Player Matchup

Thoth
Thoth
Platinum II
DIRTYRatIRL
Thoth
Platinum II
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 96L
1,582 MMR
Party 1
Hercules
Hercules
Platinum IV
Mrwoodgrain
Hercules
Platinum IV
Level 141
God Stats
57W - 47L
1,668 SR
Queue Stats
370W - 307L
1,575 MMR
Party 1
Da Ji
Da Ji
Diamond V
VividPup3680328
Da Ji
Diamond V
Level 114
God Stats
59W - 50L
1,687 SR
Queue Stats
73W - 72L
2,051 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 99
1,618 SR
1,736 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,464 SR
1,627 MMR
Ao Kuang
Ao Kuang
Gold II
Hon3st
Ao Kuang
Gold II
Level 99
God Stats
0W - 4L
1,177 SR
Queue Stats
109W - 118L
1,627 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
JFKFTW
Ne Zha
Platinum V
Level 148
God Stats
17W - 10L
1,714 SR
Queue Stats
134W - 147L
1,653 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold I
Kenpachyzangets
Morgan Le Fay
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
638W - 592L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,218
747
7,558
4,589
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Mrwoodgrain
Hercules
15
5 / 0 / 5
9,542
867
10,767
15,376
16,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
7 / 1 / 5
9,276
843
9,721
9,477
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AtlasBacchusAgniAchillesHorus

VS

Bans
AphroditeVamanaMartichorasScyllaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hon3st
Ao Kuang
12
0 / 4 / 0
7,105
646
8,303
13,779
13,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
JFKFTW
Ne Zha
12
0 / 5 / 1
7,486
681
6,310
11,053
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Kenpachyzangets
Morgan Le Fay
12
2 / 4 / 0
7,681
698
8,745
8,172
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
2
2
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Ao Kuang
Hon3st
Ao Kuang
0
4
0
0
L
Ne Zha
JFKFTW
Ne Zha
0
5
1
0.1
L
Morgan Le Fay
Kenpachyzangets
Morgan Le Fay
2
4
0
0.5
W
Hercules
Mrwoodgrain
Hercules
5
0
5
7.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,046
Damage
23,358
29,442
Taken
33,004
22,624
Mitigated
21,447
11,938
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,558
520
0
687
4,589
1,685
36
1,812
2,777
40,580
0
L
Ao Kuang
Hon3st
Ao Kuang
8,303
2,584
0
2,452
13,779
13,441
0
4,158
9,100
17,786
0
L
Ne Zha
JFKFTW
Ne Zha
6,310
1,790
0
2,711
11,053
4,219
0
2,579
8,236
0
37,500
L
Morgan Le Fay
Kenpachyzangets
Morgan Le Fay
8,745
669
0
617
8,172
3,787
150
910
7,032
29,723
0
W
Hercules
Mrwoodgrain
Hercules
10,767
4,291
0
7,678
15,376
16,896
252
9,858
4,965
0
30,470
W
9,721
3,054
0
3,573
9,477
4,043
1,013
4,656
4,578
0
28,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
22,272
144
Minions Killed
138
0
Camps Cleared
0
724,456
Distance Traveled
649,885
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,218
747
71
6
0
236,422
0
L
Ao Kuang
7,105
646
26
2
0
211,722
0
L
Ne Zha
7,486
681
59
5
0
232,254
0
L
Morgan Le Fay
7,681
698
53
5
0
205,909
2
W
Hercules
9,542
867
43
4
0
249,598
0
W
Da Ji
9,276
843
30
3
0
238,436
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role