Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
King-Enoch1025
Thanatos
Level 26
God Stats
4W - 2L
1,527 SR
Queue Stats
37W - 49L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
Menacingly-
Nu Wa
Level 97
God Stats
5W - 2L
1,663 SR
Queue Stats
211W - 195L
1,487 Elo+
Party 1
Vamana
Vamana
PurpleProphet
Vamana
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
320W - 280L
1,461 Elo+
Party 1
Charybdis
Charybdis
Tilmber
Charybdis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,470 Elo+
Solo
Team Averages
Level 78
1,538 SR
1,459 Elo+

VS

Team Averages
Level 69
1,458 SR
1,370 Elo+
Amaterasu
Amaterasu
Eric1118
Amaterasu
Level 48
God Stats
0W - 1L
1,164 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 2
Serqet
Serqet
H3nryl1n450
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 212L
1,491 Elo+
Party 3
Cernunnos
Cernunnos
Jams-Pro64
Cernunnos
Level 58
God Stats
0W - 1L
1,473 SR
Queue Stats
11W - 13L
1,277 Elo+
Solo
Fenrir
Fenrir
KFerreira_PR
Fenrir
Level 113
God Stats
5W - 7L
1,652 SR
Queue Stats
126W - 122L
1,529 Elo+
Party 3
Ix Chel
Ix Chel
Senpaï9072
Ix Chel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
3 / 3 / 2
5,590
508
8,226
8,991
6,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
10
2 / 0 / 1
5,873
534
3,293
7,994
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 2
6,673
607
7,113
5,097
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 1 / 2
7,215
656
8,011
8,202
5,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Tilmber
Charybdis
10
2 / 1 / 1
6,122
557
5,028
4,558
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eric1118
Amaterasu
7
0 / 3 / 0
4,490
408
2,833
10,098
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
10
1 / 4 / 1
5,565
506
3,711
8,702
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cernunnos
Jams-Pro64
Cernunnos
9
1 / 1 / 1
5,204
473
3,189
7,558
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
8
2 / 4 / 2
5,582
507
3,517
13,355
5,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Senpaï9072
Ix Chel
9
2 / 2 / 1
5,337
485
4,156
9,017
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
6
7
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
3
2
1.33
L
Amaterasu
Eric1118
Amaterasu
0
3
0
0
L
Serqet
1
4
1
0.38
L
Cernunnos
Jams-Pro64
Cernunnos
1
1
1
1.5
L
Fenrir
2
4
2
0.75
W
Thanatos
2
0
1
2.5
W
4
2
2
2.5
W
3
1
2
4
L
Ix Chel
Senpaï9072
Ix Chel
2
2
1
1.25
W
Charybdis
Tilmber
Charybdis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,671
Damage
17,406
34,842
Taken
48,730
17,455
Mitigated
19,974
11,096
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,226
765
244
1,617
8,991
6,242
0
1,018
7,714
0
25,421
L
Amaterasu
Eric1118
Amaterasu
2,833
1,411
0
1,705
10,098
7,728
0
285
9,813
0
20,330
L
Serqet
3,711
844
0
270
8,702
2,627
0
1,566
7,136
0
30,818
L
Cernunnos
Jams-Pro64
Cernunnos
3,189
1,462
0
2,816
7,558
2,130
0
416
7,142
0
37,233
L
Fenrir
3,517
695
228
3,806
13,355
5,563
0
1,275
12,080
0
14,350
W
Thanatos
3,293
877
0
4,355
7,994
2,682
0
678
7,148
0
35,240
W
7,113
2,404
0
500
5,097
1,726
160
2,460
2,489
42,048
0
W
8,011
4,421
0
2,755
8,202
5,449
769
0
8,136
0
53,905
L
Ix Chel
Senpaï9072
Ix Chel
4,156
322
163
2,991
9,017
1,926
0
3,571
5,446
30,819
0
W
Charybdis
Tilmber
Charybdis
5,028
2,548
0
1,625
4,558
1,356
0
0
4,558
0
37,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
26,178
285
Minions Killed
203
0
Camps Cleared
0
1,026,704
Distance Traveled
1,001,562
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,590
508
31
3
0
222,323
0
L
Amaterasu
4,490
408
27
2
0
174,253
0
L
Serqet
5,565
506
64
6
0
235,051
2
L
Cernunnos
5,204
473
53
5
0
190,236
2
L
Fenrir
5,582
507
16
1
0
219,916
1
W
Thanatos
5,873
534
56
5
0
250,232
0
W
Nu Wa
6,673
607
65
6
0
178,585
0
W
Vamana
7,215
656
83
8
0
203,055
0
L
Ix Chel
5,337
485
43
4
0
182,106
0
W
Charybdis
6,122
557
50
5
0
172,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role