Player Matchup

Anhur
Anhur
OrionII
Anhur
Level 198
God Stats
5W - 5L
1,749 SR
Queue Stats
156W - 144L
1,528 Elo+
Solo
Tyr
Tyr
SchullHeisser
Tyr
Level 152
God Stats
0W - 3L
1,556 SR
Queue Stats
6W - 14L
1,325 Elo+
Party 3
He Bo
He Bo
blacksmt
He Bo
Level 159
God Stats
5W - 6L
1,437 SR
Queue Stats
45W - 43L
1,501 Elo+
Solo
Da Ji
Da Ji
kxnna7_
Da Ji
Level 83
God Stats
10W - 15L
1,496 SR
Queue Stats
1,015W - 1,112L
1,493 Elo+
Solo
Athena
Athena
qteimporta
Athena
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,507 Elo+
Party 3
Team Averages
Level 144
1,548 SR
1,471 Elo+

VS

Team Averages
Level 106
1,515 SR
1,522 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Chavez3ra
Ratatoskr
Level 87
God Stats
24W - 14L
1,700 SR
Queue Stats
178W - 168L
1,530 Elo+
Solo
Vamana
Vamana
Kzygbaee-
Vamana
Level 115
God Stats
4W - 2L
1,394 SR
Queue Stats
22W - 23L
1,521 Elo+
Party 1
Ra
Ra
gdhtp
Ra
Level 29
God Stats
2W - 1L
1,479 SR
Queue Stats
23W - 20L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OrionII
Anhur
9
2 / 1 / 2
5,550
555
3,800
7,553
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 1
6,317
632
2,567
5,031
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
blacksmt
He Bo
10
1 / 4 / 0
5,981
598
4,205
7,381
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
kxnna7_
Da Ji
11
2 / 1 / 1
6,009
601
4,386
7,922
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
qteimporta
Athena
8
0 / 1 / 4
5,465
547
3,556
6,977
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 1 / 0
5,665
567
4,981
6,242
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
 
Eset
8
0 / 2 / 1
5,236
524
3,327
6,590
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Chavez3ra
Ratatoskr
9
2 / 1 / 4
5,735
574
2,933
6,844
2,137
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
Kzygbaee-
Vamana
11
0 / 0 / 0
6,025
603
2,472
6,072
3,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
11
3 / 1 / 1
6,656
666
4,907
5,767
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
7
7
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
0
2
W
Eset
 
Eset
0
2
1
0.25
W
Ratatoskr
Chavez3ra
Ratatoskr
2
1
4
4
W
Vamana
Kzygbaee-
Vamana
0
0
0
0
L
Anhur
OrionII
Anhur
2
1
2
3
L
0
0
1
0.5
L
He Bo
blacksmt
He Bo
1
4
0
0.25
W
Ra
3
1
1
3.5
L
Da Ji
kxnna7_
Da Ji
2
1
1
2.5
L
Athena
qteimporta
Athena
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,514
Damage
18,620
34,864
Taken
31,515
17,823
Mitigated
14,288
6,604
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,981
3,556
0
1,853
6,242
2,079
0
2,321
3,921
0
30,779
W
Eset
 
Eset
3,327
702
0
2,104
6,590
4,007
0
984
5,606
27,945
0
W
Ratatoskr
Chavez3ra
Ratatoskr
2,933
979
0
2,718
6,844
2,137
0
980
5,864
0
26,530
W
Vamana
Kzygbaee-
Vamana
2,472
940
0
1,284
6,072
3,663
236
772
5,300
0
44,594
L
Anhur
OrionII
Anhur
3,800
2,251
0
2,235
7,553
2,670
0
2,172
5,381
0
32,833
L
2,567
462
0
1,088
5,031
4,362
0
880
4,151
0
47,154
L
He Bo
blacksmt
He Bo
4,205
535
0
658
7,381
2,551
269
2,773
4,608
40,986
0
W
Ra
4,907
973
113
1,419
5,767
2,402
658
2,704
3,063
49,273
0
L
Da Ji
kxnna7_
Da Ji
4,386
1,383
0
648
7,922
3,097
0
1,096
6,826
0
40,331
L
Athena
qteimporta
Athena
3,556
763
0
1,975
6,977
5,143
0
1,313
5,664
13,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,322
Gold Earned
29,317
297
Minions Killed
321
0
Camps Cleared
0
1,070,995
Distance Traveled
1,065,294
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,665
567
53
5
0
198,072
1
W
Eset
5,236
524
44
4
0
194,436
0
W
Ratatoskr
5,735
574
51
5
0
253,516
0
W
Vamana
6,025
603
90
9
0
220,824
0
L
Anhur
5,550
555
56
6
0
185,049
0
L
Tyr
6,317
632
94
9
0
212,572
0
L
He Bo
5,981
598
69
7
0
207,757
5
W
Ra
6,656
666
83
8
0
198,446
0
L
Da Ji
6,009
601
64
6
0
238,335
0
L
Athena
5,465
547
14
1
0
227,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role