Player Matchup

Osiris
Osiris
JerEv12
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 127L
1,505 Elo+
Solo
Sol
Sol
OOHYEAHBROTHER
Sol
Level 149
God Stats
0W - 3L
1,191 SR
Queue Stats
22W - 29L
1,491 Elo+
Solo
Khepri
Khepri
doncasterdawg
Khepri
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 117L
1,528 Elo+
Solo
Odin
Odin
kcfue11
Odin
Level 114
God Stats
2W - 1L
1,796 SR
Queue Stats
76W - 67L
1,506 Elo+
Solo
Lancelot
Lancelot
thratsh
Lancelot
Level 147
God Stats
1W - 1L
1,667 SR
Queue Stats
33W - 26L
1,692 Elo+
Solo
Team Averages
Level 120
1,531 SR
1,545 Elo+

VS

Team Averages
Level 120
1,601 SR
1,524 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Mr_Doctor_Nerd
Charybdis
Level 142
God Stats
5W - 4L
1,859 SR
Queue Stats
137W - 123L
1,550 Elo+
Solo
Freya
Freya
Penitente7
Freya
Level 88
God Stats
4W - 2L
1,711 SR
Queue Stats
122W - 130L
1,507 Elo+
Solo
Nike
Nike
llxxkiraxxll
Nike
Level 114
God Stats
2W - 3L
1,433 SR
Queue Stats
118W - 100L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JerEv12
Osiris
1
0 / 0 / 0
2,312
257
0
0
0
14
0 / 3 / 3
7,225
803
9,522
10,827
4,669
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 2
7,040
782
5,696
8,708
10,710
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
kcfue11
Odin
14
1 / 4 / 3
6,547
727
5,299
15,330
17,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
thratsh
Lancelot
12
3 / 6 / 0
6,441
716
3,309
11,577
8,642
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 1 / 9
8,135
904
10,275
7,980
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
 
Khepri
13
2 / 2 / 10
7,777
864
4,526
11,590
11,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Mr_Doctor_Nerd
Charybdis
16
5 / 1 / 7
9,233
1,026
10,254
8,011
4,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
14
2 / 2 / 8
8,180
909
8,604
7,276
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 7
8,349
928
8,330
9,157
8,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
15
15
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
9
6.5
W
Khepri
 
Khepri
2
2
10
3.5
L
Osiris
JerEv12
Osiris
0
0
0
0
W
Charybdis
Mr_Doctor_Nerd
Charybdis
5
1
7
8.5
L
0
3
3
0.5
W
Freya
2
2
8
3
L
1
2
2
1
L
Odin
kcfue11
Odin
1
4
3
0.63
W
4
0
7
7.5
L
Lancelot
thratsh
Lancelot
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,826
Damage
41,989
46,442
Taken
44,014
41,156
Mitigated
32,544
11,439
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,275
3,990
1,800
997
7,980
4,379
2,275
2,837
5,143
0
20,293
W
Khepri
 
Khepri
4,526
349
1,029
1,995
11,590
11,145
177
3,894
7,696
8,361
0
L
Osiris
JerEv12
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Mr_Doctor_Nerd
Charybdis
10,254
4,332
1,494
1,504
8,011
4,458
3,475
3,144
4,867
0
29,041
L
9,522
1,525
1,110
3,283
10,827
4,669
0
2,445
8,382
20,456
0
W
Freya
8,604
2,775
887
1,170
7,276
3,832
1,334
2,114
5,162
19,117
0
L
5,696
67
1,517
1,757
8,708
10,710
0
3,195
5,513
12,539
483
L
Odin
kcfue11
Odin
5,299
751
286
3,400
15,330
17,135
0
4,914
10,416
213
15,074
W
8,330
351
2,094
1,145
9,157
8,730
308
2,959
6,198
0
12,726
L
Lancelot
thratsh
Lancelot
3,309
333
0
86
11,577
8,642
0
2,576
9,001
0
6,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
41,674
65
Minions Killed
119
0
Camps Cleared
0
700,676
Distance Traveled
903,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,135
904
23
3
0
176,948
0
W
Khepri
7,777
864
9
1
0
186,172
0
L
Osiris
2,312
257
0
0
0
0
0
W
Charybdis
9,233
1,026
47
5
0
173,777
0
L
Sol
7,225
803
24
3
0
171,132
0
W
Freya
8,180
909
28
3
0
153,880
0
L
Khepri
7,040
782
18
2
0
193,904
0
L
Odin
6,547
727
14
2
0
180,536
0
W
Nike
8,349
928
12
1
0
213,028
0
L
Lancelot
6,441
716
9
1
0
155,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role