Player Matchup

Ix Chel
Ix Chel
A Full Time Job
Ix Chel
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,393 Elo+
Party 1
Pele
Pele
SGBSwagz
Pele
Level 87
God Stats
2W - 7L
1,569 SR
Queue Stats
38W - 37L
1,664 Elo+
Party 1
Nike
Nike
ShaDaTay
Nike
Level 157
God Stats
2W - 2L
1,578 SR
Queue Stats
50W - 51L
1,567 Elo+
Party 1
Team Averages
Level 130
1,549 SR
1,541 Elo+

VS

Team Averages
Level 80
1,873 SR
1,621 Elo+
Da Ji
Da Ji
ConspiracyPizza
Da Ji
Level 156
God Stats
4W - 1L
1,924 SR
Queue Stats
17W - 8L
1,681 Elo+
Party 2
Aphrodite
Aphrodite
PiżzaSimp
Aphrodite
Level 66
God Stats
5W - 3L
1,866 SR
Queue Stats
20W - 18L
1,681 Elo+
Party 2
Olorun
Olorun
dragomireII
Olorun
Level 17
God Stats
1W - 0L
1,830 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,888
626
3,247
7,695
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
12
0 / 6 / 0
7,090
645
6,961
10,866
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
13
1 / 3 / 0
7,464
679
9,158
9,949
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 1
9,817
892
17,724
12,817
12,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
PiżzaSimp
Aphrodite
14
1 / 0 / 12
9,180
835
4,102
6,807
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
13
0 / 1 / 8
7,739
704
2,790
7,492
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
13
13
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
12
0
1
12.5
W
Aphrodite
PiżzaSimp
Aphrodite
1
0
12
7
L
Pele
0
6
0
0
L
Nike
1
3
0
0.33
W
Olorun
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,366
Damage
24,616
28,510
Taken
27,116
14,858
Mitigated
22,493
3,982
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,247
185
460
870
7,695
2,577
0
1,502
6,193
20,509
0
W
17,724
6,078
0
440
12,817
12,706
367
2,218
10,053
0
45,711
W
Aphrodite
PiżzaSimp
Aphrodite
4,102
253
4,055
3,873
6,807
6,761
102
616
5,989
20,623
0
L
Pele
6,961
706
0
1,188
10,866
3,844
0
2,358
8,508
0
29,176
L
Nike
9,158
754
0
1,464
9,949
8,437
0
3,095
6,854
0
27,119
W
Olorun
2,790
1,415
122
1,042
7,492
3,026
794
521
6,835
20,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,442
Gold Earned
26,736
130
Minions Killed
143
0
Camps Cleared
0
599,943
Distance Traveled
681,541
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,888
626
40
4
0
189,640
0
W
Da Ji
9,817
892
53
5
0
257,146
0
W
Aphrodite
9,180
835
43
4
0
215,809
0
L
Pele
7,090
645
51
5
0
198,567
2
L
Nike
7,464
679
39
4
0
211,736
0
W
Olorun
7,739
704
47
4
0
208,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role