Player Matchup

Vamana
Vamana
FoxEatingBread
Vamana
Level 16
God Stats
5W - 5L
1,497 SR
Queue Stats
27W - 27L
1,426 Elo+
Party 2
Chaac
Chaac
MasterSurviv0r
Chaac
Level 81
God Stats
28W - 22L
1,546 SR
Queue Stats
56W - 48L
1,564 Elo+
Solo
Agni
Agni
Spiderverse7
Agni
Level 49
God Stats
1W - 6L
1,715 SR
Queue Stats
157W - 154L
1,465 Elo+
Solo
Artemis
Artemis
XxBIOTICAMPxX
Artemis
Level 143
God Stats
1W - 3L
1,289 SR
Queue Stats
48W - 54L
1,371 Elo+
Party 2
Maui
Maui
prenutbutter8
Maui
Level 76
God Stats
2W - 3L
1,247 SR
Queue Stats
133W - 140L
1,401 Elo+
Solo
Team Averages
Level 73
1,459 SR
1,445 Elo+

VS

Team Averages
Level 110
1,521 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FrankEX
Baron Samedi
Level 127
God Stats
26W - 19L
1,590 SR
Queue Stats
149W - 170L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
IBDBOMB
Guan Yu
Level 145
God Stats
3W - 1L
1,647 SR
Queue Stats
367W - 407L
1,465 Elo+
Party 1
Agni
Agni
MerlinMan73
Agni
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 108L
1,478 Elo+
Solo
Charybdis
Charybdis
crashbandicootch
Charybdis
Level 109
God Stats
5W - 14L
1,367 SR
Queue Stats
231W - 241L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 0 / 1
3,465
693
1,559
3,951
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
2 / 0 / 0
4,128
826
3,207
4,007
1,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
2 / 0 / 0
4,388
878
693
1,459
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
4
0 / 1 / 0
3,107
621
1,034
2,357
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 0 / 0
3,218
644
673
3,305
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
2
0 / 2 / 0
2,578
516
43
1,556
756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
FrankEX
Baron Samedi
5
1 / 0 / 0
3,144
629
2,109
2,106
1,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
IBDBOMB
Guan Yu
6
0 / 1 / 0
3,524
705
2,563
4,105
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 2 / 1
3,193
639
2,244
4,321
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
5
0 / 0 / 1
2,975
595
1,490
2,129
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
5
Kills
1
1
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
1
0
1
1.5
L
Baron Samedi
FrankEX
Baron Samedi
1
0
0
1
L
Guan Yu
IBDBOMB
Guan Yu
0
1
0
0
W
2
0
0
2
L
0
2
1
0.25
W
2
0
0
2
W
Artemis
0
1
0
0
L
Charybdis
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,166
Damage
8,449
15,079
Taken
14,217
6,186
Mitigated
5,924
4,536
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
43
43
0
200
1,556
756
0
504
1,052
3,143
0
W
1,559
1,090
0
799
3,951
1,295
0
1,203
2,710
0
10,714
L
Baron Samedi
FrankEX
Baron Samedi
2,109
482
13
935
2,106
1,436
0
480
1,626
11,130
0
L
Guan Yu
IBDBOMB
Guan Yu
2,563
600
0
1,984
4,105
2,099
0
0
3,818
0
16,878
W
3,207
1,036
0
1,500
4,007
1,681
0
644
3,039
0
21,139
L
2,244
533
0
1,714
4,321
986
0
292
3,990
11,851
0
W
693
148
0
743
1,459
354
0
0
1,459
25,878
0
W
Artemis
1,034
397
0
540
2,357
799
0
1,261
1,096
0
11,551
L
Charybdis
1,490
901
0
890
2,129
647
0
90
2,039
0
11,858
W
673
240
33
921
3,305
2,057
0
1,288
2,017
6,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,306
Gold Earned
15,414
143
Minions Killed
101
0
Camps Cleared
0
510,913
Distance Traveled
425,264
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,578
516
3
1
0
39,802
0
W
Vamana
3,465
693
20
4
0
107,774
0
L
Baron Samedi
3,144
629
13
3
0
95,261
2
L
Guan Yu
3,524
705
35
7
0
99,518
0
W
Chaac
4,128
826
43
9
0
105,927
2
L
Agni
3,193
639
26
5
0
103,604
0
W
Agni
4,388
878
47
9
0
97,816
0
W
Artemis
3,107
621
25
5
0
92,026
0
L
Charybdis
2,975
595
24
5
0
87,079
2
W
Maui
3,218
644
8
2
0
107,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role