Player Matchup

Chaac
Chaac
Kingreaper5
Chaac
Level 27
God Stats
3W - 1L
1,571 SR
Queue Stats
47W - 58L
1,434 Elo+
Party 1
Neith
Neith
OGBETTLE23
Neith
Level 26
God Stats
2W - 1L
1,655 SR
Queue Stats
115W - 119L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
OGgollum22
Gilgamesh
Level 75
God Stats
1W - 4L
1,257 SR
Queue Stats
206W - 191L
1,483 Elo+
Party 1
Ix Chel
Ix Chel
chuckles190
Ix Chel
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 112L
1,379 Elo+
Party 1
Izanami
Izanami
xlx Andy xlx697
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,432 Elo+
Solo
Team Averages
Level 38
1,497 SR
1,444 Elo+

VS

Team Averages
Level 23
1,500 SR
1,412 Elo+
Nox
Nox
 
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fernandinha8842
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,553 Elo+
Solo
Neith
Neith
Manekiill
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 113L
1,470 Elo+
Solo
Arachne
Arachne
VOLTAGE-999-
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,131 Elo+
Solo
Amaterasu
Amaterasu
oldman365
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 136L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 12
11,078
923
13,463
15,537
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
17
5 / 2 / 13
10,338
862
13,160
10,321
5,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
OGgollum22
Gilgamesh
19
10 / 4 / 6
11,434
953
14,728
11,185
6,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
chuckles190
Ix Chel
16
1 / 2 / 11
9,213
768
6,755
9,938
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 9
9,982
832
8,665
9,719
4,271
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
1
0 / 2 / 0
3,076
256
0
1,181
392
17
2 / 4 / 9
9,847
821
17,912
15,218
20,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Manekiill
Neith
18
5 / 4 / 5
10,139
845
9,333
10,748
5,293
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
VOLTAGE-999-
Arachne
16
5 / 5 / 4
9,098
758
8,515
15,077
10,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
oldman365
Amaterasu
15
2 / 7 / 8
8,590
716
7,647
21,684
12,502
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
22
Kills
14
16
Deaths
22
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
0
0
L
2
4
9
1.63
W
3
5
12
1.8
L
Neith
Manekiill
Neith
5
4
5
1.88
W
Neith
5
2
13
5.75
W
Gilgamesh
OGgollum22
Gilgamesh
10
4
6
3.25
L
Arachne
VOLTAGE-999-
Arachne
5
5
4
1.4
W
Ix Chel
chuckles190
Ix Chel
1
2
11
3.25
L
Amaterasu
oldman365
Amaterasu
2
7
8
0.86
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,771
Damage
43,407
56,700
Taken
63,908
32,744
Mitigated
48,988
21,370
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
0
0
0
0
1,181
392
0
0
1,181
0
0
L
17,912
191
2,099
2,779
15,218
20,342
0
2,711
12,507
34,385
0
W
13,463
2,231
1,320
4,237
15,537
12,765
2,182
3,930
11,607
0
31,561
L
Neith
Manekiill
Neith
9,333
3,959
603
3,538
10,748
5,293
40
1,007
9,741
0
34,214
W
Neith
13,160
4,963
2,703
4,235
10,321
5,131
1,520
3,549
6,772
0
26,044
W
Gilgamesh
OGgollum22
Gilgamesh
14,728
5,375
958
1,611
11,185
6,470
1,087
2,752
8,433
0
26,967
L
Arachne
VOLTAGE-999-
Arachne
8,515
4,534
560
3,496
15,077
10,459
0
871
14,206
0
12,110
W
Ix Chel
chuckles190
Ix Chel
6,755
743
1,993
2,878
9,938
4,107
749
4,578
5,360
19,673
0
L
Amaterasu
oldman365
Amaterasu
7,647
1,963
571
3,958
21,684
12,502
0
2,166
19,518
634
17,814
W
8,665
6,663
59
1,376
9,719
4,271
3,300
3,727
5,992
0
22,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,045
Gold Earned
40,750
182
Minions Killed
111
0
Camps Cleared
0
1,218,569
Distance Traveled
908,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,076
256
0
0
0
0
0
L
Cthulhu
9,847
821
21
2
0
241,056
0
W
Chaac
11,078
923
53
4
0
271,544
0
L
Neith
10,139
845
53
4
0
199,396
0
W
Neith
10,338
862
39
3
0
249,595
0
W
Gilgamesh
11,434
953
23
2
0
235,051
0
L
Arachne
9,098
758
17
1
0
230,730
0
W
Ix Chel
9,213
768
31
3
0
247,416
0
L
Amaterasu
8,590
716
20
2
0
237,739
0
W
Izanami
9,982
832
36
3
0
214,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role