Player Matchup

Poseidon
Poseidon
MarekPawel777
Poseidon
Level 153
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo
Danzaburou
Danzaburou
chusquito
Danzaburou
Level 100
God Stats
2W - 1L
1,914 SR
Queue Stats
76W - 65L
1,587 Elo+
Party 2
Ne Zha
Ne Zha
lokio11gandia
Ne Zha
Level 178
God Stats
55W - 52L
1,553 SR
Queue Stats
801W - 818L
1,486 Elo+
Party 2
Team Averages
Level 144
1,624 SR
1,439 Elo+

VS

Team Averages
Level 160
1,544 SR
1,541 Elo+
Chaac
Chaac
Churrosity
Chaac
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 36L
1,610 Elo+
Party 1
Ravana
Ravana
oPanduh
Ravana
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,390 Elo+
Party 1
Ix Chel
Ix Chel
wizy-wazy
Ix Chel
Level 159
God Stats
9W - 3L
1,633 SR
Queue Stats
140W - 116L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MarekPawel777
Poseidon
11
1 / 4 / 0
6,920
692
3,463
7,341
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
chusquito
Danzaburou
10
0 / 4 / 1
6,436
644
4,463
9,501
3,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 0
6,429
643
3,273
10,638
8,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 0 / 9
7,541
754
5,125
8,458
7,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
oPanduh
Ravana
13
5 / 1 / 7
7,979
798
9,350
6,787
6,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
wizy-wazy
Ix Chel
14
6 / 0 / 3
8,135
814
9,682
5,827
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
12
12
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
0
9
5.5
L
Poseidon
MarekPawel777
Poseidon
1
4
0
0.25
L
Danzaburou
chusquito
Danzaburou
0
4
1
0.13
L
0
4
0
0
W
Ravana
oPanduh
Ravana
5
1
7
8.5
W
Ix Chel
wizy-wazy
Ix Chel
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,199
Damage
24,157
27,480
Taken
21,072
15,012
Mitigated
16,845
4,411
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,125
310
0
3,043
8,458
7,988
705
1,626
6,832
0
17,715
L
Poseidon
MarekPawel777
Poseidon
3,463
591
0
942
7,341
2,500
0
2,196
5,145
23,166
0
L
Danzaburou
chusquito
Danzaburou
4,463
1,339
0
1,231
9,501
3,951
0
3,490
6,011
0
20,200
L
3,273
767
775
1,463
10,638
8,561
0
4,047
6,591
92
14,640
W
Ravana
oPanduh
Ravana
9,350
2,340
0
1,448
6,787
6,560
0
1,282
5,505
0
30,791
W
Ix Chel
wizy-wazy
Ix Chel
9,682
817
2,218
2,565
5,827
2,297
1,236
605
5,222
38,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,785
Gold Earned
23,655
98
Minions Killed
133
0
Camps Cleared
0
494,000
Distance Traveled
580,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,541
754
27
3
0
202,564
0
L
Poseidon
6,920
692
54
5
0
167,052
0
L
Danzaburou
6,436
644
30
3
0
158,913
0
L
Ne Zha
6,429
643
14
1
0
168,035
0
W
Ravana
7,979
798
38
4
0
188,629
0
W
Ix Chel
8,135
814
68
7
0
188,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role