Player Matchup

Jing Wei
Jing Wei
DrBurritoJr
Jing Wei
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Hades
Hades
Tomoschi
Hades
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Bellona
Bellona
флёр
Bellona
Level 38
God Stats
29W - 38L
1,481 SR
Queue Stats
69W - 83L
1,442 Elo+
Solo
Team Averages
Level 49
1,494 SR
1,481 Elo+

VS

Team Averages
Level 39
1,551 SR
1,427 Elo+
Sol
Sol
LightSqualo
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
MrRiiven
Fenrir
Level 57
God Stats
9W - 7L
1,653 SR
Queue Stats
182W - 283L
1,281 Elo+
Solo
Charybdis
Charybdis
Taikiiro
Charybdis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrBurritoJr
Jing Wei
15
4 / 1 / 12
9,788
816
10,725
12,515
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Tomoschi
Hades
16
10 / 1 / 6
10,581
882
13,809
12,186
7,985
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
флёр
Bellona
14
3 / 4 / 12
9,060
755
8,533
15,678
18,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,195
683
11,051
12,648
4,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
MrRiiven
Fenrir
13
1 / 5 / 3
7,894
658
6,520
14,057
10,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Taikiiro
Charybdis
13
4 / 4 / 2
8,537
711
12,729
12,504
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
6
6
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DrBurritoJr
Jing Wei
4
1
12
10
L
1
8
3
0.31
L
Fenrir
MrRiiven
Fenrir
1
5
3
0.5
L
Charybdis
Taikiiro
Charybdis
4
4
2
1.25
W
Hades
Tomoschi
Hades
10
1
6
13
W
Bellona
флёр
Bellona
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
30,300
40,379
Taken
39,209
31,300
Mitigated
19,937
14,681
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DrBurritoJr
Jing Wei
10,725
8,975
0
4,002
12,515
5,221
1,722
3,549
8,966
0
47,630
L
11,051
4,017
0
1,622
12,648
4,579
678
4,134
8,149
32,248
0
L
Fenrir
MrRiiven
Fenrir
6,520
2,824
0
1,078
14,057
10,087
204
5,356
8,571
0
18,518
L
Charybdis
Taikiiro
Charybdis
12,729
7,746
0
2,120
12,504
5,271
680
4,423
7,799
0
36,071
W
Hades
Tomoschi
Hades
13,809
1,726
504
8,006
12,186
7,985
1,264
3,241
8,945
41,694
0
W
Bellona
флёр
Bellona
8,533
3,546
0
2,169
15,678
18,094
467
4,333
11,345
0
19,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
24,626
135
Minions Killed
127
0
Camps Cleared
0
710,383
Distance Traveled
586,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,788
816
52
4
0
241,978
0
L
Sol
8,195
683
55
5
0
180,381
0
L
Fenrir
7,894
658
27
2
0
218,066
0
L
Charybdis
8,537
711
45
4
0
188,474
0
W
Hades
10,581
882
60
5
0
234,894
0
W
Bellona
9,060
755
23
2
0
233,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role