet
Serqet
notnotchakazulou
Serqet
Level 48
God Stats
37W - 16L
1,788 SR
Queue Stats
309W - 167L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BD_Bishop69
Cthulhu
13
1 / 5 / 3
7,335
667
4,881
15,189
15,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
ScoopEm
Hercules
14
1 / 3 / 4
7,529
684
2,803
13,317
14,631
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Tsunami989
Morgan Le Fay
15
3 / 5 / 3
8,771
797
9,238
12,553
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
0 / 8 / 4
7,003
637
2,909
12,759
5,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
16
3 / 5 / 4
9,100
827
7,994
12,871
5,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
9,218
838
11,111
6,054
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
KWgeeez
Ix Chel
17
6 / 2 / 8
9,501
864
16,873
9,893
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 0 / 11
9,777
889
13,082
8,718
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
14
0 / 2 / 12
8,920
811
2,636
7,029
8,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 3 / 9
10,161
924
15,269
11,712
7,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
8
Kills
26
26
Deaths
8
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BD_Bishop69
Cthulhu
1
5
3
0.5
W
5
1
12
11
W
Ix Chel
KWgeeez
Ix Chel
6
2
8
5
W
6
0
11
11.5
L
Hercules
ScoopEm
Hercules
1
3
4
1
L
Morgan Le Fay
Tsunami989
Morgan Le Fay
3
5
3
0.9
L
Fenrir
0
8
4
0.25
W
Fafnir
0
2
12
3
W
9
3
9
4.5
L
Cupid
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
58,971
66,689
Taken
43,406
47,682
Mitigated
27,024
6,858
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BD_Bishop69
Cthulhu
4,881
904
28
429
15,189
15,833
0
7,979
7,014
9,864
0
W
11,111
2,564
0
2,140
6,054
2,590
2,711
694
5,360
27,756
0
W
Ix Chel
KWgeeez
Ix Chel
16,873
2,757
2,382
2,745
9,893
4,488
1,291
2,936
6,755
47,206
0
W
13,082
6,744
0
788
8,718
4,274
3,329
2,164
6,374
0
47,784
L
Hercules
ScoopEm
Hercules
2,803
865
0
2,796
13,317
14,631
0
7,567
5,750
0
8,556
L
Morgan Le Fay
Tsunami989
Morgan Le Fay
9,238
372
0
865
12,553
6,150
32
3,818
8,019
31,286
0
L
Fenrir
2,909
1,096
0
93
12,759
5,650
0
6,424
6,023
0
6,229
W
Fafnir
2,636
296
1,491
1,474
7,029
8,249
230
3,201
3,659
6,730
0
W
15,269
4,029
0
1,853
11,712
7,423
940
4,310
7,139
0
41,843
L
Cupid
7,994
4,982
0
2,647
12,871
5,418
1,671
4,832
7,910
0
42,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
47,577
166
Minions Killed
230
0
Camps Cleared
0
1,080,571
Distance Traveled
1,226,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,335
667
10
1
0
205,561
0
W
Sol
9,218
838
36
3
0
258,985
0
W
Ix Chel
9,501
864
75
7
0
233,231
0
W
Ullr
9,777
889
66
6
0
249,006
0
L
Hercules
7,529
684
20
2
0
245,499
0
L
Morgan Le Fay
8,771
797
48
4
0
220,018
0
L
Fenrir
7,003
637
12
1
0
188,044
0
W
Fafnir
8,920
811
10
1
0
214,313
0
W
Serqet
10,161
924
43
4
0
270,911
0
L
Cupid
9,100
827
76
7
0
221,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role