Player Matchup

Tyr
Tyr
El_Draco949
Tyr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
Guevara_E_23
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,523 Elo+
Party 1
Tiamat
Tiamat
Jashonomo
Tiamat
Level 112
God Stats
3W - 2L
1,660 SR
Queue Stats
67W - 69L
1,457 Elo+
Party 1
Team Averages
Level 101
1,553 SR
1,506 Elo+

VS

Team Averages
Level 133
1,645 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
M4RC05 G4MER161
Bastet
Level 155
God Stats
1W - 4L
1,524 SR
Queue Stats
279W - 302L
1,471 Elo+
Solo
Danzaburou
Danzaburou
SaucEmCheeks
Danzaburou
Level 149
God Stats
7W - 7L
1,911 SR
Queue Stats
128W - 124L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
9,787
699
6,406
12,592
14,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Guevara_E_23
Heimdallr
16
4 / 5 / 1
9,935
710
10,451
13,395
4,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Jashonomo
Tiamat
15
0 / 3 / 6
9,056
647
9,819
11,794
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 2 / 3
9,395
671
11,465
10,212
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 3 / 2
9,286
663
8,996
11,851
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
SaucEmCheeks
Danzaburou
16
0 / 2 / 5
9,749
696
11,090
11,201
5,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
7
Kills
8
8
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
3
2.25
W
3
0
4
5
W
Heimdallr
Guevara_E_23
Heimdallr
4
5
1
0.9
W
Tiamat
Jashonomo
Tiamat
0
3
6
1
L
5
3
2
2
L
Danzaburou
SaucEmCheeks
Danzaburou
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,676
Damage
31,551
37,781
Taken
33,264
26,138
Mitigated
17,128
8,298
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,465
324
133
2,569
10,212
6,198
0
3,650
6,369
44,956
0
W
6,406
646
0
2,959
12,592
14,275
184
3,991
8,601
0
17,717
W
Heimdallr
Guevara_E_23
Heimdallr
10,451
3,505
0
1,368
13,395
4,976
648
5,057
8,338
0
38,505
W
Tiamat
Jashonomo
Tiamat
9,819
939
0
3,971
11,794
6,887
206
2,444
9,350
36,961
0
L
8,996
1,356
0
615
11,851
5,549
49
1,951
9,779
0
14,712
L
Danzaburou
SaucEmCheeks
Danzaburou
11,090
4,873
0
4,521
11,201
5,381
0
3,831
7,263
0
63,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
28,430
160
Minions Killed
185
0
Camps Cleared
0
784,415
Distance Traveled
791,565
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,395
671
70
5
0
287,003
0
W
Tyr
9,787
699
45
3
0
290,126
0
W
Heimdallr
9,935
710
39
3
0
242,863
1
W
Tiamat
9,056
647
76
5
0
251,426
7
L
Bastet
9,286
663
15
1
0
247,027
0
L
Danzaburou
9,749
696
100
7
0
257,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role