Player Matchup

Tyr
Tyr
Cryptid Abyss
Tyr
Level 135
God Stats
2W - 1L
1,362 SR
Queue Stats
47W - 37L
1,545 Elo+
Party 1
Geb
Geb
Haggerman
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 81L
1,554 Elo+
Party 1
Neith
Neith
Ragnarok1083
Neith
Level 123
God Stats
2W - 0L
1,195 SR
Queue Stats
91W - 98L
1,425 Elo+
Solo
Janus
Janus
ShAdoWkiLlR100
Janus
Level 117
God Stats
2W - 2L
1,690 SR
Queue Stats
35W - 24L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
ThawttyBugatti
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,405 Elo+
Party 1
Team Averages
Level 106
1,449 SR
1,489 Elo+

VS

Team Averages
Level 110
1,615 SR
1,476 Elo+
Cernunnos
Cernunnos
AFreezy7777
Cernunnos
Level 106
God Stats
4W - 4L
1,737 SR
Queue Stats
428W - 426L
1,472 Elo+
Solo
Cerberus
Cerberus
LordHampter
Cerberus
Level 68
God Stats
2W - 1L
1,658 SR
Queue Stats
65W - 42L
1,551 Elo+
Solo
Chaac
Chaac
MMAROX101
Chaac
Level 76
God Stats
1W - 1L
1,901 SR
Queue Stats
209W - 229L
1,464 Elo+
Solo
Surtr
Surtr
THE_BIG_Z_3472
Surtr
Level 142
God Stats
9W - 11L
1,279 SR
Queue Stats
628W - 652L
1,467 Elo+
Solo
Freya
Freya
meatcakes44
Freya
Level 156
God Stats
4W - 9L
1,500 SR
Queue Stats
612W - 666L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
8,716
792
12,042
10,695
14,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 4 / 13
8,352
759
7,651
13,676
14,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 0 / 10
8,496
772
10,092
9,383
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 13
8,326
757
13,017
4,000
1,998
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
ThawttyBugatti
The Morrigan
14
4 / 0 / 12
8,224
748
5,899
3,493
1,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AFreezy7777
Cernunnos
15
3 / 4 / 2
8,024
729
13,625
9,340
4,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
LordHampter
Cerberus
13
0 / 3 / 5
7,759
705
3,698
11,308
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
MMAROX101
Chaac
13
0 / 4 / 6
7,227
657
6,697
12,851
13,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 3
7,476
680
5,519
10,753
10,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 3
7,825
711
7,567
9,928
4,777
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
18
Kills
6
6
Deaths
18
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AFreezy7777
Cernunnos
3
4
2
1
W
6
1
8
10
W
3
4
13
2.38
L
Cerberus
LordHampter
Cerberus
0
3
5
0.83
L
Chaac
MMAROX101
Chaac
0
4
6
0.75
W
3
0
10
8
W
2
1
13
8.5
L
1
3
3
0.83
W
The Morrigan
ThawttyBugatti
The Morrigan
4
0
12
10
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,701
Damage
37,106
41,247
Taken
54,180
37,528
Mitigated
43,941
12,969
Healing
17,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AFreezy7777
Cernunnos
13,625
7,073
935
1,779
9,340
4,159
720
4,627
4,263
0
31,267
W
12,042
951
1,577
2,110
10,695
14,869
270
3,024
7,532
0
17,656
W
7,651
872
583
513
13,676
14,133
248
3,203
10,005
12,884
0
L
Cerberus
LordHampter
Cerberus
3,698
251
612
3,380
11,308
10,956
0
4,015
6,913
11,664
0
L
Chaac
MMAROX101
Chaac
6,697
636
457
3,179
12,851
13,371
0
6,190
6,408
174
17,687
W
10,092
2,488
2,028
3,852
9,383
4,813
700
2,919
6,170
0
28,710
W
13,017
1,122
1,223
723
4,000
1,998
420
1,096
2,904
23,100
0
L
5,519
999
1,562
2,773
10,753
10,678
0
4,725
5,564
174
12,872
W
The Morrigan
ThawttyBugatti
The Morrigan
5,899
1,565
267
93
3,493
1,715
323
1,293
2,200
9,967
1,910
L
7,567
2,361
350
2,946
9,928
4,777
0
3,716
5,942
16,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,114
Gold Earned
38,311
119
Minions Killed
130
0
Camps Cleared
0
1,005,679
Distance Traveled
1,015,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,024
729
40
4
0
176,284
0
W
Tyr
8,716
792
15
1
0
206,160
0
W
Geb
8,352
759
11
1
0
174,723
0
L
Cerberus
7,759
705
29
3
0
220,979
0
L
Chaac
7,227
657
15
1
0
213,932
0
W
Neith
8,496
772
39
4
0
199,707
0
W
Janus
8,326
757
36
3
0
190,956
0
L
Surtr
7,476
680
25
2
0
201,545
0
W
The Morrigan
8,224
748
18
2
0
234,133
0
L
Freya
7,825
711
21
2
0
202,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role