Player Matchup

Anubis
Anubis
AkMrHanky
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,415 Elo+
Solo
Lancelot
Lancelot
KALI-CLUTZ-
Lancelot
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Persephone
Persephone
RBNE0
Persephone
Level 57
God Stats
2W - 1L
1,761 SR
Queue Stats
157W - 156L
1,341 Elo+
Solo
Kuzenbo
Kuzenbo
neonvilln
Kuzenbo
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
418W - 416L
1,463 Elo+
Solo
Sylvanus
Sylvanus
xlx Andy xlx697
Sylvanus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,461 Elo+
Solo
Team Averages
Level 28
1,552 SR
1,436 Elo+

VS

Team Averages
Level 42
1,484 SR
1,461 Elo+
Rama
Rama
CaptainRedMorgan
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,599 Elo+
Solo
Ares
Ares
Fernandinha8842
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,510 Elo+
Solo
Janus
Janus
THE DINGUS XXX
Janus
Level 120
God Stats
7W - 4L
1,419 SR
Queue Stats
542W - 517L
1,422 Elo+
Solo
Sylvanus
Sylvanus
VOLTAGE-999-
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,099 Elo+
Solo
Bastet
Bastet
XlSappHiRElX
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AkMrHanky
Anubis
6
0 / 2 / 0
5,172
647
1,548
2,849
1,478
Lancelot
KALI-CLUTZ-
Lancelot
12
1 / 4 / 4
6,429
804
5,597
10,576
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
RBNE0
Persephone
13
2 / 4 / 0
7,046
881
12,674
9,406
4,238
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
neonvilln
Kuzenbo
9
1 / 1 / 1
5,987
748
3,515
7,345
8,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
12
0 / 4 / 4
6,050
756
3,923
11,503
9,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
7,321
915
4,439
8,646
4,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 10
8,758
1,095
8,403
10,103
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 0 / 7
8,089
1,011
8,201
4,155
1,985
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
VOLTAGE-999-
Sylvanus
15
2 / 0 / 12
8,159
1,020
5,059
7,694
5,052
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
13
4 / 2 / 8
8,062
1,008
11,534
9,364
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
4
Kills
15
15
Deaths
6
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anubis
AkMrHanky
Anubis
0
2
0
0
W
2
3
8
2
W
4
1
10
9
L
Lancelot
KALI-CLUTZ-
Lancelot
1
4
4
0.75
L
Persephone
RBNE0
Persephone
2
4
0
0.5
W
3
0
7
6.5
W
Sylvanus
VOLTAGE-999-
Sylvanus
2
0
12
8
W
Bastet
4
2
8
4
L
Kuzenbo
neonvilln
Kuzenbo
1
1
1
1.5
L
Sylvanus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
37,636
41,679
Taken
39,962
28,586
Mitigated
26,440
10,180
Healing
22,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AkMrHanky
Anubis
1,548
193
0
338
2,849
1,478
0
1,485
1,364
3,521
0
W
4,439
3,185
0
1,329
8,646
4,402
1,624
4,735
3,911
0
8,025
W
8,403
101
440
1,530
10,103
10,234
779
3,543
6,560
12,877
0
L
Lancelot
KALI-CLUTZ-
Lancelot
5,597
1,570
0
799
10,576
5,740
0
6,167
4,409
0
10,988
L
Persephone
RBNE0
Persephone
12,674
1,445
443
1,101
9,406
4,238
0
4,846
4,230
27,102
0
W
8,201
53
717
1,724
4,155
1,985
1,150
2,524
1,631
20,872
0
W
Sylvanus
VOLTAGE-999-
Sylvanus
5,059
1,218
8,824
4,769
7,694
5,052
1,434
5,425
2,269
13,519
0
W
Bastet
11,534
3,252
763
2,859
9,364
4,767
2,079
5,433
3,931
0
21,916
L
Kuzenbo
neonvilln
Kuzenbo
3,515
1,723
1,118
2,983
7,345
8,085
0
3,117
4,228
4,730
0
L
Sylvanus
3,923
302
2,039
1,359
11,503
9,045
0
5,739
5,764
7,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
40,389
63
Minions Killed
99
0
Camps Cleared
0
597,268
Distance Traveled
815,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,172
647
2
0
0
38,141
0
W
Rama
7,321
915
10
1
0
129,867
0
W
Ares
8,758
1,095
15
2
0
172,156
0
L
Lancelot
6,429
804
7
1
0
166,238
0
L
Persephone
7,046
881
44
6
0
152,173
0
W
Janus
8,089
1,011
13
2
0
185,124
0
W
Sylvanus
8,159
1,020
22
3
0
159,472
0
W
Bastet
8,062
1,008
39
5
0
168,528
0
L
Kuzenbo
5,987
748
6
1
0
116,912
0
L
Sylvanus
6,050
756
4
1
0
123,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role