Player Matchup

Mulan
Mulan
Brunojent
Mulan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,701 Elo+
Party 2
Ullr
Ullr
IBlackH0le
Ullr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 204L
1,489 Elo+
Solo
Pele
Pele
INotoriusBAG
Pele
Level 128
God Stats
2W - 5L
1,546 SR
Queue Stats
324W - 336L
1,432 Elo+
Solo
Thanatos
Thanatos
LeviatabBRp
Thanatos
Level 64
God Stats
8W - 7L
1,732 SR
Queue Stats
99W - 87L
1,512 Elo+
Solo
Khepri
Khepri
ManjaGamer
Khepri
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,701 Elo+
Party 2
Team Averages
Level 87
1,556 SR
1,567 Elo+

VS

Team Averages
Level 86
1,546 SR
1,504 Elo+
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dexzel
Scylla
Level 61
God Stats
2W - 1L
1,822 SR
Queue Stats
73W - 61L
1,526 Elo+
Party 3
Nemesis
Nemesis
TheKingRitzy
Nemesis
Level 133
God Stats
20W - 21L
1,443 SR
Queue Stats
529W - 527L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
Zendavastus
Amaterasu
Level 104
God Stats
12W - 16L
1,465 SR
Queue Stats
245W - 250L
1,493 Elo+
Party 3
Yemoja
Yemoja
morta_linda
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 27L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brunojent
Mulan
8
0 / 3 / 0
5,018
418
5,781
9,486
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,308
442
4,703
7,106
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 1
6,195
516
2,820
9,193
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
LeviatabBRp
Thanatos
10
2 / 4 / 0
6,040
503
5,184
11,192
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
ManjaGamer
Khepri
8
0 / 0 / 0
5,410
451
3,549
7,383
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 0 / 1
5,779
482
3,578
4,851
1,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Dexzel
Scylla
11
3 / 2 / 2
6,954
580
7,511
6,024
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nemesis
TheKingRitzy
Nemesis
12
6 / 0 / 1
7,436
620
9,872
8,501
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Zendavastus
Amaterasu
11
1 / 0 / 2
7,033
586
5,806
8,940
7,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
10
0 / 0 / 2
6,135
511
1,944
7,799
5,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
1
1.5
L
Mulan
Brunojent
Mulan
0
3
0
0
W
Scylla
Dexzel
Scylla
3
2
2
2
L
0
3
0
0
L
0
1
1
0.5
L
Thanatos
LeviatabBRp
Thanatos
2
4
0
0.5
L
Khepri
ManjaGamer
Khepri
0
0
0
0
W
Nemesis
TheKingRitzy
Nemesis
6
0
1
6.5
W
Amaterasu
Zendavastus
Amaterasu
1
0
2
2
W
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,037
Damage
28,711
44,360
Taken
36,115
22,435
Mitigated
19,961
12,556
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,578
2,174
304
1,898
4,851
1,698
639
1,234
3,617
0
37,219
L
Mulan
Brunojent
Mulan
5,781
1,866
0
1,272
9,486
6,271
0
0
9,486
0
28,305
W
Scylla
Dexzel
Scylla
7,511
1,455
0
961
6,024
2,763
364
30
5,994
46,069
0
L
4,703
1,858
0
590
7,106
3,047
0
705
6,401
0
41,219
L
2,820
706
0
2,377
9,193
3,376
0
2,259
6,934
0
51,500
L
Thanatos
LeviatabBRp
Thanatos
5,184
1,347
0
5,428
11,192
3,927
0
5,713
5,479
0
33,138
L
Khepri
ManjaGamer
Khepri
3,549
431
0
2,889
7,383
5,814
0
778
6,605
19,715
0
W
Nemesis
TheKingRitzy
Nemesis
9,872
5,593
0
359
8,501
2,917
0
636
7,865
0
54,627
W
Amaterasu
Zendavastus
Amaterasu
5,806
2,797
0
1,839
8,940
7,542
15
316
8,061
0
48,435
W
Yemoja
1,944
1,092
3,252
3,021
7,799
5,041
561
1,333
6,466
12,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,971
Gold Earned
33,337
274
Minions Killed
312
0
Camps Cleared
0
1,142,853
Distance Traveled
1,110,794
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,779
482
50
4
0
208,113
0
L
Mulan
5,018
418
35
3
0
234,398
0
W
Scylla
6,954
580
74
6
0
209,450
1
L
Ullr
5,308
442
73
6
0
190,204
0
L
Pele
6,195
516
89
7
0
270,904
0
L
Thanatos
6,040
503
59
5
0
212,290
1
L
Khepri
5,410
451
18
2
0
235,057
2
W
Nemesis
7,436
620
82
7
0
289,510
0
W
Amaterasu
7,033
586
90
8
0
202,291
0
W
Yemoja
6,135
511
16
1
0
201,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role