Player Matchup

Surtr
Surtr
Abbybluelew84
Surtr
Level 125
God Stats
4W - 5L
1,505 SR
Queue Stats
837W - 849L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
Maize Con Frank
Jing Wei
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,339 Elo+
Solo
Aphrodite
Aphrodite
Selosine
Aphrodite
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,409 Elo+
Solo
Neith
Neith
TruncateLily5
Neith
Level 122
God Stats
5W - 12L
1,416 SR
Queue Stats
832W - 852L
1,482 Elo+
Party 2
Martichoras
Martichoras
kingofgodz69
Martichoras
Level 98
God Stats
9W - 6L
1,925 SR
Queue Stats
430W - 437L
1,473 Elo+
Solo
Team Averages
Level 93
1,569 SR
1,437 Elo+

VS

Team Averages
Level 103
1,544 SR
1,487 Elo+
Maui
Maui
Zolon Zo Lonzo
Maui
Level 98
God Stats
4W - 1L
1,894 SR
Queue Stats
173W - 180L
1,455 Elo+
Party 1
Medusa
Medusa
flyingburitos
Medusa
Level 82
God Stats
2W - 3L
1,288 SR
Queue Stats
160W - 157L
1,492 Elo+
Solo
Freya
Freya
moreau95
Freya
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 131L
1,495 Elo+
Party 1
Khepri
Khepri
notjordansdad
Khepri
Level 142
God Stats
12W - 6L
1,665 SR
Queue Stats
242W - 216L
1,510 Elo+
Party 1
Aphrodite
Aphrodite
schwag9863
Aphrodite
Level 109
God Stats
4W - 5L
1,375 SR
Queue Stats
806W - 845L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,173
817
11,141
16,412
21,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
12
1 / 6 / 3
7,182
718
8,235
12,387
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Selosine
Aphrodite
14
1 / 4 / 4
7,423
742
9,397
12,470
9,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 3 / 4
7,006
701
11,004
11,906
6,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
kingofgodz69
Martichoras
12
1 / 7 / 1
7,233
723
11,817
12,604
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 15
9,276
928
7,425
19,309
28,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
13 / 1 / 10
10,712
1,071
21,922
8,555
5,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
moreau95
Freya
14
2 / 1 / 10
8,320
832
6,629
7,643
4,619
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 1 / 17
8,430
843
11,587
15,072
19,834
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
schwag9863
Aphrodite
16
4 / 1 / 12
9,423
942
12,942
10,821
8,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
6
Kills
24
24
Deaths
7
14
Assists
64
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Jing Wei
1
6
3
0.42
L
Aphrodite
Selosine
Aphrodite
1
4
4
0.75
L
0
3
4
0.67
W
4
3
15
3.83
W
13
1
10
18
L
Martichoras
kingofgodz69
Martichoras
1
7
1
0.21
W
Freya
moreau95
Freya
2
1
10
7
W
1
1
17
9.5
W
Aphrodite
schwag9863
Aphrodite
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,594
Damage
60,505
65,779
Taken
61,400
50,938
Mitigated
66,000
23,765
Healing
29,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,141
2,635
517
3,532
16,412
21,838
0
9,445
6,517
3,217
15,759
L
Jing Wei
8,235
6,294
0
1,589
12,387
6,217
0
5,771
6,481
0
13,230
L
Aphrodite
Selosine
Aphrodite
9,397
731
6,131
5,705
12,470
9,695
0
8,419
3,714
15,411
0
L
11,004
4,129
1,579
4,574
11,906
6,264
0
6,151
5,394
0
21,134
W
7,425
903
1,277
1,591
19,309
28,140
557
3,529
15,780
14,033
0
W
21,922
6,455
434
889
8,555
5,155
3,176
1,350
7,205
0
40,168
L
Martichoras
kingofgodz69
Martichoras
11,817
2,041
0
138
12,604
6,924
0
7,238
5,090
0
24,685
W
Freya
moreau95
Freya
6,629
1,574
3,051
2,273
7,643
4,619
1,965
238
7,405
16,045
0
W
11,587
553
1,341
1,141
15,072
19,834
687
4,720
10,352
20,268
0
W
Aphrodite
schwag9863
Aphrodite
12,942
1,784
10,787
6,966
10,821
8,252
1,430
2,249
8,572
25,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
46,161
103
Minions Killed
158
0
Camps Cleared
0
889,865
Distance Traveled
1,034,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,173
817
18
2
0
188,448
0
L
Jing Wei
7,182
718
19
2
0
172,650
0
L
Aphrodite
7,423
742
22
2
0
185,642
0
L
Neith
7,006
701
15
2
0
176,847
0
W
Maui
9,276
928
13
1
0
198,779
0
W
Medusa
10,712
1,071
49
5
0
218,565
0
L
Martichoras
7,233
723
29
3
0
166,278
0
W
Freya
8,320
832
30
3
0
196,100
0
W
Khepri
8,430
843
19
2
0
216,488
0
W
Aphrodite
9,423
942
47
5
0
204,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role