Player Matchup

Ix Chel
Ix Chel
Eclpzz_LunarTTV
Ix Chel
Level 156
God Stats
7W - 3L
1,542 SR
Queue Stats
85W - 80L
1,560 Elo+
Party 1
Susano
Susano
Rifkhn
Susano
Level 169
God Stats
15W - 8L
1,648 SR
Queue Stats
148W - 118L
1,546 Elo+
Party 1
Ishtar
Ishtar
Vixizx
Ishtar
Level 136
God Stats
5W - 3L
1,393 SR
Queue Stats
37W - 37L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
dead616
Sylvanus
Level 149
God Stats
12W - 16L
1,687 SR
Queue Stats
116W - 102L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
lord_Spooky78
Sun Wukong
Level 149
God Stats
48W - 25L
1,571 SR
Queue Stats
340W - 287L
1,563 Elo+
Solo
Team Averages
Level 152
1,568 SR
1,543 Elo+

VS

Team Averages
Level 150
1,407 SR
1,597 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Beyakou
Awilix
Level 136
God Stats
0W - 1L
1,611 SR
Queue Stats
156W - 118L
1,651 Elo+
Solo
Hou Yi
Hou Yi
Crunchyroadkill
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,696 Elo+
Solo
Hel
Hel
FlyingCluchmen
Hel
Level 158
God Stats
0W - 1L
1,383 SR
Queue Stats
5W - 5L
1,557 Elo+
Solo
Sylvanus
Sylvanus
Monful
Sylvanus
Level 232
God Stats
0W - 6L
1,041 SR
Queue Stats
328W - 365L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,071
648
14,017
8,235
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Rifkhn
Susano
15
11 / 0 / 7
9,953
711
14,005
11,138
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Vixizx
Ishtar
14
4 / 2 / 4
8,633
617
10,653
9,989
5,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
dead616
Sylvanus
13
0 / 2 / 12
8,257
590
6,675
14,325
12,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
lord_Spooky78
Sun Wukong
14
7 / 1 / 3
9,439
674
8,951
10,992
6,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 5 / 0
7,749
554
3,174
11,241
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Beyakou
Awilix
13
4 / 5 / 2
8,072
577
7,731
15,646
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 3
7,316
523
7,084
15,475
6,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 7 / 1
7,241
517
5,697
14,804
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Monful
Sylvanus
10
0 / 5 / 3
7,047
503
4,791
17,538
13,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
27
Kills
6
6
Deaths
27
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
0
0
L
Awilix
Beyakou
Awilix
4
5
2
1
L
1
5
3
0.5
W
5
1
7
8.5
L
1
7
1
0.21
L
Sylvanus
Monful
Sylvanus
0
5
3
0.3
W
Susano
Rifkhn
Susano
11
0
7
14.5
W
Ishtar
Vixizx
Ishtar
4
2
4
3
W
Sylvanus
dead616
Sylvanus
0
2
12
3
W
Sun Wukong
lord_Spooky78
Sun Wukong
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,301
Damage
28,477
54,679
Taken
74,704
32,675
Mitigated
41,605
23,867
Healing
21,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,174
604
0
2,874
11,241
7,799
762
950
10,291
0
60,073
L
Awilix
Beyakou
Awilix
7,731
4,083
0
1,336
15,646
6,573
0
4,524
11,122
0
51,405
L
7,084
4,575
0
3,828
15,475
6,617
0
3,895
11,580
0
46,270
W
14,017
1,967
2,392
2,279
8,235
3,287
370
2,133
6,102
85,742
0
L
5,697
563
1,472
3,532
14,804
6,708
0
5,972
8,832
52,687
0
L
Sylvanus
Monful
Sylvanus
4,791
892
2,554
5,626
17,538
13,908
0
5,351
12,187
33,031
0
W
Susano
Rifkhn
Susano
14,005
4,863
0
4,562
11,138
4,695
0
2,872
8,266
0
68,799
W
Ishtar
Vixizx
Ishtar
10,653
7,985
0
3,996
9,989
5,012
673
1,017
8,972
0
70,708
W
Sylvanus
dead616
Sylvanus
6,675
1,149
3,642
5,046
14,325
12,885
26
4,647
9,678
27,068
0
W
Sun Wukong
lord_Spooky78
Sun Wukong
8,951
3,622
0
1,950
10,992
6,796
0
450
10,123
0
64,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
37,425
457
Minions Killed
388
0
Camps Cleared
0
1,450,762
Distance Traveled
1,327,591
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,749
554
101
7
0
216,861
0
L
Awilix
8,072
577
74
5
0
313,172
2
L
Hou Yi
7,316
523
74
5
0
269,690
1
W
Ix Chel
9,071
648
127
9
0
295,122
3
L
Hel
7,241
517
94
7
0
262,712
2
L
Sylvanus
7,047
503
45
3
0
265,156
1
W
Susano
9,953
711
94
7
0
348,169
1
W
Ishtar
8,633
617
97
7
0
258,987
1
W
Sylvanus
8,257
590
40
3
0
255,847
5
W
Sun Wukong
9,439
674
99
7
0
292,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role