Player Matchup

Tyr
Tyr
MasterGrief117
Tyr
Level 45
God Stats
6W - 3L
1,611 SR
Queue Stats
193W - 169L
1,537 Elo+
Party 2
Neith
Neith
SmokeInMyShed
Neith
Level 169
God Stats
2W - 5L
1,499 SR
Queue Stats
96W - 85L
1,550 Elo+
Party 2
Khepri
Khepri
VersaceTrapLord
Khepri
Level 156
God Stats
1W - 2L
1,320 SR
Queue Stats
80W - 78L
1,572 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WutangVibe
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,742 SR
Queue Stats
65W - 52L
1,594 Elo+
Party 1
Vamana
Vamana
YOUNGBALLERZ
Vamana
Level 116
God Stats
3W - 1L
1,638 SR
Queue Stats
85W - 66L
1,602 Elo+
Party 1
Team Averages
Level 122
1,562 SR
1,571 Elo+

VS

Team Averages
Level 50
1,553 SR
1,372 Elo+
Xing Tian
Xing Tian
Dc-ACM1PT
Xing Tian
Level 43
God Stats
3W - 6L
1,386 SR
Queue Stats
189W - 191L
1,490 Elo+
Solo
Tyr
Tyr
DoUEvenLift1803
Tyr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,071 Elo+
Party 3
Ymir
Ymir
KingGalaxy23
Ymir
Level 32
God Stats
2W - 2L
1,880 SR
Queue Stats
6W - 24L
1,354 Elo+
Party 3
Serqet
Serqet
Mcclenathan78
Serqet
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 226L
1,513 Elo+
Solo
He Bo
He Bo
MrBanner13
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,922
592
4,732
8,327
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 1 / 3
5,768
577
8,651
4,387
1,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 8
5,987
599
2,917
3,015
2,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
WutangVibe
Morgan Le Fay
12
4 / 2 / 1
6,685
669
4,974
4,482
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
11
6 / 2 / 2
6,731
673
5,922
10,409
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dc-ACM1PT
Xing Tian
10
0 / 1 / 0
5,859
586
4,427
7,111
3,866
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 0
5,327
533
4,569
9,624
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 0
4,299
430
1,494
11,719
6,281
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 1
5,991
599
2,423
8,258
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
10
2 / 4 / 2
5,927
593
3,616
6,970
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
5
5
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dc-ACM1PT
Xing Tian
0
1
0
0
L
1
3
0
0.33
L
0
5
0
0
W
1
0
1
1.5
L
2
1
1
2.5
L
He Bo
2
4
2
0.75
W
2
1
3
3.5
W
1
0
8
5
W
Morgan Le Fay
WutangVibe
Morgan Le Fay
4
2
1
2.25
W
Vamana
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
16,529
30,620
Taken
43,682
17,738
Mitigated
20,421
11,524
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dc-ACM1PT
Xing Tian
4,427
266
125
1,982
7,111
3,866
0
140
6,353
39,648
0
L
4,569
862
0
2,211
9,624
4,530
0
665
8,959
0
37,774
L
1,494
291
0
947
11,719
6,281
0
3,188
8,442
14,659
0
W
4,732
938
0
4,749
8,327
7,428
0
4,427
3,708
0
35,946
L
2,423
418
0
1,117
8,258
3,338
0
933
7,281
0
37,784
L
He Bo
3,616
161
0
1,852
6,970
2,406
0
2,965
4,005
32,817
0
W
8,651
5,487
0
2,029
4,387
1,508
0
566
3,821
0
41,274
W
2,917
415
1,174
953
3,015
2,134
0
846
2,169
15,926
0
W
Morgan Le Fay
WutangVibe
Morgan Le Fay
4,974
565
0
1,031
4,482
1,879
0
1,353
2,913
46,363
0
W
Vamana
5,922
3,942
0
1,588
10,409
4,789
783
2,345
8,064
0
44,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,093
Gold Earned
27,403
316
Minions Killed
291
0
Camps Cleared
0
1,079,040
Distance Traveled
1,036,086
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,859
586
81
8
0
200,702
0
L
Tyr
5,327
533
68
7
0
216,488
0
L
Ymir
4,299
430
23
2
0
185,696
0
W
Tyr
5,922
592
66
7
0
221,687
2
L
Serqet
5,991
599
61
6
0
242,573
0
L
He Bo
5,927
593
58
6
0
190,627
0
W
Neith
5,768
577
84
8
0
188,417
1
W
Khepri
5,987
599
18
2
0
201,082
4
W
Morgan Le Fay
6,685
669
72
7
0
216,229
2
W
Vamana
6,731
673
76
8
0
251,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role