Player Matchup

Hercules
Hercules
AEssentials
Hercules
Level 157
God Stats
3W - 3L
1,503 SR
Queue Stats
176W - 192L
1,481 Elo+
Party 1
Kali
Kali
Sepi Ban
Kali
Level 108
God Stats
2W - 3L
1,624 SR
Queue Stats
262W - 219L
1,691 Elo+
Solo
Bacchus
Bacchus
Swiftly RamPage
Bacchus
Level 156
God Stats
4W - 3L
1,471 SR
Queue Stats
103W - 113L
1,451 Elo+
Party 1
Hel
Hel
llGroundZeroll
Hel
Level 19
God Stats
2W - 2L
1,357 SR
Queue Stats
111W - 115L
1,394 Elo+
Party 1
Martichoras
Martichoras
vanboydave63
Martichoras
Level 145
God Stats
1W - 2L
1,529 SR
Queue Stats
40W - 49L
1,464 Elo+
Party 1
Team Averages
Level 117
1,497 SR
1,496 Elo+

VS

Team Averages
Level 92
1,557 SR
1,582 Elo+
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Alextremo390
Xing Tian
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,739 Elo+
Party 2
Anubis
Anubis
BurningMan003
Anubis
Level 143
God Stats
22W - 17L
1,489 SR
Queue Stats
806W - 744L
1,505 Elo+
Solo
Cernunnos
Cernunnos
NeededCarcass41
Cernunnos
Level 88
God Stats
13W - 6L
1,666 SR
Queue Stats
58W - 52L
1,600 Elo+
Party 2
Mercury
Mercury
Spartann117j
Mercury
Level 16
God Stats
2W - 2L
1,630 SR
Queue Stats
21W - 19L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AEssentials
Hercules
13
4 / 4 / 1
8,527
474
10,714
17,188
17,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
18
7 / 5 / 4
11,157
620
13,162
22,145
14,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 6 / 4
8,783
488
11,140
21,892
24,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 8 / 4
7,400
411
4,375
11,855
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
vanboydave63
Martichoras
16
2 / 3 / 6
9,760
542
15,536
12,283
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 4 / 6
11,350
631
16,299
16,471
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Alextremo390
Xing Tian
13
3 / 0 / 8
9,220
512
7,142
13,235
11,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
11 / 4 / 8
11,436
635
17,257
14,222
8,434
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
NeededCarcass41
Cernunnos
14
0 / 6 / 5
8,796
489
4,485
14,030
6,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Spartann117j
Mercury
17
5 / 3 / 11
10,991
611
15,189
18,831
8,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
17
Kills
25
26
Deaths
17
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
4
6
2.25
L
Hercules
AEssentials
Hercules
4
4
1
1.13
W
Xing Tian
Alextremo390
Xing Tian
3
0
8
7
W
11
4
8
3.75
W
Cernunnos
NeededCarcass41
Cernunnos
0
6
5
0.42
L
Kali
7
5
4
1.8
W
Mercury
Spartann117j
Mercury
5
3
11
3.5
L
4
6
4
1
L
0
8
4
0.25
L
Martichoras
vanboydave63
Martichoras
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,927
Damage
60,372
85,363
Taken
76,789
66,320
Mitigated
40,853
21,303
Healing
24,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,299
1,888
3,270
8,530
16,471
6,974
0
2,780
13,180
92,005
0
L
Hercules
AEssentials
Hercules
10,714
2,380
0
4,482
17,188
17,120
0
11,461
5,727
0
47,163
W
Xing Tian
Alextremo390
Xing Tian
7,142
726
1,437
1,966
13,235
11,092
167
3,034
10,201
18,940
0
W
17,257
224
0
5,628
14,222
8,434
195
4,671
9,410
82,550
0
W
Cernunnos
NeededCarcass41
Cernunnos
4,485
1,648
0
3,256
14,030
6,104
0
1,030
12,951
0
69,720
L
Kali
13,162
6,292
0
5,262
22,145
14,711
0
5,477
16,668
0
93,823
W
Mercury
Spartann117j
Mercury
15,189
8,463
0
813
18,831
8,249
676
4,505
14,232
0
106,859
L
11,140
1,405
1,456
2,829
21,892
24,556
10
11,916
9,976
34,320
0
L
4,375
323
1,213
1,843
11,855
3,990
0
6,335
5,520
40,851
0
L
Martichoras
vanboydave63
Martichoras
15,536
4,547
0
4,218
12,283
5,943
178
5,509
6,774
0
99,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,627
Gold Earned
51,793
449
Minions Killed
511
0
Camps Cleared
0
1,777,088
Distance Traveled
1,842,861
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,350
631
130
7
0
377,359
0
L
Hercules
8,527
474
63
4
0
342,690
0
W
Xing Tian
9,220
512
21
1
0
356,051
0
W
Anubis
11,436
635
112
6
0
327,912
0
W
Cernunnos
8,796
489
107
6
0
351,297
0
L
Kali
11,157
620
132
7
0
407,400
0
W
Mercury
10,991
611
141
8
0
430,242
0
L
Bacchus
8,783
488
38
2
0
331,464
4
L
Hel
7,400
411
66
4
0
330,845
0
L
Martichoras
9,760
542
150
8
0
364,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role