Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
IQMetronome
Baba Yaga
Level 85
God Stats
2W - 0L
1,746 SR
Queue Stats
9W - 7L
1,104 Elo+
Party 1
Mulan
Mulan
Scr3wlose
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,104 Elo+
Party 1
Nu Wa
Nu Wa
Snøwink
Nu Wa
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 84L
1,436 Elo+
Solo
Fafnir
Fafnir
hellwarrior269
Fafnir
Level 123
God Stats
2W - 0L
1,761 SR
Queue Stats
107W - 109L
1,535 Elo+
Solo
Team Averages
Level 107
1,601 SR
1,336 Elo+

VS

Team Averages
Level 71
1,500 SR
1,534 Elo+
Tyr
Tyr
GiftingFades
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,566 Elo+
Party 2
Freya
Freya
Kuzenblow
Freya
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,565 Elo+
Solo
Chernobog
Chernobog
NikWithaStick
Chernobog
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
SingingRaven
Cliodhna
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 145L
1,626 Elo+
Solo
Ne Zha
Ne Zha
XploitX2
Ne Zha
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 132L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
5 / 3 / 22
9,403
855
16,938
10,662
5,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
IQMetronome
Baba Yaga
18
6 / 2 / 19
10,214
929
16,366
9,263
5,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Scr3wlose
Mulan
18
8 / 1 / 21
11,276
1,025
11,644
16,219
25,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Snøwink
Nu Wa
17
9 / 1 / 18
10,218
929
16,222
7,038
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 21
10,154
923
6,312
13,983
24,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
8,455
769
6,267
22,283
24,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Kuzenblow
Freya
15
0 / 3 / 7
8,066
733
6,465
11,230
7,146
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
NikWithaStick
Chernobog
13
2 / 7 / 2
7,590
690
7,376
12,812
5,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
SingingRaven
Cliodhna
15
3 / 7 / 3
8,810
801
11,097
13,827
6,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
XploitX2
Ne Zha
14
2 / 7 / 3
7,643
695
12,352
13,203
7,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
30
31
Kills
9
9
Deaths
31
101
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
3
22
5.33
L
2
7
6
0.71
W
Baba Yaga
IQMetronome
Baba Yaga
6
2
19
7.75
L
Freya
Kuzenblow
Freya
0
3
7
1.17
L
Chernobog
NikWithaStick
Chernobog
2
7
2
0.43
W
Mulan
Scr3wlose
Mulan
8
1
21
18.5
L
Cliodhna
SingingRaven
Cliodhna
3
7
3
0.64
W
Nu Wa
Snøwink
Nu Wa
9
1
18
18
L
Ne Zha
XploitX2
Ne Zha
2
7
3
0.5
W
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,482
Damage
43,557
57,165
Taken
73,355
64,431
Mitigated
50,930
26,430
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,938
5,995
1,011
1,491
10,662
5,794
3,735
1,386
9,276
0
26,481
L
6,267
758
430
4,678
22,283
24,667
0
11,124
11,159
0
15,065
W
Baba Yaga
IQMetronome
Baba Yaga
16,366
948
832
2,210
9,263
5,108
617
1,163
8,100
31,339
0
L
Freya
Kuzenblow
Freya
6,465
1,394
428
3,352
11,230
7,146
613
6,424
4,806
19,459
0
L
Chernobog
NikWithaStick
Chernobog
7,376
4,988
0
1,477
12,812
5,580
786
7,224
5,588
0
18,099
W
Mulan
Scr3wlose
Mulan
11,644
1,282
4,169
5,618
16,219
25,206
560
2,963
13,256
0
24,748
L
Cliodhna
SingingRaven
Cliodhna
11,097
337
360
1,799
13,827
6,300
194
7,472
6,355
0
31,926
W
Nu Wa
Snøwink
Nu Wa
16,222
5,434
1,700
2,245
7,038
3,422
2,406
111
6,927
27,115
0
L
Ne Zha
XploitX2
Ne Zha
12,352
215
509
1,323
13,203
7,237
0
6,057
7,146
0
22,967
W
6,312
947
2,702
4,452
13,983
24,901
375
842
13,141
8,802
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,265
Gold Earned
40,564
121
Minions Killed
122
0
Camps Cleared
0
1,068,940
Distance Traveled
990,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,403
855
27
2
0
228,394
0
L
Tyr
8,455
769
17
2
0
197,609
0
W
Baba Yaga
10,214
929
36
3
0
233,307
0
L
Freya
8,066
733
22
2
0
205,642
0
L
Chernobog
7,590
690
20
2
0
165,640
0
W
Mulan
11,276
1,025
22
2
0
198,661
0
L
Cliodhna
8,810
801
37
3
0
215,102
0
W
Nu Wa
10,218
929
29
3
0
200,260
0
L
Ne Zha
7,643
695
26
2
0
206,317
0
W
Fafnir
10,154
923
7
1
0
208,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role